Latest Comments by syylk
Ryan Gordon and Ethan Lee on Proton and the Steam Deck
21 Jul 2021 at 10:47 am UTC Likes: 4
21 Jul 2021 at 10:47 am UTC Likes: 4
I'm always torn when the subject of WINE/Proton comes up.
On one hand, it's a good thing: many, many, many titles would not be played/playable in Linux without that framework (I'd dare say that "line of thinking"). I constantly play EVE Online, GTAV, Elite: Dangerous, Borderlands 3, and as we all know, it'd be nigh impossible to enjoy these games without a very refined compatibility layer.
On the other hand, of course having this "lazy way out" means fewer developers would care for a native port, or contract some third party (Feral, Aspyr, then-Icculus, etc.) to port their stuff over some form of linuxware. And that's not so good.
On the other (!) hand, companies investing into any form of Linux engagement can't be seen as a bad thing, from the POV of a Linux gamer like I am. Valve isn't into it for the glory, of course, or for eternal gratitude of us penguin fans - even if the fatman has my own eternal gratitude! But I'd rather see development in this field than leaving the entire ecosystem dead and gone.
I mean, Linux already completely dominates the markets for:
I think it was always just matter of time before the penetration of the kernel would reach console/games/mobile world.
Considering the Android market - especially in Asia, one can speculate that there already more games played on a Linux kernel on any single day than on any other platform (PC/Win + console) combined.
But then again, the incredible progress of WINE/Proton in the very few last years is a mixed blessing, and I can't make up my mind if it's a godsend or a hidden curse.
On one hand, it's a good thing: many, many, many titles would not be played/playable in Linux without that framework (I'd dare say that "line of thinking"). I constantly play EVE Online, GTAV, Elite: Dangerous, Borderlands 3, and as we all know, it'd be nigh impossible to enjoy these games without a very refined compatibility layer.
On the other hand, of course having this "lazy way out" means fewer developers would care for a native port, or contract some third party (Feral, Aspyr, then-Icculus, etc.) to port their stuff over some form of linuxware. And that's not so good.
On the other (!) hand, companies investing into any form of Linux engagement can't be seen as a bad thing, from the POV of a Linux gamer like I am. Valve isn't into it for the glory, of course, or for eternal gratitude of us penguin fans - even if the fatman has my own eternal gratitude! But I'd rather see development in this field than leaving the entire ecosystem dead and gone.
I mean, Linux already completely dominates the markets for:
- embedded
- devices in general/IoT
- smartphone
- microservices
- containers/virtualization/cloud (even Azure!)
- backend server
- research/academia
- AI
- supercomputing (top500 is the best Linux ad ever)
I think it was always just matter of time before the penetration of the kernel would reach console/games/mobile world.
Considering the Android market - especially in Asia, one can speculate that there already more games played on a Linux kernel on any single day than on any other platform (PC/Win + console) combined.
But then again, the incredible progress of WINE/Proton in the very few last years is a mixed blessing, and I can't make up my mind if it's a godsend or a hidden curse.
Talking point: what have you been playing recently?
27 Jun 2021 at 9:26 pm UTC
27 Jun 2021 at 9:26 pm UTC
I've been away from my gaming rig these days, but usually my lineup is:
- EVE Online
- Grand Theft Auto Online
- Valheim
- Shakes & Fidget
- Villagers & Heroes
- Elite Dangerous
(And only Valheim is native. I used to play more native games, the Tomb Raiders, the Borderlands, ETS...)
- EVE Online
- Grand Theft Auto Online
- Valheim
- Shakes & Fidget
- Villagers & Heroes
- Elite Dangerous
(And only Valheim is native. I used to play more native games, the Tomb Raiders, the Borderlands, ETS...)
David Rosen of Wolfire Games explains why they're taking on Valve in a lawsuit
8 May 2021 at 12:15 pm UTC Likes: 1
8 May 2021 at 12:15 pm UTC Likes: 1
TLDR: Epic paid us.
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