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Latest Comments by gbudny
Sorry Arch (EndeavourOS), it's not working out any more and hello Fedora
10 Apr 2022 at 12:20 pm UTC Likes: 2

Fedora always had issues with NVIDIA drivers, and I don't think they are going to change it:

https://mjmwired.net/resources/mjm-fedora-fc2.html [External Link]

It's not a terrible operating system, but it's less stable and more problematic even than Debian testing. I think there are more stable versions of Red Hat than Fedora.

The Hand of Merlin to get full Native Linux and Steam Deck support
7 Apr 2022 at 10:08 pm UTC Likes: 1

I'm happy that Croteam is creating another game for Linux with Room-C Games.

Building a Retro Linux Gaming Computer - Part 12: In Tremendous Pain
15 Feb 2022 at 1:03 am UTC

Thank you for the article.

It's one of my favorite games for Linux.

I tried to install it on Ubuntu 64-bit a few days ago, but it crashes at startup - it's terrible.
However, I keep older versions of Linux distributions like Linux Mint from 2010, and it allowed me to have some fun playing SOF for Linux without using any tricks.

Unfortunately, SOF for Linux sometimes crashes to the desktop with the segmentation fault error. I don't remember any situation when I had to reboot my computer when I played it.

I also played SOF 2 for Mac, but it's a different game than the previous one. I remember that I was disappointed when I bought it.

Soldier of Fortune: Payback wasn't ported to any Unix-like operating system, and it's the best reason to skip it.

Building a Retro Linux Gaming Computer - Part 11: Forgotten Heresies
12 Feb 2022 at 12:11 am UTC

Thank you for the article.

It's embarrassing to me.

Heretic 2 is one of the games that I started playing a few times, but I have never finished it.

Building a Retro Linux Gaming Computer - Part 10: For I Have Sinned
2 Feb 2022 at 11:21 pm UTC

Quoting: HamishJust discovered that the MobyGames page for XEvil has a lot of nice Linux screenshots:
https://www.mobygames.com/game/xevil [External Link]

As does The Ace of Penguins thanks to the same contributor:
https://www.mobygames.com/game/ace-of-penguins [External Link]

Nice to know that I am not alone in doing all this. :grin:
I sometimes visit this website to find information about games.

However, it's weird that your articles don't generate bigger interest among Linux users.

On the one hand, many commercial games aren't available for Linux anymore, and a majority of users didn't even care about games released before HIB.

On the other hand, we still don't have a big enough group of users that could be a reason for any company to bring back many forgotten games for Linux. I think about something like GOG with Linux games for Linux users.

Some people recognize old games for DOS or Windows if someone publishes an article about releasing a source code. It's a disappointing situation if I think about all these brave people that published their games to Linux before HiB.

Building a Retro Linux Gaming Computer - Part 10: For I Have Sinned
1 Feb 2022 at 8:31 pm UTC Likes: 2

Thank you for the article.

I didn't know this game, but it has a rich history.

I have to check it out.

I still have all three games created by Hyperion Entertainment, and two of them I registered on their website. Gorky 17 is a DRM-free game without a key. Shogo was published in a box for the Mac version, which is so weird.

Sadly, they never created any patches for Sin and Shogo. Sin and Gorky 17 also were ported to Linux PowerPC by Hyperion Entertainment.

Sin was almost as good as Soldier of Fortune, but with worse graphics and less addictive. However. it was fun to play it on Linux, and I remember that even liflg.org created a new installer for a Linux version.

Serious Sam: Siberian Mayhem is out, run it on Linux with one small change
26 Jan 2022 at 10:05 pm UTC Likes: 3

I like games that Croteam created for Linux even if their early versions were very buggy. I can even spend money on a native game for Linux that wasn't finished or when you don't officially support it.

You can publish one or two versions for Linux, and discontinue it, which is still better than nothing.

Unfortunately, I can't buy a game for Windows, and I don't care how well it runs on Proton, Wine, etc. It's a fun game for Windows users.

However, I use Linux when I play games and rarely Mac. Be SERIOUS about your customers that don't want to use Windows.

Game devs don't seem convinced on the Steam Deck from the GDC 2022 survey
21 Jan 2022 at 2:26 pm UTC

The main issue with Steam Deck is the fact that developers care about sales figures. Some companies invested a lot of money to port their games to Linux or Mac. It didn't make them rich. We had Steam machines and other devices with Linux support.

The rest of the developers are just observers that remember companies like Corel, Loki, TransGaming, and their involvement in Linux.

Valve could create a console that has native games for Linux and a few exclusive titles. They decided to do it differently.

Unfortunately, Valve believes that Proton solves most problems when a game isn't available for Linux. I know that some native games for Linux aren't perfect. However, most of the issues can be sorted out by developers or even users.

I can't say the same thing about Proton or other related projects. I can admit that those are ambitious projects with incredible people. However, the expectations of users and Valve are even higher to support every game with the Proton. It sounds like a dream, and only Microsoft has the potential to do it.

Valve or any other company on this planet can't use Wine to compete with Microsoft. Wine developers will always fall behind Windows developers, and you can't change it.

Finally, I think there is a chance that many people purchase Steam Deck. Maybe they will spend enough money to show developers that Linux is a better option than Mac.

In this case, users have to show that x86-64 is more profitable to invest in than M1. Steam Deck can't compete with Android or iOS.

I saw that some companies dropped support for Linux (or Mac), and they decided to support mobile operating systems like iOS or Android.

Building a Retro Linux Gaming Computer - Part 9: Ancient Archaeology
19 Jan 2022 at 5:30 pm UTC Likes: 1

2002 wasn't great for Linux gamers because Loki and Tribsoft were closed.

However, we still had some interesting games like Tux Racer, Unreal Tournament 2003, Return to Castle Wolfenstein, Mindrover (LGP), and less popular like Breakout Casino, Bubble Shooter.

Well, maybe you remember other games from that year.

Building a Retro Linux Gaming Computer - Part 9: Ancient Archaeology
17 Jan 2022 at 9:28 pm UTC Likes: 1

Thanks for the article.

I like these games, but they were buggy.

I remember that I played all Serious Sam games (FE - SS2) on Debian Etch, which was a testing version of Debian. It was a long time ago.

I had to use cheat codes to finish these games, which was still better than playing this game on Wine or Cedega. Liflg fixed some bugs in both games for Linux.

In Poland, we had a Polish version of Serious Sam TFE and TSE. By default, Linux installers install only an English version of Serious Sam. I had to copy a few directories to hear Sam speaking Polish, which was weird.

Serious Sam 2 has a much better Linux version.

I have to use clang to build Serious Sam on Linux x86-64:

https://github.com/ptitSeb/Serious-Engine [External Link]

Both versions of Serious Sam work well on Linux x86-64 if you think about the single-player mode. The Citadel was the best level in SS: TSE, and I laughed when I heard a Christmas melody in Land of the Damned.