Latest Comments by omer666
Valve reportedly developing a Half-Life shooter-strategy hybrid
2 Dec 2021 at 6:15 am UTC Likes: 2
2 Dec 2021 at 6:15 am UTC Likes: 2
Quoting: JuliusProbably not (sadly all FPS/RTS hybrids so far have been a commercial failure)This is right, but with the exception of the Savage series. Savage 2 in particular had a great player count and its gameplay is still the best to this day for a hybrid.
KDE developer thinks they will become the 'Windows or Android' of the FOSS world
16 Nov 2021 at 5:42 pm UTC Likes: 1
16 Nov 2021 at 5:42 pm UTC Likes: 1
Quoting: CatKiller"Preferences" could be OK for the settings of the system, but that might be confused with preferences for the menu.And now I'm the one who's confused :dizzy:
KDE developer thinks they will become the 'Windows or Android' of the FOSS world
16 Nov 2021 at 6:01 am UTC Likes: 5
In my experience, I never felt KDE had a big memory footprint, even at the time I was using KDE 3.
It is more that it feels bloated. There are a lot of tools installed with it for every use case, lots of options, widgets, desktop icons, system tray icons, etc.
I definitely approve that KDE apps have more interface showing, too much if you ask me. It got better for some apps like Dolphin or Calligra Office, but most of the time it is still very rich visually.
The example you give is a very good one. I don't want my file manager to do that.
I do use quite complicated software on my computer but messing with the desktop is time-consuming for me. I am also not interested in theming, that's the very thing that will become buggy in the very app you need the day you have to work on something important and you've got to fall back to default. No big deal, I know, but mysick mind hates when my DE gets in the way.
16 Nov 2021 at 6:01 am UTC Likes: 5
Quoting: scaineNo problem, that's a legitimate question.Quoting: omer666It's kind of bloatedI'm gonna start sounding like a rabid KDE fanboy here, but I'm really curious by the language people use when talking about it. What makes KDE bloated?
I get your other point, sure. There's definitely a little more "interface" showing in KDE apps, than gnome. Not much though, in my experience and the more I use KDE apps like the file manager and the PDF viewer, the more I realise how much extremely useful functionality I've been missing thanks to all my years on Gnome.
Like Dolphin - I launched Nautilus every single day of my life and every time, I had to move the window to its location on the bottom left, navigate quickly to my Downloads directory, then open a new tab and navigate that to Documents. On Dolphin, all of that happens when I launch it (it remembers its window position and its last-opened tabs). Miraculous.
But back to "bloated". How so? What would you change to unbloat it?
(I've heard rumours that KDE is lighter in RAM/CPU than Gnome these days, so presumably it's not that kind of bloat we're talking about, but interesting if it is!)
In my experience, I never felt KDE had a big memory footprint, even at the time I was using KDE 3.
It is more that it feels bloated. There are a lot of tools installed with it for every use case, lots of options, widgets, desktop icons, system tray icons, etc.
I definitely approve that KDE apps have more interface showing, too much if you ask me. It got better for some apps like Dolphin or Calligra Office, but most of the time it is still very rich visually.
The example you give is a very good one. I don't want my file manager to do that.
I do use quite complicated software on my computer but messing with the desktop is time-consuming for me. I am also not interested in theming, that's the very thing that will become buggy in the very app you need the day you have to work on something important and you've got to fall back to default. No big deal, I know, but my
KDE developer thinks they will become the 'Windows or Android' of the FOSS world
15 Nov 2021 at 11:14 pm UTC Likes: 1
15 Nov 2021 at 11:14 pm UTC Likes: 1
I've been using so many desktops over the years I lost count a while ago, but after all these years I finally know what I want: something I don't have to configure for hours. So I prefer GNOME because it fits my needs perfectly and it is very intuitive. I can quickly focus on what I'm working on.
I do like KDE but it's really not made for me. It's kind of bloated and I feel like I need to customize it to death before I am satisfied. Apps made for KDE tend to be overcomplicated for the exact same functionality and I'm not very fond of taskbars...
I do like KDE but it's really not made for me. It's kind of bloated and I feel like I need to customize it to death before I am satisfied. Apps made for KDE tend to be overcomplicated for the exact same functionality and I'm not very fond of taskbars...
