Latest Comments by STiAT
Talking point: Leaving user reviews for Linux games can really help a developer
10 Aug 2018 at 10:21 pm UTC Likes: 1
10 Aug 2018 at 10:21 pm UTC Likes: 1
Always did that. If games were not to my liking I just skipped the review, but if I enjoyed it I put a review in place.
Maybe got a bit sloppy lately, since I didn't buy many games recently for personal/financial reasons, but that will change again with end of the year.
Maybe got a bit sloppy lately, since I didn't buy many games recently for personal/financial reasons, but that will change again with end of the year.
Build and manage a colony in Kubifaktorium, developed primarily on Linux and funding on Kickstarter
9 Aug 2018 at 1:09 am UTC Likes: 1
9 Aug 2018 at 1:09 am UTC Likes: 1
That's interesting. Looks more like a "how much interest is in this game" via kickstarter, but ok. I'll give the demo a try, and decide then if I back it, but it looks promising to me.
Just considering backing since he already successfully released obviously with profit and has a playable demo. That's important to me after the lots of emty promises we had on kickstarter.
Just considering backing since he already successfully released obviously with profit and has a playable demo. That's important to me after the lots of emty promises we had on kickstarter.
DXVK, the Vulkan-based layer for Direct3D 11 with Wine has another fresh release
5 Aug 2018 at 8:33 am UTC Likes: 1
5 Aug 2018 at 8:33 am UTC Likes: 1
To my knowledge, dxvk is c++ and wine people are pretty strict about not accepting c++. This will be up to distros to support - or lutris and others.
Jay Pinkerton, the co-writer of Portal 2 is back at Valve
30 Jul 2018 at 9:58 am UTC Likes: 2
30 Jul 2018 at 9:58 am UTC Likes: 2
Won't happen. Gabe can't count to 3.
Facepunch are no longer selling the Linux version of the survival game Rust (updated)
28 Jul 2018 at 4:22 pm UTC
28 Jul 2018 at 4:22 pm UTC
Well, if they don't do QA on their linux port, it's right to remove it. If it suffers bugs even more so.
I do understand the developer, but in my opinion they shouldn't have sold it in the first place if they don't have intentions to support the platform from a QA standpoint.
That said, I'm sad it didn't work out, but we know the stability of Unity releases on Linux, quite some games have suffered this.
Maybe they review the decision in the future, even though, I do not expect it. We'll see.
I do understand the developer, but in my opinion they shouldn't have sold it in the first place if they don't have intentions to support the platform from a QA standpoint.
That said, I'm sad it didn't work out, but we know the stability of Unity releases on Linux, quite some games have suffered this.
Maybe they review the decision in the future, even though, I do not expect it. We'll see.
Wizard of Legend sells 500K copies, on sale for a few days to celebrate
27 Jul 2018 at 6:39 am UTC
27 Jul 2018 at 6:39 am UTC
Sounds like paid advertisment ... the whole article.
Thoughts on the Corsair STRAFE RGB Mechanical Keyboard with Cherry MX Silent Switches
23 Jul 2018 at 9:06 pm UTC
23 Jul 2018 at 9:06 pm UTC
I've come to love Corsair hardware. Bought a Scimitar mouse, which is great (except the lower buttons being too close to the ground for my thumb).
I'm looking for a new keyboard, will probably give this one a try. My last one didn't like the coke I spilled in it.
I know, the configurability etc. is all an effort of ckb, but hell, it works, and works great. There isn't a comparable tool out in the world for razer hardware.
The price tag of 130 is still a bit tough for a keyboard, I have to admit, below 100 would be the price tag I'm looking for. Maybe with the bonus next month ;-).
I'm looking for a new keyboard, will probably give this one a try. My last one didn't like the coke I spilled in it.
I know, the configurability etc. is all an effort of ckb, but hell, it works, and works great. There isn't a comparable tool out in the world for razer hardware.
The price tag of 130 is still a bit tough for a keyboard, I have to admit, below 100 would be the price tag I'm looking for. Maybe with the bonus next month ;-).
Northgard introduces the Clan of the Snake in a new DLC
23 Jul 2018 at 6:57 am UTC Likes: 1
No idea how they fixed it, maybe a bug on their side, maybe they worked around a mesa bug. They didn't say (yet).
23 Jul 2018 at 6:57 am UTC Likes: 1
Quoting: compholioThey render 2d vectorized shapes, and load back the graphics buffer. So ye, you'll be using mesa when you're generating 2d vectorized shapes. Since the maps are randomly generated, that's a good way to do it.Quoting: GuestWake me up when they solve the MESA random map generation issue...Are you saying it uses the video card to generate random maps? O.o
No idea how they fixed it, maybe a bug on their side, maybe they worked around a mesa bug. They didn't say (yet).
Northgard introduces the Clan of the Snake in a new DLC
21 Jul 2018 at 8:03 pm UTC Likes: 2
But since I really like the game - nice we get a DLC :-). This clan of snakes gets me intrigued ;-)
[edit] after almost no responses on the bug or in the forum, I thought they dismissed it. Nice to see they did care for us little bunch who like their game :-). I would not have refunded anyway, they brought us a fun game, but seeing they cared - I do hold them in high esteem.
Would be interesting though if they worked around a driver bug or had a bug on their own. Because that info could make Mesa potentially better, if it was a mesa bug they worked around.
21 Jul 2018 at 8:03 pm UTC Likes: 2
Quoting: liamdaweWhen? I looked not even a week ago and it still was there...Quoting: DamonLinuxPLIndeed, going by the comments it seems it has been solved!Quoting: GuestWake me up when they solve the MESA random map generation issue...Fixed.
But since I really like the game - nice we get a DLC :-). This clan of snakes gets me intrigued ;-)
[edit] after almost no responses on the bug or in the forum, I thought they dismissed it. Nice to see they did care for us little bunch who like their game :-). I would not have refunded anyway, they brought us a fun game, but seeing they cared - I do hold them in high esteem.
Would be interesting though if they worked around a driver bug or had a bug on their own. Because that info could make Mesa potentially better, if it was a mesa bug they worked around.
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