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Latest Comments by STiAT
Proton Experimental fixes Final Fantasy XIV Online launcher
20 May 2022 at 12:51 pm UTC

Quoting: GuestSadly I still can't get the FFXIV launcher to work; both Proton Experimental and the latest GE crash as soon as I try to log in.
I really had to set up a clean prefix for that crash to disappear after I used XIVLauncher and GE 6.21 for a while now.

Looks like the Budgie desktop is coming to Fedora Linux officially
18 May 2022 at 9:12 pm UTC

I like Budgie, but I do not see myself switching back to it from Gnome any time soon. I really got used to the workflows in Gnome by now.

NVIDIA releases open source Linux GPU kernel modules, Beta Driver 515.43.04 out
13 May 2022 at 7:45 pm UTC Likes: 1

Quoting: omer666
Quoting: STiATHmh, and Joshua Ashton is already fixing bugs in the driver looking at the merge requests. So Valve seems to want to involve themselves there too.
If this is the case, they *may* end up writing an open-source Vulkan driver for it, which would allow us to have OpenGL thanks to Zink. That would be our best hope for now... Provided you've got a compatible GPU
https://github.com/NVIDIA/open-gpu-kernel-modules/pull/61 [External Link]

Currently just minor fixes, but obviously started getting familiar with the code base, and since he is paid by Valve my guess is that that's a sign they are looking into actively contributing. If not helping development but actually being familiar enough to root out bugs and help fixing issues.

I think userspace stuff is more likely to end up in Mesa since RedHat is pushing that direction (reading/listening to Christian F.K. Schaller), and they got some manpower behind that for sure and plan to go forward together with Nvidia. And it would make sense making use of the existing infrastructure in Mesa.

That's a long haul though, and some time in the future for sure. They still need to figure a proper way for Mesa and the binary driver making use of the same kernel modules fitting the Nvidia/computing needs and desktop use complying with standards in the kernel and Mesa and not hampering down the binary userspace drivers by Nvidia. One of the reasons for this is to be able to sign the kernel, so it's likely Nvidia plans to base their proprietary driver on this in the end, but for that it should not impact their performance, so the upstream driver in the kernel if that ever happens needs to be in a state close enough. Which it currently probably is not.

NVIDIA releases open source Linux GPU kernel modules, Beta Driver 515.43.04 out
13 May 2022 at 8:24 am UTC Likes: 1

Hmh, and Joshua Ashton is already fixing bugs in the driver looking at the merge requests. So Valve seems to want to involve themselves there too.

NVIDIA releases open source Linux GPU kernel modules, Beta Driver 515.43.04 out
12 May 2022 at 5:25 pm UTC

Quoting: ssj17vegetaHold on people, if I get it correctly, they didn't open-source their whole drivers, just the DKMS.

Of course, it's still very good news and definitely a step on the right path !
Quoting: ssj17vegetaHold on people, if I get it correctly, they didn't open-source their whole drivers, just the DKMS.

Of course, it's still very good news and definitely a step on the right path !
It still helps a lot. My preferred version would probably be the kernel drivers properly maintained with the kernel, and the userspace actually with support from Nvidia and others becoming Mesa/nouveau.

I don't see the need to make userspace libs open source. AMD does not either, they help (or rather basically develop mostly on their own) the open source Mesa version too.

I could see Nvidia going the same path, keeping their userspace closed source but lending a helping hand to Mesa/nouveau. I'd like that actually, so we in the end have one library for userspace drivers - Mesa.

We'll see what happens, but actually hopefully the kernel upgrade not breaking akms / compiling of the nvidia module would be very welcome indeed. It does not happen often, but happend to me once since the beginning of the year in Fedora. Though, Fedora went on while they knew this would break it for Nvidia users since it's out-of-tree, within this open source change this could become a kernel module in-tree for Fedora too. Which I'd like.

NVIDIA releases open source Linux GPU kernel modules, Beta Driver 515.43.04 out
12 May 2022 at 1:35 pm UTC Likes: 2

Quoting: edoThe article should have explained what is open-source and what is not. I assume the driver itself is still not open source
The kernel driver/modeset driver etc. are open source.

The userspace ones (OpenGL, Vulkan etc.) are not.

It's about hardware support. We will have to look to Mesa /nouveau for a userspace driver implementation. Which will be a lot easier with a DRM driver available, but still will take time, and just getting the kernel driver mainlined / compliant will take time. Until that it will live out of tree, but can be provided by distros and used instead of the current nouveau drm kernel driver, to be used by the nouveau implementation in Mesa.

I think :-)

NVIDIA releases open source Linux GPU kernel modules, Beta Driver 515.43.04 out
12 May 2022 at 5:18 am UTC Likes: 5

Fuck. I just lost 50 bucks. I did my bet that Nvidia won't release before 2025 12 years ago.

Happy it's finally happening though. Worth the 50 bucks for loosing the bet.

Since the mention Canonocal, Red Hat and Suse, it's likely that's going to be a pretty fast transition to be kernel compliant. Fast being let's say 12-18 month.

No,I do not accept bets this time ;-).

XIVLauncher now on Linux, gets FINAL FANTASY XIV Online running on Steam Deck
11 May 2022 at 6:03 pm UTC

Quoting: Mar2ck
Quoting: LeopardSquare Enix or any other company whom are pushing Windows builds do not have any obligations for SteamOS/Proton users.
They don't have any obligation but neither did all of the other devs who made adjustments to their windows-only games to get them running better on Deck.
It actually should not be that hard to get away from MSHTML. But you are right, they need not to since MSHTML will receive security updates till 2029.

With a history of terrible launchers for FFXIV, I doubt this will change any time soon, especially since that piece is not that old.

I am fine with XIVLauncher if they do not start banning us for using it (which I doubt, even with their more aggressive stance to non-standard addons I am pretty sure they are aware of XIVLauncher and will not break it on purpose). I actually use the XIVLauncher windows version inside the FFXIV prefix at the moment, which works well too (and stays there on my HDD when I decide to switch distros).

The flatpak is cool though, didn't think they'd be going for that.

Dune: Spice Wars is out in Early Access, works on Linux and Steam Deck
26 Apr 2022 at 3:37 pm UTC

Maybe once it releases, I'm not buying early access anymore :D.

Erik Wolpaw to Valve on Portal 3 — 'we should just do it'
19 Apr 2022 at 8:17 pm UTC Likes: 1

For that to happen Gabe needs to learn to count to 3.

Not very likely to happen.

Jokes aside, there is so much which can go wrong in a sequel of great games that you do not want to destroy a legacy by risking another sequel.

Can go great, but pretty much ruin a franchise and reputation too. Better in great memory than failure.

Looking at Valves track record this may not happen, but it can.

Valve is on a point with their games that making a sequel better is hard to do.