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Latest Comments by whizse
SkateBIRD gets a demo for Tokyo Game Show 2020 try it now
29 Sep 2020 at 1:38 pm UTC Likes: 3

Quoting: Liam DaweThat seems like a typical AMD Mesa issue with Unity, I had no problems with NVIDIA. art of rally had a similar issue, which is fixed in the very latest Mesa drivers. This is also a quick demo of an unfinished game that's still some ways off remember.

Update: tested on an Intel laptop (so Mesa) and not seeing that issue. So it seems it is AMD specific.
FWIW, I filed an issue with Mesa and was informed that it's a game/Unity bug. Uninitialized mipmap levels. Can be worked around by setting AMD_DEBUG=zerovram.

Game dev have been notified.

Wine 5.18 is out making use of the new vkd3d-shader library
26 Sep 2020 at 7:50 pm UTC Likes: 4

Quoting: rustybroomhandleYa know, fixing wine so that it can run games better is hot and all, but what's also sexy is companies fixing their games to work better with wine. Example: https://steamcommunity.com/app/1217060 [External Link]
That is good news. I don't really care if a game is native or not, if it's a "true" port or uses some sort of wrapper. What counts is support from the developer.

SkateBIRD gets a demo for Tokyo Game Show 2020 try it now
25 Sep 2020 at 2:06 pm UTC

Not the same bug, but it is specific to Mesa.

art of rally strips down the furious sport into a serene top-down experience
25 Sep 2020 at 11:58 am UTC Likes: 1

Quoting: dpanterCan you test if the lens flares are gone as well? Use different AA settings at night with bloom enabled.
That's still a problem with 20.3.0-devel.

I'll try to file a bug with Mesa when I have some time to spare.

art of rally strips down the furious sport into a serene top-down experience
24 Sep 2020 at 7:31 pm UTC Likes: 1

Thanks guys!

I finally had time to compile Mesa from git and the game is rendering correctly now. The shader link errors disappeared too so I guess the problem really was insufficient shader buffers.

Enjoy the classic Unreal Tournament on modern platforms with OldUnreal - new update out
23 Sep 2020 at 9:52 pm UTC Likes: 2

Quoting: linuxjacquesWhy does the Steam page say only "single player?"

I assume multiplayer / LAN is supported with this updated version?
The game seems to have no problem finding servers with active players.

(Of course I was too afraid to actually join any of those in case the players should turn out to be poor ghosts from 1999. Forever worrying about the upcoming Y2K... their only solace listening to When You Say Nothing At All by Ronan Keating over and over again...)

art of rally strips down the furious sport into a serene top-down experience
23 Sep 2020 at 8:52 pm UTC Likes: 1

Just a quick warning; broken graphics on Mesa 20.1.8/radeonsi. No foliage, rocks or trees, spectators are just black unmoving blocks.

I think this is caused by the heavy use of compute shaders, which might be fixed by this:
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5632 [External Link]

Maybe someone using a current 20.2-rc can confirm? The demo should be enough to reproduce the bug:
https://funselektor.itch.io/art-of-rally#download [External Link]

Free first-person shooter-strategy 'Unvanquished' is now properly open source
21 Sep 2020 at 6:21 pm UTC

Quoting: illwieckzWhat is the distro name and version you use so we may check it for our upcoming release?
I use Debian unstable, so I'm afraid I almost always run the latest versions.

Free first-person shooter-strategy 'Unvanquished' is now properly open source
19 Sep 2020 at 7:55 pm UTC

Quoting: scaineI downloaded the torrent, got this:



No idea what to do. Nothing in the wiki either, that I could find. Why is the torrent different from the universal updater? Why are good guy open source game designers so poor at making their games easily accessible? Weird.

I'll try the actual download button. I tend to avoid them if there's a torrent, a I don't like placing load on a free game resource.
The .zip will have the same file structure.

You're supposed to run the game using "./daemon -pakpath /path/to/pkg/" but the game version that's available to download is from 2018 and suffer from bitrot. It seems to depend on an outdated libstdc++.

Half-Life: Absolute Zero mimics Half-Life's original vibe, run on Linux with Xash3D FWGS
3 Aug 2020 at 5:25 pm UTC Likes: 5

This is refreshing to see:

Minimum System Requirements:
Processor: Pentium 166+
Memory: 32 MB RAM