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Latest Comments by gbudny
Tell Blizzard You Want Linux Support In Their Games
8 Mar 2015 at 2:54 pm UTC Likes: 1

I think that nobody knows the plans of Blizzard about the porting games to Linux, but I had remembered that from 2004 to 2010 I had the similar bad opinion about Valve.

Personally, I try to be realistic, and I really want to see more people who will be working on the open source projects in order to run classical games created by Blizzard on Linux:

http://freeablo.org [External Link] - Diablo
https://launchpad.net/wargus/trunk [External Link] Warcraft 2
https://launchpad.net/stargus [External Link] - Starcraft

Steam Now Has Over 700 Linux Games, What A Milestone!
3 Oct 2014 at 9:26 pm UTC Likes: 1

Quoting: AsavarTzethI know English is not the easiest language to everyone. But could people please learn how to use paragraphs and also try to follow common good practices when writing comments, such as proof reading and trying to keep it short (as much info in as little text as possible).
I'm a non-native English speaker, but I try to treat these types of remarks seriously. I made some small changes in my previous comment.

I have to admit that sometimes I can't stand opinions that are formulated in a very critical way about games for Linux.

Steam Now Has Over 700 Linux Games, What A Milestone!
3 Oct 2014 at 6:52 pm UTC Likes: 2

@liamdawe
"I remember the days of old when "Linux has no games!" was a common argument against using it."

Do you realize that situation never had anything to do with the reality?

I still remember these critical comments posted by many users about overpriced games, free Linux installers, and indie games that were constantly ignored by Windows users who just installed Linux for fun. This category of users never planned to buy any games for Linux, even if it cost them a couple of dollars.

I think that the most of the Linux gamers preferred to play games published for their platform. They, usually, had to purchase classical or indie games, because some of the triple-A title games were frequently cancelled by producers or date of publication was delayed by the companies.

Quoting: a4360825Please stop circle-jerking!!! There is cca. 15-20 good quality ports (B2,Civ5,x-com,valve-games...) and all other is garbage, all Unity3D and C#/Mono/XNA/Flash based games are pure 5hit. Im Linux user for 10+ years and I never saw Linux community choosing quantity over quality. Where is your spine Linux users? Will you buy my biological 5hit if I stamp Tux logo and write Linux supported all over it?? Write articles about incompetent developers, poor performance and stability of ports, about games that only work on specific distribution/version-of-distribution, about no OGL4 development even if Windows version is using D3D11 etc. So there is NO 700 games, there is 20 games MAX depending on your standards, and Linux gamers obviously have lowest standard of all gamers.
You're just typical user of Windows, who installed Linux, and you probably didn't have a chance to play in games for Linux for the longer period of the time.

I'm not the biggest fan of producers who use C#/Mono/XNA/Flash/Wine to create games for Linux. On the other hand, I remember a time when people had three games for Linux that weren't made by the indie developers during the year. You can't say that indie games are garbage because that isn't the truth, and these people drew attention of the big companies such as Valve.

I think that many people noticed positive changes about the Linux game market. I don't to have be in a situation when I could read news about one or three new indie games in a week. I don't have to worry if there will be a chance for one or two popular games at the end of the year. This is the situation from the past.

However, I have to admit that I had a chance to play in many great games. I never thought that I will be in a situation when I can choose from such a wide range of games for Linux. I think that you should stop moan about the current situation, and I recommend you to spend more time on the playing games for Linux because you have a huge choice right now. I believe that Linux will be a significant platform for gamers in the future.

Unfortunately, I can't say anything about "Windows standards" because I don't care about this operating system. From my perspective, Linux is my favorite platform for games, and I'm happy that every day I have an ever-increasing number of games that I can play on it.

Ryan "Icculus" Gordon On The Linux Game Industry
28 Jun 2014 at 1:55 pm UTC

I had a chance to play Xbill ten years ago, but I have never liked this game. I know that was one of the most popular games for Linux.

@liamdawe
Really? 15 years? I remember that Doom for Linux was published in 1994, and later other commercial games were published for Linux e.g. Abuse, Doom, Inner Worlds, Quake, SimCity and so on.

I believe that you should write:

"it's taken 20 years for Linux gaming to get where it is now."

GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
26 Jun 2014 at 4:10 pm UTC

Quoting: AstroSomething tells me they just couldn't build 32bit binary and that's the end of the story. It's pitty I bought this port and supported devs. This port shouldn't cost money. And they're worst of devs I know about.
Quoting: Lapinopl
Quoting: AstroSomething tells me they just couldn't build 32bit binary and that's the end of the story. It's pitty I bought this port and supported devs. This port shouldn't cost money. And they're worst of devs I know about.
Yeah! How dare they not support technology that everyone is trying to kill? An that's still alive due to way too long windows xp support! Seriously tho, get with the program dude, most new releases don't have 32 bit support, hell even mobile is trying to get rid of it(android L, new iOS). I hope for Tomb Raider next! Great work guys;)
I can understand their decision about the building 32bit binary of their game, but I think that did not solve my problems. I use Mac mini and I was forced to install 4 operating systems because I have bought different types of games/applications.

Mac OS X 10.9 - new applications
Mac OS X 10.6 - PowerPC games e.g. Max Payne, SOF 2 etc.
Ubuntu 14.04 (32 bit) I use it for old commercial games (e.g. Loki), and many games/applications that are not available for Linux 64 bit (e.g. in USC)
Ubuntu 14.04 (64 bit) - I use it for games/applications that are available only for Linux 64 bit.

Sometimes, I think it will be much easier to have one operating system, but It is impossible if i want to use alternative operating systems.

Virtual Programming Are Working To Improve The Witcher 2 On Linux
11 Jun 2014 at 7:04 am UTC Likes: 1

Quoting: hardpenguinMacs always come with NVIDIA card on board, so it is a bit more standarized platform than Linux (install on any hardware, yay!)
I think that you did not to have a chance to use own Mac computer because you did not tell the truth about graphic cards. From my point of view, they sell computers with Intel, ATI, and Nvidia graphic cards. I did not notice any standardization in this case, and I say this as a Mac and Linux user.

The Wine Development Release 1.7.18 Is Now Available
3 May 2014 at 8:03 pm UTC

Quoting: JIghtuseSome folks (e.g., Joel Spolsky [External Link] thinks that you must not write new code until you have unfixed bugs. It is hard and it is not the case with Wine development. But hey, do you keep a bug in a code you work on just because it is used in rare cases you can use native programs for GNU/Linux?
For example, I do not think that is a bug in Wine:

"Ankh 2: Heart of Osiris fails to start"

This game is available for Linux and Mac OS X.
Moreover, I strongly believe that Wine should inform their users about availability of the games that are available for Linux and Mac OS X.
In my view, users should not rely on Windows applications, if they do not have to use them. Why WIne developers do not care about native applications for Linux and Mac OS X?