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Latest Comments by gbudny
Building a Retro Linux Gaming Computer Part 30: Imperial Purple
11 Jul 2023 at 7:54 pm UTC

Thank you for the article.

I have never played it. I'm not even sure if I read about it. The title of the game sounds vaguely familiar, which is weird.

Where did you find it?

I don't see it on happypenguin.org, but it's a game from 2003.

It looks interesting, and we can still run it because you found this hack.

Building a Retro Linux Gaming Computer Part 29: The Odyssey
4 Jul 2023 at 8:28 pm UTC

Quoting: Valck
Quoting: gbudnyI remember that even in 2010, we didn't have commercial car simulations for Linux
Off the top of my head I can't speak to the "commercial" part of that statement with enough confidence to confirm or refute it; however, even long before 2010 we had Rigs of Rods [External Link] (although I didn't look at the current site since it won't work at all without Javascript).

The latest version I have is from 2009; I kind of lost track of it around that time, mostly because even back then Sourceforge had already become a neglected garbage dump of a site (there seems to be a bit of a common pattern here... is accessible web design really that difficult?)

I was delighted to see that RoR still seems to be under active development, with regular as well as dev builds over on itch.io [External Link].

Turns out Liam even had an article a while ago that I must have missed somehow.
It's great that you mentioned Rigs of Rods.

We also had Torcs, VDrift, Maniadrive, etc., and freeware games like Racer. Unfortunately, we had companies before 2012 that were creating amazing games from almost every genre. However, driving simulations were this weird area where companies porting games to Linux didn't do almost anything for us.

We had Turbo Sliders, and some lucky people had a chance to play unreleased Bandits: Phoenix Rising. That is the reason why Odyssey by Car was such a unique game among many others from different genres.

This small company filled this gap with Odyssey by Car for Linux. Oliver Hamann probably wasn't aware of his notable contribution to commercial Linux games.

I checked the history of GGI, and it's a much older project than SDL from 1998.

Andreas Beck and Steffen Seeger founded The GGI Project in 1994 after some experimental precursors that were called "scrdrv".
https://en.wikipedia.org/wiki/General_Graphics_Interface [External Link]

Building a Retro Linux Gaming Computer Part 29: The Odyssey
4 Jul 2023 at 5:45 pm UTC

Quoting: HamishMy usual bevy of links can now be found on the dedicated Building a Retro Linux Gaming Computer website:
https://icculus.org/~hamish/retro/part29.html [External Link]

Quoting: gbudnyI was trying to play Odyssey by Car on Ubuntu 20.4, but there was an issue with the fullscreen mode. I didn't spend too much time trying to sort it out. I switched back to playing Odyssey by Car on Suse 10.1.
Yeah, the issue there is that the game talks directly to the XF86VidMode Extension, hence why the later update of the game calls libXxf86vm.so.1 instead in an attempt to maintain this. As far as I can tell, the game does not use any kind of abstraction layer such as SDL to handle things.
Thanks for the links.

I see the script for libXxf86vm.so.

It's weird how some early commercial games were created without using SDL. On the other hand, Oliver could use LibGII as Futureware 2001 did with Wuerstelstand, which would be even more surprising.

https://ibiblio.org/ggicore/links.html [External Link]
https://www.futureware.at/ewurst.htm [External Link]

However, these technical details are just tidbits. I am always surprised when these classic games work on modern Linux distributions, which is far more important

Building a Retro Linux Gaming Computer Part 29: The Odyssey
4 Jul 2023 at 4:17 pm UTC Likes: 1

Thank you for the article.

It's cool to see the usage of the racing wheel in this game. I didn't expect to find that in this article.

The trees in this game look odd, but the rest is fine if we compare it to the other classic games.

I remember that even in 2010, we didn't have commercial car simulations for Linux. We had airplane simulations, hovercraft races, and the closest game was Turbo Sliders. Unfortunately, I wasn't a big fan of the top-down perspective used in Turbo Sliders.

I read the article about Odyssey by Car on the website happypenguin.org many years ago. It was unavailable for sale back then. I didn't suspect that Oliver Hamann re-released this game for Android with a different title. I contacted him when I looked at screenshots of the 3D Turbo Car Driving Odyssey for Android.

https://happypenguin.altervista.org/sheet.php?gameid=612 [External Link]

I was trying to play Odyssey by Car on Ubuntu 20.4, but there was an issue with the fullscreen mode. I didn't spend too much time trying to sort it out. I switched back to playing Odyssey by Car on Suse 10.1.

