Latest Comments by STiAT
'Tether' a very promising UE4 first-person adventure game will be coming to Linux
24 Oct 2016 at 11:17 pm UTC Likes: 1
24 Oct 2016 at 11:17 pm UTC Likes: 1
Okay... gotta' put that one on my watchlist. This does not just look great, the setting, the mood they deliver... a mix of mass effects and the darkness of the Metro series.
Aspyr Media are reminding Linux gamers not to give up hope on Civilization VI
24 Oct 2016 at 11:13 pm UTC
24 Oct 2016 at 11:13 pm UTC
Not very much a Civ fan myself, though, own it. Never got the grip on round based gaming except for xcom.. don't know why. But I can see those games fitting a large audience.
I hope they can do it. I even would buy it to give round based gaming yet another try...
I hope they can do it. I even would buy it to give round based gaming yet another try...
Deus Ex: Mankind Divided arrives on SteamOS & Linux on the 3rd of November
24 Oct 2016 at 12:00 pm UTC
And this layer for DX12 -> Vulkan probably does not exist yet, or not in reasonable quality (drivers/their implementation).
Even engines which are natively supporting it (Croteam/Serious Engine) we see that Vulkan isn't yet that much of a performance boost (considering that The Talos Principle still runs worse on Vulkan than OpenGL for me).
24 Oct 2016 at 12:00 pm UTC
Quoting: melkemindLike many of you, I wonder why Vulkan wasn't on the table.My guess is that Feral bases their ports on a "compatibility" layer they developed wrapping the D3D calls to OpenGL calls. That's why they have a reasonable time to market with their ports, making it worth the effort.
And this layer for DX12 -> Vulkan probably does not exist yet, or not in reasonable quality (drivers/their implementation).
Even engines which are natively supporting it (Croteam/Serious Engine) we see that Vulkan isn't yet that much of a performance boost (considering that The Talos Principle still runs worse on Vulkan than OpenGL for me).
Deus Ex: Mankind Divided arrives on SteamOS & Linux on the 3rd of November
21 Oct 2016 at 10:12 am UTC Likes: 2
21 Oct 2016 at 10:12 am UTC Likes: 2
Expensive month. Now I can just hope that Homefront: Revolution isn't there until December or it will kill my gaming budget :D.
Looks like Mesa has hit OpenGL 4.5 for the open source Nvidia 'nvc0' driver
20 Oct 2016 at 11:28 am UTC
20 Oct 2016 at 11:28 am UTC
Interestingly, with latest kernel releases including 4.4.24 my nvidia cards (optimus and 760) stopped freezing with the nvc0 driver... seems as if they finally fixed what ever caused the freezes, so I'm finally able to use the open source drivers (and within that, I can finally test wayland :-)).
I'm very happy about that, since long-term I'd like to go for the nvc0 driver for most of my computers (except for the one running SteamOS, I still don't trust the driver for games).
I'm very happy about that, since long-term I'd like to go for the nvc0 driver for most of my computers (except for the one running SteamOS, I still don't trust the driver for games).
Valve looking to contract experienced Mesa developers to work on the open source AMD driver for OpenVR
14 Oct 2016 at 9:36 am UTC
https://lunarg.com/vulkan-sdk/ [External Link]
That was what they were hired and paid for by Valve, that's what they did.
That's all what was there when Vulkan was released, the tools by LunarG.
The intel driver patches went upstream and are now maintained by Intel.
14 Oct 2016 at 9:36 am UTC
Quoting: GoLBuzzkillWhat happened with contracted LunarG/Valve Intel drivers? Where is Valve contracted GFX debbuger? Where is finished SteamOS? Years are passing...Uhm...
Valve making good presentations with ZERO deliveries. Last 7-8 years Valve only knows how to take 30% from someone elses work.
https://lunarg.com/vulkan-sdk/ [External Link]
That was what they were hired and paid for by Valve, that's what they did.
That's all what was there when Vulkan was released, the tools by LunarG.
The intel driver patches went upstream and are now maintained by Intel.
Mesa has now hit full OpenGL 4.4 support for AMD radeonsi and Intel
14 Oct 2016 at 9:30 am UTC
14 Oct 2016 at 9:30 am UTC
That's peanuts (50-60k). Some company will come up with the money sponsoring it, thinking on how much effort and within that cash was spent by AMD/Intel/Valve to get there.
Valve expects to sell 1 million Steam Controllers by early 2017, will allow configs for other controllers
14 Oct 2016 at 9:26 am UTC
14 Oct 2016 at 9:26 am UTC
Buying a steamlink and steam controller instead of a ps/xbox for the living room was actually one of the best choices I made.
Tyranny, the new RPG from Obsidian, gets a release date and will have day-1 Linux support [Updated]
14 Oct 2016 at 9:23 am UTC
14 Oct 2016 at 9:23 am UTC
Oh yeah.
From "it was not worth it" about the pillars port to "we don't know if we'll do a linux release on the next game" to "day-1"...
Really looking forward to this one.
From "it was not worth it" about the pillars port to "we don't know if we'll do a linux release on the next game" to "day-1"...
Really looking forward to this one.
You have no excuse not to own Company of Heroes 2 now, Humble Bundle Company of Heroes bundle is live
5 Oct 2016 at 12:15 am UTC Likes: 1
5 Oct 2016 at 12:15 am UTC Likes: 1
I do. It does not run well on my setup (I7 with 770 GTX and 8 GB RAM, stuttering, frame drops etc.).
And ye, I own it anyway, but I can't enjoy playing it.
And ye, I own it anyway, but I can't enjoy playing it.
- Discord is about to require age verification for everyone
- KDE Linux gets performance improvements, new default apps and goes all-in on Flatpak
- New Proton Experimental update adds controller support to more launchers on Linux / SteamOS
- Prefixer is a modern alternative to Protontricks that's faster and simpler
- GE-Proton 10-30 released with fixes for Arknights Endfield and the EA app
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck