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Latest Comments by Natedawg
Godot Engine awarded 50K USD from Mozilla, more exciting features planned for Godot Engine 3.2
11 April 2019 at 11:26 pm UTC

This is really great news! Thanks Mozilla!

3.2 will also be using ASSIMP which will allow for more import formats. I believe it is only starting with adding fbx, but it also means more formats can be added more easily in the future. 3.1 and earlier was obj and collada only.

SteamOS is alive with a new beta and updated drivers, also a new Steam Client Beta is out
20 March 2019 at 9:56 pm UTC Likes: 2

I get the sense that SteamOS itself isn't really Valve's end goal otherwise they would have killed it off, but rather it's part of a "Big Picture"... pardon the pun

The FOSS game engine 'Godot Engine' has a very exciting 2019 planned for features
14 January 2019 at 6:22 pm UTC Likes: 1

axredneckSadly these modern engines don't have good old BSP/brushes/sectors/patches/other options to create solid geometry it editor, so you need to create separate 3D models in Blender or import existing ones even for simple geometry.

Godot does have CSG support though
https://godotengine.org/article/godot-gets-csg-support

The free and open source game engine 'Godot Engine' is closing in on the big 3.1 release
4 January 2019 at 4:53 pm UTC Likes: 1

Comandante ÑoñardoWhat about Vulkan support? Just curious.

This won't be done for 3.1, but to the best of my knowledge this is pretty high priority and Juan will start working on this after 3.1 is released.

Here's a blog post about it
https://godotengine.org/article/abandoning-gles3-vulkan-and-gles2

The free and open source game engine 'Godot Engine' is closing in on the big 3.1 release
3 January 2019 at 11:24 pm UTC Likes: 2

KristianWhere do they mention Linux first? Not under "Multi-Platform Editor" or "Multi-Platform Deploy" here: https://godotengine.org/features

It's listed first on the download page
https://godotengine.org/download

Shadow of the Tomb Raider is officially coming to Linux in 2019
21 November 2018 at 5:24 am UTC Likes: 1

It's a good move to announce this now to avoid potential losses. Although, I think it was already a safe bet that it was coming to Linux

Steam Link hardware officially walks the plank, there's an app for that
21 November 2018 at 5:23 am UTC

Hmmm, that's too bad. My children and I use one here at home almost every day

Feral Interactive are asking you to send the game port suggestions again
13 November 2018 at 11:49 pm UTC

Yep, SotTR and Hitman 2 would be great!

Unreal Engine 4.21 is out, now defaults to the Vulkan API on Linux
8 November 2018 at 8:16 am UTC

Psychojau
NatedawgFor comparison, if anyone knows, does it default to DX11 or 12 for Windows?

I booted on the Windows I'm keeping for downloading plugins and compiling. Here is a screenshot of the menu that answers your question :
image

Thanks, but unfortunately the image isn't showing

Unreal Engine 4.21 is out, now defaults to the Vulkan API on Linux
8 November 2018 at 2:38 am UTC Likes: 1

For comparison, if anyone knows, does it default to DX11 or 12 for Windows?

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