Latest Comments by gbudny
Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
23 Aug 2017 at 4:54 pm UTC
23 Aug 2017 at 4:54 pm UTC
I know it is unrealistic, but it will be awesome if he can finish Mohaa and Devastation for Linux. I really do not want to use an old computer with Linux 2.4 to play mohaa on Linux.
Additionally, I tried to finish playing Devastation on Linux because I had the save games from the version for Windows, but I gave up after several levels.
Additionally, I tried to finish playing Devastation on Linux because I had the save games from the version for Windows, but I gave up after several levels.
You can play controversial FPS 'Daikatana' on Linux now, thanks to a fan patch endorsed by John Romero
20 Jul 2016 at 4:40 pm UTC
20 Jul 2016 at 4:40 pm UTC
I know that he was one of the programmers who created Hyperspace Delivery Boy! which later was ported to Linux by David Hedbor (He also ported NingPo MahJong to Linux) from Eon Games, and published by LGP. Unfortunately, Monkeystone Games created by John Romero was closed many years ago and Eon Games was closed in 2010.
I think that Hyperspace Delivery Boy! for Linux was the only version of this game published on the CD which means that now you can play it only on Linux.
I think that Hyperspace Delivery Boy! for Linux was the only version of this game published on the CD which means that now you can play it only on Linux.
When should i386 support for Ubuntu end? Help Canonical decide
30 Jun 2016 at 9:01 pm UTC
30 Jun 2016 at 9:01 pm UTC
I think that all the comments about Linux users who use Ubuntu 32-bit because they only have the old computers don't make any sense. In my view, this is only one of the many reasons.
I want to remind you that many Linux users want to use Ubuntu 32-bit on their new computers in order to run old applications and classic games for Linux. I believe it is much easier to install those old apps and games on new versions of Ubuntu 32-bit than on Ubuntu 64-bit.
I also use Mac, and I hate the situation when Apple remove something from the system because they do not care about the old applications or classic games. Those radical changes do not help Mac become the more popular operating system among Windows users.
Why are Linux users expecting the same decisions from companies like Canonical?
I want to remind you that many Linux users want to use Ubuntu 32-bit on their new computers in order to run old applications and classic games for Linux. I believe it is much easier to install those old apps and games on new versions of Ubuntu 32-bit than on Ubuntu 64-bit.
I also use Mac, and I hate the situation when Apple remove something from the system because they do not care about the old applications or classic games. Those radical changes do not help Mac become the more popular operating system among Windows users.
Why are Linux users expecting the same decisions from companies like Canonical?
Deep Silver & Techland are not supporting Dead Island Definitive Edition on Linux, at all
15 Jun 2016 at 4:11 pm UTC
15 Jun 2016 at 4:11 pm UTC
In the past, there were unofficial versions of games for Linux published on a CD or unofficial Linux installers, which were more popular among users than officially supported games for this operating system.
Personally, I think it is a bad news that they do not want to support it, However, if they didn't use wine or something similar to create Dead Island Definitive Edition this version shouldn't be so problematic unless they didn't finish this game.
Personally, I think it is a bad news that they do not want to support it, However, if they didn't use wine or something similar to create Dead Island Definitive Edition this version shouldn't be so problematic unless they didn't finish this game.
The Talos Principle updated, 32bit support for Vulkan and more Vulkan optimizations
12 Jun 2016 at 2:21 am UTC
12 Jun 2016 at 2:21 am UTC
I have four operating systems on my old Mac Mini from 2010:
Ubuntu 14.04 - old applications and classic games for Linux 32 bit e.g. Shogo, Kingpin, Dirk Dashing, SOF etc.
Ubuntu 16.04 - new applications and games.
Mac OS X 10.6 - old applications and classic games for Mac PPC 32-bit e.g. Max Payne, SOF 2 etc.
Mac OS X 10.10 - new applications and games.
Additionally, I need to buy an old PC to run the Linux version of Mohaa on Linux 2.4.
I understand that most of the Linux users do not care about classic games for Linux because there were not too many users who want to buy games for Linux before HIB was created.
Personally, I have many issues with classic games on Ubuntu 14.04, and I know it will be more difficult to me to run those games on Ubuntu 16.04 (64-bit).
Ubuntu 14.04 - old applications and classic games for Linux 32 bit e.g. Shogo, Kingpin, Dirk Dashing, SOF etc.
Ubuntu 16.04 - new applications and games.
Mac OS X 10.6 - old applications and classic games for Mac PPC 32-bit e.g. Max Payne, SOF 2 etc.
Mac OS X 10.10 - new applications and games.
Additionally, I need to buy an old PC to run the Linux version of Mohaa on Linux 2.4.
I understand that most of the Linux users do not care about classic games for Linux because there were not too many users who want to buy games for Linux before HIB was created.
Personally, I have many issues with classic games on Ubuntu 14.04, and I know it will be more difficult to me to run those games on Ubuntu 16.04 (64-bit).
Serious Engine 1 now working on Linux and Mac thanks to Ryan 'Icculus' Gordon
4 Apr 2016 at 4:11 pm UTC
There were many games published between 2002 and 2010 mostly by LGP and Runesoft. Additionally, I can point out many indie game companies who published games for Linux e.g. Basilisk Games, Illwinter Game Design etc., and many big companies published their games e.g. id software, Bioware etc. Unfortunately, many indie companies who were active between 2002 and 2010 are closed now like Jugilus or they stopped to port/sell games to Linux e.g. KarjaSoft.
I think that Ryan was the only person who was the Linux game porter involved in so many projects, and many of them were very popular like ut2004, Second life.