README file:

https://jmz113.tripod.com/jmz11/odysscar/readme.htm [External Link]

I hope that users leave comments about Odyssey by Car on itch.io. For 18 years, we never had anything similar to this game if we think about commercial games for Linux before 2012. It's a fascinating piece of history. I hope that users get a chance to play it on Linux.

GOG Summer Sale 2023 is live with giveaways and game deals
12 Jun 2023 at 8:15 pm UTC Likes: 2

There are some native games for Linux that I'm going to buy this week.

I like the price of the Medal of Honor: Allied Assault War Chest. I use the CD with a base version, which I bought in 2004, to play it on PC with Pentium 4.

I don't like paying companies that don't create games for Linux, and the expansions were never available on this system. Recently, Openmohaa started adding initial support for both expansions, which is great.

https://github.com/openmoh/openmohaa [External Link]

This price is so low now that I won't feel too bad about it.

https://www.gog.com/en/game/medal_of_honor_allied_assault_war_chest [External Link]

I hope that Openmohaa will add support for the single-player campaign.

Humble Store's Spring Sale 2023 has tons of great deals
10 May 2023 at 8:09 pm UTC Likes: 1

Thanks.

I bought some indie games for Linux, and I'm happy that I will be playing them.

Goodbye to Roblox on Linux with their new anti-cheat and Wine blocking
9 May 2023 at 10:48 pm UTC Likes: 1

We can't force companies to support Proton/Wine because even Linux users frequently don't want to rely on them.

Many companies starting to feel that Valve set a trap with Steam Deck and Proton. They were happily making money out of developing games for Windows. Now, they have to deal with users that demand to support the poorly documented Windows emulator.

People can always run Windows to play this game. On the other hand, it doesn't solve this issue because you can expect more companies to block Wine/Proton users.

It's too adventurous for me to waste time and money on companies that ignore us. They are so many great companies and programmers that port games to Linux. I think that they deserve to buy games from them.

I'm mad when a company drops support for the native version for Linux. From the get-go, some companies ignore Linux users, and people are always angry because they decided to block them. I presume their decision was predictable, and we can't do anything about it.

You can't win "a game" with a company that created it.

Combat Master is a cheesy indie free to play Call of Duty
3 May 2023 at 7:36 pm UTC Likes: 2

Quoting: mrdeathjr
Quoting: gbudnyCan I play it with bots?
maybe this answer your question



and works with zink too

:smile:
Thanks.

It's awesome to see a game similar to Call of Duty because we probably never had anything like that on Linux.

POSTAL 2 got a surprise 20th anniversary update with Steam Deck support
20 Apr 2023 at 4:38 pm UTC

Quoting: ToploaderNot to take away from the fantastic work done by Loki/Ryan, but we've put in a lot of work since regarding Linux. All the updates we've applied to P2 over the years since AW, such as workshop support, have parity with Linux and it makes maintaining things a lot more time intensive.
Thank you for the answer and the fact that you mentioned the details like workshop support.

On the other hand, I know that you had some issues with updates for Linux in the past.:

https://www.gamingonlinux.com/2014/07/postal-2-linux-updates-are-now-up-in-the-air/page=2/

I hope it's not a secret, and maybe you can answer these questions:

Did you hire a new employee that maintains and ports games to Linux/Mac?
Did you have someone on your team that learned how to maintain and port games to Linux/Mac?

Quoting: ToploaderIt has been awesome though seeing the Steam Deck come out and seeing how well our past efforts paid off: both P2 and Redux run a lot better with the native client. For this reason we do plan to make a native version of P4 in time, even though it runs pretty well via proton in the here and now.
I will be fun to play Postal 4 for Linux.

I think that Windows is the better option to run games for Windows than Proton. In this case, I will wait for the Linux version.

Quoting: StoneColdSpider
Quoting: gbudny
Quoting: StoneColdSpiderRWS was kind enough to sign the box for me..... I still have that signed box on my shelf...... And I got a RWS metal sign with real bullet holes in it :tongue:

My dog was even featured on the front page of their website......
That is cool. Do you have a picture of this version of Postal and the link to this section on their website?
Heres a picture of the Postal 2 box.....


Postal 2 Signed Box......

I dont have direct links to the web pages...... But I do have screenshots of it......


Myself and Sasha on the RWS website....


After Sasha died they were kind enough to mention it on their website as well.....
Thank you for the pictures.

Wow! They really care about their fans, which is awesome.