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Latest Comments by Lofty
Collabora's work on a Wayland driver for Wine is coming along nicely
23 Dec 2021 at 9:26 pm UTC

Quoting: kon14
Quoting: LoftyBut i have found a way to fix this or rather, there is some light at the end of the tunnel. I installed gnome 3.36 (latest that mint/ubuntu will goto) as an experiment and ran wayland (again not the latest version)
Not the latest version is a huge understatement. Gnome 3.36 was like 3 major *tunnels* ago and then some.

And you're even using that with Nvidia, no less? Just upgrade your distro and move away from LTS, you'll get (almost) the latest and greatest from Gnome while also being able to actually use the nvidia drivers and play games.

edit: Ubuntu 21.10 and derivatives are also lagging behind and using Gnome 40 which is still not ideal, but usable on Nvidia. 41.2 and upwards adds Nvidia GBM support.
I have a machine on (the best) Arch distro but for my main rig i run mint. Partially because my internet is really shitty and updating two arch machines regularly would have me in never ending updates.. i already got to deal with steam updates, proton updates, shader cache, flatpak updates, et all the other regular small mint updates etc.. lol

But yes, i have a USB pen ready to go as it is inevitable that Mint/Ubuntu are still just way too far behind when it comes to anything but the most standard of setups.

The only question is: EndevourOS or Fedora ...

Get I Have No Mouth And I Must Scream free on GOG for 48 hours
23 Dec 2021 at 9:21 pm UTC Likes: 1

Quoting: Liam Dawe
Quoting: Loftyhttps://af.gog.com/game/i_have_no_mouth_and_i_must_scream?as=1636858786

^

whats adtraction.com, my browser presented a warning :huh:
Stated below all articles:
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
...which leads to more info:
We are currently an affiliate with the game stores Humble Bundle and GOG (through Adtraction [External Link] - see their Privacy Policy [External Link].
thanks for the explanation, i guess i need to read the fine print more often :tongue:

Merry Christmas and Happy Holidays from GamingOnLinux
23 Dec 2021 at 7:01 pm UTC Likes: 8

Happy Christmas fellow Linux Gamers :smile:

Collabora's work on a Wayland driver for Wine is coming along nicely
23 Dec 2021 at 6:59 pm UTC

Quoting: TheRiddickI look forward to the day I can switch to Wayland. But we still need some better Display Management stuff like Brightness/Gamma/Contrast/ICC controls along with HDR at some point.
Nvidia binary driver user here..
I had assumed good real world multi-monitor would work ok by now on x-server and i was wrong. Here with my dual screen mixed refresh/resolution combo. Windows will draw at the lowest refresh available instead of refreshing separately for each screen (although the mouse cursor refreshes at the screens native refresh) not only that but the window movement is clunky even when setting both screens to 60hz.. because reasons. The only solution is to disable v-sync entirely (not good).
Force composite doesn't fix this, nor do lots of other v-sync combinations.. for me at least here on cinnamon / xfce. It even affects full screen games where the title will choose the lower refresh rate and often be a stuttery mess.

Interestingly disabling the lower refresh monitor in settings doesn't clear up the problem, nor does physically turning off the display If i want the true high refresh performance with no hiccups i have to yank out the display port on my monitor! So here i am stuck on janky 60/60hz because of the binary nvidia driver. Lucky my new panel has a great 60hz response time.
Other issues around dual monitor on various desktop environments is getting a game to launch on the right screen. Minimizing a proton game and having it span half way between two monitors on Un-minimize sometimes, plus some other things.

But i have found a way to fix this or rather, there is some light at the end of the tunnel. I installed gnome 3.36 (latest that mint/ubuntu will goto) as an experiment and ran wayland (again not the latest version) this worked fine for dual monitors on mixed refresh with no discernible issues.. other than i had to install the FOSS nvidia driver, so it works but i can't really play any games.

im hoping that i can install EndevourOS / Manjaro Gnome/KDE with the binary driver and get full working mixed refresh rate / resolution support can anyone tell me if it's working ?

(side note, i would of bought an AMD card by now if prices weren't insane.)

Red Hat donates $10,000 to OBS Studio, their Flatpak to be official for Linux
21 Dec 2021 at 7:58 pm UTC Likes: 4

Quoting: lectrodeIt looks like network access is required [External Link] to open multiple instances of Audacity.
Nope, i have it open. network disconnected. Just click 'new' within audacity and it creates a new separate window instance.



I would test, but I can't even get the flatpak version of audacity to launch past the splash window. Other flatpaks work fine (flatseal, authenticator). Audacity from the repos works fine.
works fine for me on Linux mint Una 20.3. My system is as standard as you can get.

