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Latest Comments by gbudny
Deep Silver & Techland are not supporting Dead Island Definitive Edition on Linux, at all
15 Jun 2016 at 4:11 pm UTC

In the past, there were unofficial versions of games for Linux published on a CD or unofficial Linux installers, which were more popular among users than officially supported games for this operating system.

Personally, I think it is a bad news that they do not want to support it, However, if they didn't use wine or something similar to create Dead Island Definitive Edition this version shouldn't be so problematic unless they didn't finish this game.

The Talos Principle updated, 32bit support for Vulkan and more Vulkan optimizations
12 Jun 2016 at 2:21 am UTC

I have four operating systems on my old Mac Mini from 2010:

Ubuntu 14.04 - old applications and classic games for Linux 32 bit e.g. Shogo, Kingpin, Dirk Dashing, SOF etc.
Ubuntu 16.04 - new applications and games.

Mac OS X 10.6 - old applications and classic games for Mac PPC 32-bit e.g. Max Payne, SOF 2 etc.
Mac OS X 10.10 - new applications and games.

Additionally, I need to buy an old PC to run the Linux version of Mohaa on Linux 2.4.

I understand that most of the Linux users do not care about classic games for Linux because there were not too many users who want to buy games for Linux before HIB was created.

Personally, I have many issues with classic games on Ubuntu 14.04, and I know it will be more difficult to me to run those games on Ubuntu 16.04 (64-bit).

Serious Engine 1 now working on Linux and Mac thanks to Ryan 'Icculus' Gordon
4 Apr 2016 at 4:11 pm UTC

Quoting: pete910I'd watched that vid during the weekend, As ven stated he was the sole game industry for us nixiers at one point :O
I can't find the moment in the history of Linux games when Icculus was "the sole Linux game industry." I found many articles created by people who described the history of Linux games in this way: "Loki was closed in 2002, and the first Humble Indie Bundle was in 2010."

There were many games published between 2002 and 2010 mostly by LGP and Runesoft. Additionally, I can point out many indie game companies who published games for Linux e.g. Basilisk Games, Illwinter Game Design etc., and many big companies published their games e.g. id software, Bioware etc. Unfortunately, many indie companies who were active between 2002 and 2010 are closed now like Jugilus or they stopped to port/sell games to Linux e.g. KarjaSoft.

I think that Ryan was the only person who was the Linux game porter involved in so many projects, and many of them were very popular like ut2004, Second life.

Gorky 17, another classic Topware published title now in beta for Linux, uses Wine
2 Apr 2016 at 4:01 am UTC

Quoting: slaapliedjeI was going to say this as soon as I saw it.... the game was already ported by Linux Game Publishing.
Hyperion Entertainment ported Gorky 17 to Linux, and LGP published this game.

I just realized how ridiculous is the situation with Gorky 17 for Linux/Mac. In this case, users of Amiga OS will have access to the native, and fully functional version of Gorky 17 for their operating system. I want to indicate that Hyperion is the small company, and they had been working on this game for 12 years. How many people use Amiga OS?

Tripwire Interactive is the much bigger company and they have been only specializing in developing/publishing games, and potential million users of Linux/Mac computers will be forced to run the Windows version of Gorky 17 which was bundled with Wine. Really?

Lastly, we need a serious platform for people who want to play games on their consoles or computers. I strongly believe that Wine didn't help the Mac to be a better system for games. The Mac users often blame their operating system or drivers when they have issues with games that use Wine. Linux users and porters shouldn't make the same mistake.

I wanted to point out some facts, but I hope that native version of Gorky 17 for Linux/Mac will be published on Steam in the near future.

Knights and Merchants strategy game to return to Linux using Wine, now in beta
12 Mar 2016 at 1:19 pm UTC

[quote=TheBoss]
Quoting: lucifertdarkOld games like this wouldn't even be worth porting as it would probably make a loss. So, it's either we don't get it at all, or we get it with Wine.

Wine is an amazing bit of software for old games.
I want to remind you that Topware Interactive made the same mistake with Gorky 17 for Linux/Mac. Those games were ported to Linux/Mac many years ago, but Topware Interactive prefer to publish games for Windows because they desperately need money. Perhaps, this is one the reasons why they don't want negotiate with companies like LGP, Runesoft, and Hyperion Entertainment.

I want to point out that Runesoft sells the native Mac version of KAM in the Mac App Store:

https://itunes.apple.com/us/app/knights-merchants-shattered/id595411919?mt=12 [External Link]

How will it make a loss if the price of this game isn't so high for the Mac users?

Knights and Merchants strategy game to return to Linux using Wine, now in beta
11 Mar 2016 at 8:49 pm UTC

I have the Linux version of this game which I bought many years ago.

This game was ported to Linux by Runesoft and LGP was only the publisher.

Many months ago, I was informing you that Runesoft was working on the new version of this game for Linux.
Unfortunately, Runesoft did not publish this game on Desura, and probably Topware Interactive does not know about the existence of KAM for Linux.

Looks like Feral Interactive are porting Medieval II: Total War to Linux (updated)
17 Dec 2015 at 11:45 pm UTC

I think it won't happen, but It will be cool if Feral will port Max Payne to Linux because the Mac version is outdated. I have to use Mac OS X 10.6 from 2009 to run this game which is a painful practice because Apple abandoned this operating system.

http://support.feralinteractive.com/en/mac-games/maxpayne/ [External Link]

openage, an open source clone of the Age of Empires II engine
16 Dec 2015 at 12:10 pm UTC

It is a great news that I do not have to use Wine in order to run Age of Empires II on Linux.

I noticed that Freeablo (Diablo 1) was not the actively developed project for the last two months, but a couple of days ago they have started to add some patches.

I like those projects, but many of them are developed slowly for many years e.g. AvP, OpenRaider, and many of them were abandoned by their authors e.g. Free in the Dark.

Don't Be Patchman Is The First Game On Steam To Be Linux Only
31 Jul 2015 at 11:35 pm UTC

This is the really sad news that they are planning to make versions for other operating systems. In this case, we won't have the competition for Voltley which was released in 2009 by Entourev LLC:

http://www.entourevllc.com/index.php?content=products [External Link]

They have never ported this game to other operating systems.

I remember that OBLONE Software ported Sun Blast to PC-BSD.

President Of Blizzard Responds To The Linux Petition, Petition Owner Creates Childish Response
11 Mar 2015 at 1:28 pm UTC

Quoting: GuestBobby Kotick and Activision have been blocking Linux games since he took over the company, why did we ever think they/he would allow Blizzard to?
My guess is, he is under some kind of contract with Microsoft and Apple to stop Linux taking over.
This theory about Microsoft and Apple is ridiculous.

I want to remind you that Activision was one of the first companies that decided to cooperate with Loki to port games to Linux. They allowed Loki to port their games to Linux x86, and they even allowed them to port games to niche platforms like Linux PowerPC, Linux Sparc, and Linux Alpha.

I think that Activision do not want to lose money again, and perhaps people from Blizzard can not decide about it. I think that we have many big companies who supported Linux in the past, and they do not want to make this decision again. They consider Linux as the experiment for games, and we should not buy games from them.

I read a lot of comments about WoW for Linux, but I did not notice anything about their old games for Linux. I will be happy if they start to port games like The Lost Vikings to Linux,

Similarly, I do not see to many people interested in the open source projects e.g. Wargus, Freeablo, because ten years ago I did not even dream that I will have chance to play e.g. Morrowind on Linux.