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Latest Comments by Natedawg
Facepunch Studios have given an update on the future of Rust for Linux, issues with "third parties"
2 May 2019 at 7:32 pm UTC Likes: 2

I wonder what middle-ware they're using that Rust needs that isn't cross platform. It doesn't seem like the type of game that needs anything that couldn't easily be replaced with something else.

Psyonix, creator of Rocket League is joining Epic Games (updated)
1 May 2019 at 10:43 pm UTC

I'm sure this will have to at least give Valve a bit of a nudge to fix some of the discontentment with developers.

Unity 2019.1 is out, finally moving the Linux editor from Experimental into Preview
16 April 2019 at 5:25 pm UTC Likes: 1

As someone who has been using Unity professionally for about a decade now, this is great news! More game dev tools officially supported on Linux seems like a very good thing to me

Godot Engine awarded 50K USD from Mozilla, more exciting features planned for Godot Engine 3.2
12 April 2019 at 3:06 pm UTC Likes: 2

MassinissaDamn, and I still don't have the 3.1 in my Solus repos xD

I think Solus supports Flatpaks, doesn't it? It's also available through Steam.

https://flathub.org/apps/search/Godot

Godot Engine awarded 50K USD from Mozilla, more exciting features planned for Godot Engine 3.2
12 April 2019 at 3:14 am UTC Likes: 2

ShmerlHow is Vulkan support in it going?

I think Juan said he has a few things he wants to get done for the 3.2 release and then he'll be onto Vulkan support.

Godot Engine awarded 50K USD from Mozilla, more exciting features planned for Godot Engine 3.2
11 April 2019 at 11:26 pm UTC

This is really great news! Thanks Mozilla!

3.2 will also be using ASSIMP which will allow for more import formats. I believe it is only starting with adding fbx, but it also means more formats can be added more easily in the future. 3.1 and earlier was obj and collada only.

SteamOS is alive with a new beta and updated drivers, also a new Steam Client Beta is out
20 March 2019 at 9:56 pm UTC Likes: 2

I get the sense that SteamOS itself isn't really Valve's end goal otherwise they would have killed it off, but rather it's part of a "Big Picture"... pardon the pun

The FOSS game engine 'Godot Engine' has a very exciting 2019 planned for features
14 January 2019 at 6:22 pm UTC Likes: 1

axredneckSadly these modern engines don't have good old BSP/brushes/sectors/patches/other options to create solid geometry it editor, so you need to create separate 3D models in Blender or import existing ones even for simple geometry.

Godot does have CSG support though
https://godotengine.org/article/godot-gets-csg-support

The free and open source game engine 'Godot Engine' is closing in on the big 3.1 release
4 January 2019 at 4:53 pm UTC Likes: 1

Comandante ÑoñardoWhat about Vulkan support? Just curious.

This won't be done for 3.1, but to the best of my knowledge this is pretty high priority and Juan will start working on this after 3.1 is released.

Here's a blog post about it
https://godotengine.org/article/abandoning-gles3-vulkan-and-gles2

The free and open source game engine 'Godot Engine' is closing in on the big 3.1 release
3 January 2019 at 11:24 pm UTC Likes: 2

KristianWhere do they mention Linux first? Not under "Multi-Platform Editor" or "Multi-Platform Deploy" here: https://godotengine.org/features

It's listed first on the download page
https://godotengine.org/download

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