Latest Comments by Theodis
XCOM 2's multiplayer being removed but will still work on Linux and Steam Deck
4 Mar 2022 at 9:45 pm UTC Likes: 3
Just shutting down the servers when it's no longer profitable for the company is just giving customers a big middle finger. It's just a calculated decision on their end that the number of people the action will piss off is less than the cost of continuing to run the server.
4 Mar 2022 at 9:45 pm UTC Likes: 3
Quoting: scaineThat's not really particularly fair here. Someone has to pay for multiplayer servers to run. And the core game itself remains playable here, it's only the MP elements that are going away.It's not like this is an MMO though. I assume the multiplayer servers exist only for matchmaking not actually running game logic. There are still plenty of games from the 90s where the companies no longer exist and multiplayer is still fully functional because they allow connections by IP or across a local network. It is pretty crappy for companies to shut down servers and never have an alternate means of accessing this feature whether it be privately hosted servers or direct connect options. Heck even if they just added an option in a config file to point to a new ip for the matchmaking service and provided documentation on the protocol, there would likely be people jumping in and developing out their own implementation if for some reason the official one couldn't be publicly made available.
Just shutting down the servers when it's no longer profitable for the company is just giving customers a big middle finger. It's just a calculated decision on their end that the number of people the action will piss off is less than the cost of continuing to run the server.
Co-op spaceship command and exploration game PULSAR: Lost Colony is out now
25 Jun 2021 at 12:29 am UTC
25 Jun 2021 at 12:29 am UTC
Quoting: TheSHEEEPHas anyone played this with less than a full team of humans?It's been awhile since I played on my own and while it's probably possible it's not exactly ideal. It's very playable with 2 people though(captain and engineer) and you're pretty much set with 3 people(captain, engineer, and science officer). You don't really need a human pilot since the captain can just handle it when needed and a bot as the weapon specialist is probably going to be at least as good as another player or better.
Are the bots capable enough?
Steam Officially Starts Allowing Paid Mods In The Workshop, People Are Upset
24 Apr 2015 at 10:41 pm UTC
24 Apr 2015 at 10:41 pm UTC
This also unfortunately means that some mods will be locked onto the steam platform. If a mod author is charging for their mod on steam, I doubt they'll be packaging another version which they can't sell off steam for non steam versions of games.
[Edit] Anyone know if that also means steam is(or is going to) stick DRM onto these paid mods to prevent them from being copied and used on non steam installations or other installs where the account doesn't own the mod?
[Edit] Anyone know if that also means steam is(or is going to) stick DRM onto these paid mods to prevent them from being copied and used on non steam installations or other installs where the account doesn't own the mod?
Developers Are Unhappy With Steam Having So Many Titles Released So Quickly
28 Apr 2014 at 8:15 pm UTC Likes: 1
28 Apr 2014 at 8:15 pm UTC Likes: 1
I think steam is moving towards having a personalized front page using the tag system. Even if there are a ton of new games it's very likely that a majority of them won't appeal to any specific user due to content or platform restrictions. Once we can specify tags for our front page like wanting to only see linux games of certain genres then the new games matching those categories will stay up much longer even if there are many new games released in general over a short period of time.
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