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Latest Comments by STiAT
Valve Is Trolling Us With A New Half-Life 3 Leak
10 Oct 2015 at 11:55 pm UTC

Quoting: PerkeleenVittup
Quoting: STiATI didn't finish HL2 either, not even HL1. It never fixed me, basically I could say I didn't like the game at all.
Count me in also. I owned HL1 and Blueshift from the start, tried to play them both more further in many, many occasions, but always ended up feeling i'm forcing myself to it. Bought 'em due the massive hype at the time, i suppose. The HL games are obviously not bad, no, just can't get into much feeling playing them.

Then again, the Jedi Knight series... i consider 'em like the best games ever.
I had some special love for the S.T.A.L.K.E.R series. Nobody knows why, the studio even went bankrupt on the titles as far as I know.

Valve Is Trolling Us With A New Half-Life 3 Leak
10 Oct 2015 at 12:40 pm UTC Likes: 2

I didn't finish HL2 either, not even HL1. It never fixed me, basically I could say I didn't like the game at all.

Saints Row 2 & 3 Are Being Ported By Virtual Programming
9 Oct 2015 at 4:33 pm UTC Likes: 4

wine is a wrapper too and has good performance on a lot of games.

I think VP has a very bad reputation due to the huge problems in The Witcher 2 (I don't know if they still exist or if the game was patched successfully).

They now did proof they are capable of adapting their wrapper to several games which ran with pretty good performance. So we'll have to wait and see how the games will be.

Overlord & Overlord 2 Coming To Linux, Two More Virtual Programming Titles
9 Oct 2015 at 4:25 pm UTC

I have both of them (bought them when I still dual booted - it was the time they were released), and they're really fun titles if you don't mind killing baby seals :D. I enjoyed the games a lot.

Looking forward to playing them again, I for sure don't remember much of the two games.

Magicka 2 Looks Like It Will Land On Linux Soon, Having Final Tweaks
8 Oct 2015 at 1:05 pm UTC

Asked my wife to hide my credit card until the winter sale :D.

Trine 3: The Artifacts Of Power Linux Beta Released
7 Oct 2015 at 2:18 pm UTC

They're faster releasing games than I am playing their games :(.

The Latest Steam Hardware Survey Shows Very Little Difference
4 Oct 2015 at 7:52 pm UTC

Quoting: Mountain ManWell, this is depressing, although I'm still convinced the survey is deeply flawed. What's even more disheartening is that I see some developers citing the survey as a reason why they won't support Linux even though actual game sales on Linux are between 2% to 5%.
Most publishers state sales between 1 % and 2 %. I personally think that's not a too bad value, if not too much effort has to go into porting an engine.

That said, I have little hope that steam machines will actually raise the market share of Linux. Valve for sure has a long breath on this (they're getting rich with Steam anyway taking a 33 % cut on everything sold), but they'd still need to get a lot of publishers on board, including Activision/Blizzard, EA and others. And EA will do nothing to support Valve or Steam in any way, placing their bet on their own online distribution (both with their own downloaders, not to have to share the profit with Valve "just" for distribution). For getting them on board, the market share would need to be between 5-10 %, so they can't ignore the profit, and that's a a hell long road until that happens.

FLOSS Reimplementation For BioWare Aurora Engine 'Xoreos' Updated
1 Oct 2015 at 11:06 pm UTC Likes: 1

Good job Doc... keep going :-). Very nice progress you make there.

Alien: Isolation Delayed For Linux
30 Sep 2015 at 10:25 am UTC

Better than releasing in a bad state.

Grand Ages: Medieval Strategy Game Released For Linux, Some Thoughts
29 Sep 2015 at 8:42 am UTC

The port is decent, and we're waiting for the first patch which should solve a few things (as that the battle ships become submarines sometimes :D .. just a graphical glitch though, and Kalypso reacted pretty funny on it "submarines were an important part of medieval military. Seriousyl, we're working on a fix already"). The patch is already confirmed by Kalypso, so they'll be maintaining the game as it seems.

The only thing to advance in this game is to understand economy properly (it's supply and demand based, so if you fuck that up you'll go bankrupt), and not to go too fast on things. Don't do anything further if one of your cities is not self sufficient, or gives more money than it costs you. Even more, you need to build carts for your traders and assign them to them (VERY important). This is for some reason pretty much a side-note in the campaign, but if you don't do it you'll be bankrupt within the first 30 minutes of playing the game. Other thing is that you have to understand that you don't need every damn building in every city. This raises maintenance costs so high that the cities are hardly self sufficient (if a city is ~level 15, it's ok, because taxes will pay for it). Even further, you have to activate automatic tax on each city you build, otherwhise you won't get money of them, which will drain you empty pretty fast if your empire is growing.

And you have to understand that you never should have more military than 10 % of your overall population (I go by 5-7 % usually), this will drain your pockets empty very fast (gives the achievement "military state" though :D).

When I tested it, if you get > 10 % they suddenly exponentially cost you more money (I did it for the archievement), which ended in draining my cash pool by ~1 Million / Week, despite I took it too fast there at the same time taking some poor decisions, which made me end up loosing my whole 300mill cash pool within an hour.

My advice is: Every time you gain a rank, do a new save. This will save you a lot of trouble if you take poor decisions, you max loose half an hour.