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Latest Comments by tuubi
Linux Mint 22 moves to Pipewire, will ship newer kernels after release
4 Apr 2024 at 2:03 pm UTC

Quoting: WMan22Mint is probably gonna be an endgame distro for me when it gets Distrobox 1.7.1 in its repos, since 1.7.1 is the version that adds Nvidia driver passthrough support.
Mint 22 will have it, but it's already available for Mint 21 from the official PPA [External Link].

Linux Mint 22 moves to Pipewire, will ship newer kernels after release
4 Apr 2024 at 6:09 am UTC Likes: 1

Quoting: Purple Library Guy
Quoting: Marlock
Quoting: pilkThis is really nice to hear. While I was distrohopping last year, the only thing that got me off Mint was its lack of PipeWire. I had some audio issues running Mint and had to hop off.
Pipewire's drop-in replacements for PulseAudio and etc could already be deployed in Linux Mint by savvy users with enough free time on their hands, but yeah, this does make things waaaaay easier! :heart:
That kind of user mostly doesn't use Mint, though. We use Mint so we don't have to be that kind of user! :grin:
So it's nice when Mint does the good stuff.
Mint is a great distro for anybody who doesn't mind the stable base and likes a more traditional desktop setup. I have no trouble fiddling with the system when needed, but I do appreciate the fact that Mint mostly makes it unnecessary.

Linux Mint 22 moves to Pipewire, will ship newer kernels after release
3 Apr 2024 at 9:15 pm UTC Likes: 2

Quoting: Craggles086So LMDE beat Linux Mint official release in making Pipewire default.

They cannot decide which is their leading Distro here. The Ubuntu distro, or the Debian one.
Should they artificially keep LMDE from inheriting features from new Debian stable releases if Mint's Ubuntu LTS base doesn't have them yet? You're not making any sense.

Linux Mint 22 moves to Pipewire, will ship newer kernels after release
3 Apr 2024 at 3:13 pm UTC Likes: 1

Sounds pretty good.

I switched to pipewire long ago, so I might have to revert that change before I update to avoid conflicts. And I'll keep using Xanmod kernels on my gaming box simply because they've been serving me well for years. Our other machines are on HWE kernels already, but I guess that's a few less clicks the next time I decide to reinstall one of them. Same goes for removing all the extra languages.

Nice to see that Thunderbird will still be available as a native package.

I really don't see the point of basing a modern chat app on IRC though. There are nicer protocols to choose from.

XZ tools and libraries compromised with a critical issue
2 Apr 2024 at 5:35 am UTC Likes: 2

Quoting: ElectricPrismThis kind of underlines the point the limitations of Linear Conversation Threads like this one.

I think nested is better, but I find the whole upvote/downvote system a little nauseating and limited
I kind of enjoy the meandering and sometimes surprising conversations these traditional forum threads lead to. Off topic is the best topic. :grin:

Quoting: ElectricPrismIt would be sick if private groups could have emojis exclusive to that group -- so Linuxers could have a penguin that we put on posts when we like that content, that would be sick.
I'm not sure I like the idea of "private groups", as that implies there are all kinds of negative social mechanisms at play. We're a small enough community without that sort of silliness. And almost everyone participating in conversations on this site is a "Linuxer" anyway.

KDE Plasma app Ark gets support for self-extracting .exe archive files
27 Mar 2024 at 8:34 am UTC Likes: 2

Quoting: PhiladelphusI was wondering if there were any security implications. (I don't run KDE so it's of no particular concern to me either way, just curious.)
Not really. A self-extracting archive is simply an archive bundled together with an executable, and Ark can now read and extract the contents of these archives as well, ignoring the executable part. So nothing gets executed. Other archive managers and command line tools have had this ability for years. I'm surprised that Ark did not.

Ubuntu 24.04 increases vm.max_map_count for smoother Linux gaming
26 Mar 2024 at 2:57 pm UTC Likes: 7

Quoting: Comandante ÑoñardoAnd how to manually do this "vm_max_map_count" increase on Ubuntu 22.04?
The way I did it on Mint ages ago was by adding a file called `/etc/sysctl.d/80-increase-map-count.conf` with the following content:
vm.max_map_count=16777216

You can add the line to /etc/sysctl.conf instead, or replace the value with the new Ubuntu default if you prefer. This has been working fine for me though, and won't get overwritten by an update.

Then you'll either want to reboot or run this command to make the setting take effect immediately:
sudo sysctl -p

GOG begin funding indie devs with Loco Motive releasing this Summer
26 Mar 2024 at 11:42 am UTC Likes: 8

Love the sprite work and animations. Too bad they gave up on the Linux release.

GE-Proton 9-2 released, ULWGL gets renamed to umu (Unified Linux Wine Game Launcher)
21 Mar 2024 at 2:30 pm UTC Likes: 3

Quoting: Liam Dawe
Quoting: voytrekkIs this something that we should be using in Lutris now? GE hasn't released a Wine-GE-9.x yet.
Wine-GE is pretty much no longer a thing with GE-Proton and umu together.
Looks like the Lutris implementation of ULWGL/umu is still in the oven:
https://github.com/lutris/lutris/issues/5319 [External Link]

Valve COO on Epic's Tim Sweeney "you mad bro?" when launching the Epic Store
20 Mar 2024 at 10:45 pm UTC Likes: 1

Quoting: s01itude
Quoting: tuubiI simply have a hard time trusting a phone any better than I trust the browser on my Linux desktop.
Given how things have gone (with both google and apple) I have a hard time trusting a company who takes OSS and then layers closed sourced software on top of it with my mobile phone. I also don't use web browsers with closed sourced software in the mix for the same reason.

I've looked into sailfishos several times, and while it looks promising in many ways, I just am done with buying into software/services from companies that promote their product as open source when in reality most (if not all) of their own actual code is closed source. Not only do they become harder to trust, but their work really SHOULD be given back to the OSS community to help further linux mobile software development given how much they themselves rely on OSS.

When they're ready to go open source then I'll consider buying their product(s)
That's fair. Notably the GUI/UX bits are proprietary, and while Jolla stated a decade ago that the plan is to go open source at some point, I'm not exactly holding my breath anymore. Jolla's latest "Community News" post from earlier this month actually promised an update on the open source situation "during the spring", but still...

And of course the Android emulation layer shipped in Sailfish X is closed tech. Waydroid is an option, but apparently it's not quite as seamless or performant.