4 Apr 2016 at 4:11 pm UTC
Quoting: pete910I'd watched that vid during the weekend, As ven stated he was the sole game industry for us nixiers at one point :OI can't find the moment in the history of Linux games when Icculus was "the sole Linux game industry." I found many articles created by people who described the history of Linux games in this way: "Loki was closed in 2002, and the first Humble Indie Bundle was in 2010."
There were many games published between 2002 and 2010 mostly by LGP and Runesoft. Additionally, I can point out many indie game companies who published games for Linux e.g. Basilisk Games, Illwinter Game Design etc., and many big companies published their games e.g. id software, Bioware etc. Unfortunately, many indie companies who were active between 2002 and 2010 are closed now like Jugilus or they stopped to port/sell games to Linux e.g. KarjaSoft.
I think that Ryan was the only person who was the Linux game porter involved in so many projects, and many of them were very popular like ut2004, Second life.
Gorky 17, another classic Topware published title now in beta for Linux, uses Wine
2 Apr 2016 at 4:01 am UTC
I just realized how ridiculous is the situation with Gorky 17 for Linux/Mac. In this case, users of Amiga OS will have access to the native, and fully functional version of Gorky 17 for their operating system. I want to indicate that Hyperion is the small company, and they had been working on this game for 12 years. How many people use Amiga OS?
Tripwire Interactive is the much bigger company and they have been only specializing in developing/publishing games, and potential million users of Linux/Mac computers will be forced to run the Windows version of Gorky 17 which was bundled with Wine. Really?
Lastly, we need a serious platform for people who want to play games on their consoles or computers. I strongly believe that Wine didn't help the Mac to be a better system for games. The Mac users often blame their operating system or drivers when they have issues with games that use Wine. Linux users and porters shouldn't make the same mistake.
I wanted to point out some facts, but I hope that native version of Gorky 17 for Linux/Mac will be published on Steam in the near future.
2 Apr 2016 at 4:01 am UTC
Quoting: slaapliedjeI was going to say this as soon as I saw it.... the game was already ported by Linux Game Publishing.Hyperion Entertainment ported Gorky 17 to Linux, and LGP published this game.
I just realized how ridiculous is the situation with Gorky 17 for Linux/Mac. In this case, users of Amiga OS will have access to the native, and fully functional version of Gorky 17 for their operating system. I want to indicate that Hyperion is the small company, and they had been working on this game for 12 years. How many people use Amiga OS?
Tripwire Interactive is the much bigger company and they have been only specializing in developing/publishing games, and potential million users of Linux/Mac computers will be forced to run the Windows version of Gorky 17 which was bundled with Wine. Really?
Lastly, we need a serious platform for people who want to play games on their consoles or computers. I strongly believe that Wine didn't help the Mac to be a better system for games. The Mac users often blame their operating system or drivers when they have issues with games that use Wine. Linux users and porters shouldn't make the same mistake.
I wanted to point out some facts, but I hope that native version of Gorky 17 for Linux/Mac will be published on Steam in the near future.
Knights and Merchants strategy game to return to Linux using Wine, now in beta
12 Mar 2016 at 1:19 pm UTC
12 Mar 2016 at 1:19 pm UTC
[quote=TheBoss]
I want to point out that Runesoft sells the native Mac version of KAM in the Mac App Store:
https://itunes.apple.com/us/app/knights-merchants-shattered/id595411919?mt=12 [External Link]
How will it make a loss if the price of this game isn't so high for the Mac users?
Quoting: lucifertdarkOld games like this wouldn't even be worth porting as it would probably make a loss. So, it's either we don't get it at all, or we get it with Wine.I want to remind you that Topware Interactive made the same mistake with Gorky 17 for Linux/Mac. Those games were ported to Linux/Mac many years ago, but Topware Interactive prefer to publish games for Windows because they desperately need money. Perhaps, this is one the reasons why they don't want negotiate with companies like LGP, Runesoft, and Hyperion Entertainment.
Wine is an amazing bit of software for old games.
I want to point out that Runesoft sells the native Mac version of KAM in the Mac App Store:
https://itunes.apple.com/us/app/knights-merchants-shattered/id595411919?mt=12 [External Link]
How will it make a loss if the price of this game isn't so high for the Mac users?
Knights and Merchants strategy game to return to Linux using Wine, now in beta
11 Mar 2016 at 8:49 pm UTC
11 Mar 2016 at 8:49 pm UTC
I have the Linux version of this game which I bought many years ago.
This game was ported to Linux by Runesoft and LGP was only the publisher.
Many months ago, I was informing you that Runesoft was working on the new version of this game for Linux.
Unfortunately, Runesoft did not publish this game on Desura, and probably Topware Interactive does not know about the existence of KAM for Linux.
This game was ported to Linux by Runesoft and LGP was only the publisher.
Many months ago, I was informing you that Runesoft was working on the new version of this game for Linux.
Unfortunately, Runesoft did not publish this game on Desura, and probably Topware Interactive does not know about the existence of KAM for Linux.
Looks like Feral Interactive are porting Medieval II: Total War to Linux (updated)
17 Dec 2015 at 11:45 pm UTC
17 Dec 2015 at 11:45 pm UTC
I think it won't happen, but It will be cool if Feral will port Max Payne to Linux because the Mac version is outdated. I have to use Mac OS X 10.6 from 2009 to run this game which is a painful practice because Apple abandoned this operating system.
http://support.feralinteractive.com/en/mac-games/maxpayne/ [External Link]
http://support.feralinteractive.com/en/mac-games/maxpayne/ [External Link]
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