Use Reddit? Come join our Reddit Sub as another place to follow the community!
Latest Comments by gbudny
Building a Retro Linux Gaming Computer - Part 7: The Arena Eternal
13 Oct 2021 at 7:40 pm UTC

Quoting: HamishI collected a few more I took on my phone at the time:
https://postimg.cc/gallery/MSvVpqC
[External Link]
Barring that, I do not want to take them out of storage again right now.
Thank you.

I'm not a big fan of Quake 2 so my version could stay in a shink wrap.

Did you notice any information who excatly prepared these games for Linux?

I know Dave Taylor ported Quake and later, David Kirsch worked on the Linux version of Quake 2. I'm curious if there was a Linux team responsible for these two games.

Building a Retro Linux Gaming Computer - Part 7: The Arena Eternal
12 Oct 2021 at 12:03 pm UTC

Quoting: damarrinGreat article as always.

Anyone know how LGP’s DRMed games fare now? I have a few of those, including X3, but haven’t tried installing any recently.

The DRM itself was pretty permissive and innovative, but of course it needs a server to be running.
Recently, I was installing X3 on PCLinuxOS from 2009 because I didn't have time to find a solution on how to run it on the modern Linux distribution. I was able to run Sacred on Ubuntu 20.4, and it works, but I had to figure out what libraries shouldn't be in the lib directory.

I have Shadowgrounds and Shadowgrounds Survivor from LGP, but I didn't try to install them.

I have all boxed versions of LGP games, and the rest is DRM Free.

Quoting: HamishFunny how LGP is dominating the conversation when it is not even mentioned in the article... :whistle:

I do not actually have a wealth of LGP games on hand to try; since they never had the same retail presence that Loki did their games do not really show up on the second hand market, regardless of the DRM situation.
Classic games for Linux are now games published by LGP.

Can you take more pictures of Quake games? I have the box version of Quake 2 for Linux, but it's still in the shrink wrap. I don't want to unpack it.

Many years ago, Jadeware published the commercial game Halloween. Unfortunately, they decided to drop support the Linux version, and I couldn't buy it. However, they decided to release the source code on GitHub, so it should be possible to compile it on Linux:

https://happypenguin.altervista.org/sheet.php?gameid=1269 [External Link]
http://www.jadegame.com/games/halloween/ [External Link]

The original Linux version is too old to run on the modern Linux distributions. I couldn't compile on Linux.

I'm not a programmer, so I can't fix it. It's a fun game.

Building a Retro Linux Gaming Computer - Part 7: The Arena Eternal
11 Oct 2021 at 11:26 pm UTC Likes: 1

Soldier of Fortune for Linux is an awesome game, and I was so desperate that I also bought Soldier of Fortune 2 for Mac. I know it is embarrassing. However, it was a very different game than the first part, and I didn't know about it.

Cold war for Linux is still my favorite game, and I always keep it on my hard drive.

Building a Retro Linux Gaming Computer - Part 7: The Arena Eternal
11 Oct 2021 at 7:37 pm UTC

Wow! I wasn't aware that you wrote articles about it, which is fun.

A Few weeks ago, I bought the old computer to run mohaa, and of course, I didn't check that computer had the SATA hard drive.

It was terrible! I decided to buy the next old computer, and take some things from the first one like Geforce FX 5500. However, I asked the owner if he can check that this computer could run Mepis from 2003. It's so crazy how many good memories can bring the buggy version of Medal of Honor Beta 3 for Linux.

I remember that there was this moment when I couldn't use Linux 2.4 on Debian etch, and I was forced to move to Linux higher than 2.6.8. Unfortunately, the single-player mode of mohaa for Linux doesn't work properly on the modern Linux distributions.

Wolfenstein: Enemy Territory levels up with a new ET: Legacy release
4 Oct 2021 at 11:39 am UTC Likes: 6

Personally, I'm waiting for Wolfenstein: Enemy Territory Single-Player, which will be released on November 19.

The original Quake got a new enhanced edition, Steam Play tool Luxtorpeda updated for it
20 Aug 2021 at 3:41 pm UTC

Quoting: whizse
Quoting: gbudnyThe low sales of Quake 3 for Linux were the main reason that Loki was closed.
The whole thing was somewhat of a clusterfudge as I recall.

Loki decided to sell the native version in an exclusive metal box. Far more expensive than the Windows version. Meanwhile id published Linux binaries to download.

Most people where to excited to wait for the Linux version, simply bought the Windows version and called it a day.
I wasn't a Linux user in 1999, but we should treat this story as the poor excuse of Linux users.

That doesn't change the fact that Quake 3 for Linux was a financial disaster. For Id Software that was proof that Linux isn't a serious operating system for games.

I have to correct something about people who worked for ID software because I don't know their point of view about Linux.

John Romero and Tom Hall founded Monkeystone Games in 2001. David Hedbor from Eon games ported their game Hyperspace Delivery Boy to Linux and LGP published exclusively the box version of this game.

Brian Hook founded Pyrogon in 2002. Ryan Gordon ported Candy Cruncher to Linux x86 and David Hedbor ported NingPo MahJong to Linux x86. Both games were later published by LGP, but someone also ported Candy Cruncher to Linux PPC/Sparc and NingPo MahJong to Linux PPC

The original Quake got a new enhanced edition, Steam Play tool Luxtorpeda updated for it
20 Aug 2021 at 3:13 pm UTC Likes: 5

There was always a misconception among Linux users about this company, and it's now hard to accept facts. Dave Taylor ported Doom as the first game to Linux, but Inner worlds was the first game developed for Linux and published on the CD. Id Sofware invested some money to publish official versions of Quake for Linux, and they were active for one year.

Macmillan published Quake, Quake 2, and Loki software published Quake 3 in the same year - that is it! The low sales of Quake 3 for Linux were the main reason that Loki was closed.

Later, Timothee Besset decided to publish unofficial versions of games for Linux. I bought few versions of games for Mac to play on Linux.

Id software was a company interested to publish the source code of their games, and it's a fact. However, I think that the rest of the company didn't care what Timothee Besset was doing back then. He left Id software in 2012, and that was the end of porting unofficial versions of games to Linux and official versions to Mac.

The original Quake got a new enhanced edition, Steam Play tool Luxtorpeda updated for it
20 Aug 2021 at 11:16 am UTC Likes: 3

Quoting: subIt's a shame, indeed.
They could've at least have a Linux and Mac build out.
Id software dosen't care about porting games to Linux and Mac, and it's sad how this company has changed. Aspyr removed all id software games from the Mac App Store, and they didn't even plan to create new versions that will be compatible with macOS Catalina.

Frozenbyte are now telling Linux users to use Proton, even for their older games
28 Jul 2021 at 8:39 pm UTC Likes: 3

The main issue with every version of Wine on Linux or Mac is always the same. This weird thing doesn't always work properly, and companies always fail if they want to sell games in this way.
They can use different names for it like Wine, WineX, Cedega, Cider, and so on.
I saw a lot of corporations and small indie developers that constantly try this experiment, and they always lose when they make games in this way.

You can't create a better emulator than the current version of Windows, and Microsoft doesn't have to do anything to prove it. It takes some time when individuals are going to accept it sooner or later.