Flatpak version 1.11.2

you can type flatpak --version in the terminal to find out what version you have. also Mint is not updating installed flatpaks from the software center automatically for me. I use the: 'flatpak update' command from the terminal to update them (also turned it into a script)

thx

Selaco looks mental in the latest 'ridiculous' particle effects teaser
21 Dec 2021 at 4:40 pm UTC

Quoting: jarhead_hGZDoom? Awesome, means that it's a brand new FPS that I can actually run in 4K with my 5600XT.
i got myself one of those fancy high refresh monitor thingies recently and being able to max out the FPS on my old hardware on titles like Quake was nice.

My favourite 2021 games played on Linux
21 Dec 2021 at 4:34 pm UTC Likes: 11

What this small list of games show is that you don't need a mega expensive GPU to enjoy quality games.

And Honestly it's not all that bad in some ways, If we keep seeing this as a trend then we can expect some really creative titles to come out that run on lower spec systems that optimize and take advantage of the existing power available.

Red Hat donates $10,000 to OBS Studio, their Flatpak to be official for Linux
21 Dec 2021 at 4:08 pm UTC Likes: 6

i like flatpaks they have their uses.


Amazon hiring for Proton / Wine and Linux developers for streaming service Luna
15 Dec 2021 at 3:08 pm UTC

Quoting: elgatil
Quoting: mphuZ
Quoting: Liam DaweI made a prediction / hope on a Valve streaming service back in 2018.
Sure. After all, streaming is the future.

New players like Google and Amazon have already entered here. Microsoft is also pulling up.

If Valve doesn't launch its streaming service in the next year or two, they may lose everything. And no Linux will save them. That's why I'm a little scared for Valve. I hope Gabe and Co know what they are doing and will not miss the moment.
Is it the future though? Some years ago I would have agreed but now I am not so sure.

My point is graphical performance is growing faster than game graphical requirements to the point of having a laptop SoC capaple of running every non-VR game through an emulation layer at 720p (Of course, I am taking of the Steam Deck). So, right now it would be arguable the need of a streaming service hardware-wise (even less in the near feature). And given steam prices I think it is actually cheaper to buy the games than to pay a monthly fee even if you have access to all games (which you don't). With almost all of videogames with 10+h of content, (a lot with 30h and a lot of replayability) you are not going to play a lot of them per month as you would with movies on Netflix.

But you could say:
1) I want VR!: well, the smallest lag in VR can make you throw up so I do not think streaming solutions are there yet.
2) I want to play 4k!: That's what FSR and DLSS are for. It makes more sense to use these technologies than to spend hundreds of euros in a beefed up graphic card when your old laptop can manage almost the same quality with the same performance.

I have been thinking about this for a time now and I wanted to share to see what you people hought about it.

TL;DR: At this rate in the near future every laptop will be able to play any game and upscale it to any desired resolution so the biggest boon for streaming services would be irrelevant. Also, steam is cheap. Any thoughts?
Agree with this but companies only see profit. So if your experience is worse quality but they can spin it to look cheaper and give the illusion of more choice then we will see it take off.
The instant attention span might increase the adoption as people don't want to wait 2 - 4 days to download another 100gb game.. On the plus side for downloading enormous games to your local machine most AAA titles are just recycled buggy propaganda filled crap anyway, kick-started, indie / AA games are where the fun is to be had and they are typically less than 10-15gb usually much less.

Some of The biggest games of the last few years in terms of player base have been able to run on an potato and are small in size. As you said with FSR / DLSS increasing in adoption the hardware window of opportunity to play a decent looking game is widening and i think with the whole Stadia debacle a lot of people became informed as to the negatives of cloud gaming.

edit*
put a small wall of text below ..
Spoiler, click me

i forgot to add, that hardware although expensive at the moment for a PC GPU is actually not that extreme. Your typical phone can cost more than a GPU and people have no problem upgrading that every year or two years, and yet an xbox one s is just £/ $ 250 and game pass is around 7 buckaroos a month ( or squids if your in the UK) which gives you access to a ton of decent games at 1440p-60/1080p-120 (with HDR, which Linux hasn't got there yet) and the steam deck is relative to it's hardware not expensive and will last years and years. Gaming Laptops are now more powerful than a top end desktop PC of a few years ago also. So the only benefit to cloud streaming is instant access to games, but even then the load times i have seen on Stadia were actually much slower than my locally stored games running off an NVME. So it just comes down to download times and the chicken and egg here is that the faster the internet the less need for cloud streaming.