NVIDIA 495.44 stable driver is out for Linux, adds in GBM API support
27 Oct 2021 at 3:53 pm UTC Likes: 3
Then, they wanted to discuss how EGLStreams was supposed to be technically better, which lasted for quite a few years.
Then, they wanted to develop a new API, they wrote some code and put it on github, and is never went any further.
Then, when RedHat pushed for EGLStream compatibility in Fedora, it was mainlined in mutter but Nvidia was still not compatible with XWayland.
Fast forward 2021, Nvidia patches XWayland, only to give up a few months later and make their driver work with GBM.
Literally, they've been messing around for 5 years for nothing. The only visible effect of this is the harm they made to Wayland adoption and innovation on Linux at large. :shock:
Some sources:
Nvidia presenting EGLStreams in 2014 [External Link]
Nvidia wanting a new API [External Link]
Nivida's Unix Memory Allocator on Github (last updated 4 years ago) [External Link]
27 Oct 2021 at 3:53 pm UTC Likes: 3
Quoting: 3zekielThe situation indeed isn't as simple as "Nvidia evil vs good guy everyone else". Nvidia based its solution on a standard existing somewhere else (that did not pan out as expected) so they did not make a revolution in their own little world.Actually Nvidia didn't even bother discussing the matter when the other vendors were making the choice, and decided to go for EGLStream all alone.
Then, they wanted to discuss how EGLStreams was supposed to be technically better, which lasted for quite a few years.
Then, they wanted to develop a new API, they wrote some code and put it on github, and is never went any further.
Then, when RedHat pushed for EGLStream compatibility in Fedora, it was mainlined in mutter but Nvidia was still not compatible with XWayland.
Fast forward 2021, Nvidia patches XWayland, only to give up a few months later and make their driver work with GBM.
Literally, they've been messing around for 5 years for nothing. The only visible effect of this is the harm they made to Wayland adoption and innovation on Linux at large. :shock:
Some sources:
Nvidia presenting EGLStreams in 2014 [External Link]
Nvidia wanting a new API [External Link]
Nivida's Unix Memory Allocator on Github (last updated 4 years ago) [External Link]
Half-Life 2 and the episodes get a Beta with Vulkan (DXVK) and more
19 Oct 2021 at 3:37 pm UTC
19 Oct 2021 at 3:37 pm UTC
Quoting: GuestOpenGL in Source-based games wasn't native too - these games use ToGL layer, which translates Direct3D calls to OpenGL calls. DXVK Native isn't any different in that way - it translates D3D to Vulkan at compile time similarly to ToGL....like almost every native port on Linux. (I am not really reacting to your post, it's just noteworthy since the DXVK debate has been the starting point of many flamewars)
A look at the top 100 Steam games and how many will work on Linux and the Steam Deck
5 Oct 2021 at 5:20 pm UTC
5 Oct 2021 at 5:20 pm UTC
To me this feels like lottery.
Either developers just tick the option, or they just get frightened and don't tick the option, and Linux gaming is -- yet again -- a second-class citizen.
Whether they are going to do it or not, seriously, I don't know.
Either developers just tick the option, or they just get frightened and don't tick the option, and Linux gaming is -- yet again -- a second-class citizen.
Whether they are going to do it or not, seriously, I don't know.
Warhammer: Vermintide 2 developer responds on Easy Anti-Cheat for Linux with Proton
28 Sep 2021 at 4:22 pm UTC Likes: 3
28 Sep 2021 at 4:22 pm UTC Likes: 3
I don't quite understand why they are invoking the need for resources, planning and QA for an unsupported use case.
Steam Client Beta updated with PipeWire desktop capture for Remote Play
23 Sep 2021 at 4:32 pm UTC
23 Sep 2021 at 4:32 pm UTC
Been using Pipewire ever since it became default on Fedora and it is great so far. There are still some instabilities but nothing serious either way.
GNOME 41 released with performance enhanced, new power modes, store improvements
23 Sep 2021 at 5:33 am UTC
23 Sep 2021 at 5:33 am UTC
Quoting: jensAnd thus, shall we repent in ashamement, for we ought to reckon such mastery and craft holds no knowledgable truth beneath.Quoting: SchattenspiegelVery cool, cannot top that mastery of language :)Quoting: jensDefine yourself with the things you love, not with the things you hate.And true to that spirit I shouted my rejection of it into the world, that my words may become real, and it shall not define me in any way shape or form henceforth. ;-)
(Taken from somewhere on GoL)
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