Latest Comments by edo
What games do you want ported to Linux? Feral Interactive want to know again
11 Aug 2017 at 8:41 pm UTC
11 Aug 2017 at 8:41 pm UTC
First, they ported the new bioshock to mac only. Now, they are asking what exactly to port to linux (like to invest less on it). I'm seeing a worrisome patterns.
But since they are asking, fucus on the secuels of their games.
But since they are asking, fucus on the secuels of their games.
Wine Staging 2.14 officially released, more performance fixes and a basic UAC implementation
11 Aug 2017 at 4:44 pm UTC
11 Aug 2017 at 4:44 pm UTC
the witness doesnt start anymore. On one update it works, and on the next it stops working, and repeat that process forever.
Edit: Actually sniper elite 2 has the same problem now, maybe dx11 is broken on this update.
Edit: Actually sniper elite 2 has the same problem now, maybe dx11 is broken on this update.
NVIDIA has released the 375.82 and 384.59 drivers
8 Aug 2017 at 4:12 pm UTC
8 Aug 2017 at 4:12 pm UTC
is it true that the 384 branch has heating issues?
The Gamecube and Wii emulator, Dolphin, implements “Ubershaders” to solve stuttering
31 Jul 2017 at 9:31 pm UTC
31 Jul 2017 at 9:31 pm UTC
All I know is that I updated my dolphin to the latest git and now it doesn't start on the nvidia card.
OpenGL 4.6 officially released, new beta NVIDIA driver with support for it
31 Jul 2017 at 3:08 pm UTC
31 Jul 2017 at 3:08 pm UTC
so opengl now can read spirv shaders? like using vulkan shaders and to be able to use them for opengl too? that sounds useful for feral which still create both renderers for their games.
Mesa has a few more games in the threaded OpenGL whitelist as of today
25 Jul 2017 at 10:40 pm UTC
25 Jul 2017 at 10:40 pm UTC
Im getting the impression that windows amd driver isnt faster anymore, at least on the same level
Ashes of the Singularity looking at Vulkan in August, paves the way for Linux support
25 Jun 2017 at 1:52 am UTC
25 Jun 2017 at 1:52 am UTC
Because August definitely means August
Dawn of War III should now work on Mesa-git with OpenGL as Bindless Texture support is in
15 Jun 2017 at 2:29 pm UTC
15 Jun 2017 at 2:29 pm UTC
Feral doing AZDO programming, thats cool
GameCube and Wii emulator Dolphin drops D3D12 in favour of Vulkan
4 Jun 2017 at 9:37 pm UTC Likes: 1
4 Jun 2017 at 9:37 pm UTC Likes: 1
It all comes down to a simple situation: the guy that ported dx12 vanished and didn't keep supporting it. If he were still around giving dx12 support the situation would be different. It was nice that this emulator provided support for both APIs
Ballistic Overkill to get Vulkan support tomorrow and lots more
16 May 2017 at 3:23 am UTC Likes: 1
16 May 2017 at 3:23 am UTC Likes: 1
This game supports all the graphical APIs. If it had a benchmark option I would buy it just to make comparations.
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