Latest Comments by omer666
GOL Asks: What Game Are You Looking Forward To Playing?
17 Sep 2015 at 2:23 pm UTC
17 Sep 2015 at 2:23 pm UTC
I am sorry but as a long standing fast paced FPS player I am mostly waiting for UNREAL TOURNAMENT.
Other than that, Alien, Project Cars and the Witcher 3 are in my top list.
Other than that, Alien, Project Cars and the Witcher 3 are in my top list.
Don't Count On Any EA Frostbite Powered Games On Linux
12 Sep 2015 at 11:19 pm UTC
12 Sep 2015 at 11:19 pm UTC
Well, the last EA SimCity was a mess only them are able to produce.
On the other hand Linux has Cities: Skylines which completely outclasses their poor attempt at doing again what's already there. See, everything's not so sad :p
On the other hand Linux has Cities: Skylines which completely outclasses their poor attempt at doing again what's already there. See, everything's not so sad :p
Medieval II: Total War Looks Set For Linux, Possibly From Feral Interactive
3 Sep 2015 at 9:23 am UTC
3 Sep 2015 at 9:23 am UTC
Quoting: maodzedunSo, no AMD support I guess...Fortunately, it looks like they are willing to change this.
Medieval II: Total War Looks Set For Linux, Possibly From Feral Interactive
2 Sep 2015 at 7:46 pm UTC Likes: 2
2 Sep 2015 at 7:46 pm UTC Likes: 2
There's also Alien: Isolation that was supposedly being ported by Feral...
[Edit] An A:I encrypted depot was changed two hours ago...
[Edit] An A:I encrypted depot was changed two hours ago...
Obsidian Entertainment Say Linux's Future Is Good With Pillars Of Eternity
2 Sep 2015 at 3:32 pm UTC
2 Sep 2015 at 3:32 pm UTC
Quoting: liamdaweUh my bad.Quoting: omer666As I said earlier, that was the producer talking, which didn't mean much in fact. Now this is a more official statement so to speak, and it only confirms what many others stated about porting being more of a benefit in the long run.It's the same guy.
Obsidian Entertainment Say Linux's Future Is Good With Pillars Of Eternity
1 Sep 2015 at 8:36 pm UTC
1 Sep 2015 at 8:36 pm UTC
As I said earlier, that was the producer talking, which didn't mean much in fact. Now this is a more official statement so to speak, and it only confirms what many others stated about porting being more of a benefit in the long run.
Company Of Heroes 2 Released For Linux, Port Report & Thoughts Included
1 Sep 2015 at 3:57 pm UTC
1 Sep 2015 at 3:57 pm UTC
Looking at these figures, the Linux port doesn't look as awful as some tend to put it... In fact it runs quite well on my GTX 660, and so far I am quite satisfied with it.
Obsidian: Developing For Linux Was Not Worth It
31 Aug 2015 at 1:42 pm UTC Likes: 1
31 Aug 2015 at 1:42 pm UTC Likes: 1
I see two relevant points that are a bit overlooked. First, Brandon Adler is the lead producer, and as such his vision is that of the guy who decides what to invest on and how much. What he sees is "We spent money on Q&A because of Linux". On another hand Adam Brennecke, who's executive producer and lead programmer, has indeed another vision, which is "porting to Linux and Mac was quite easy" (at least considering the same thing with an in-house engine could have taken so much longer). Let me state that both are right. Indeed Linux is not the platform which will maximise your investment. But from another technical perspective, supporting it did not take that much of an effort, and its the executive producer who states that, so we'd better believe him on that one.
Now, two things. First, if Linux does not maximise the investment, it does maximise crowd funding campaigns big time, because you can get much more money form game starving Linux and Mac users on the promise of having their OS supported. Just look at how many projects add Linux as a pledged goal without thinking about the technical details before hand... Divinity Original Sin is a perfect example of this tendency, as well as many others.
Then, as many stated before me, supporting Mac & Linux is good for your image and for socially promoting your game. I can't recount how many times I made recommendations for friends of mine after playing a game on Linux. I even bought Metro Redux on PS4 as a birthday present for a friend. Developers should know that. When you reach a customer, his acquittances become potential customers.
How can you count how many Windows users bought PoE because their friends played the Linux version? You can't.
Also, before Microsoft's dreaded monopoly, there used to be so many platforms you couldn't even remember them all. Did it prevent developers from earning wages? Absolutely not. I know coding and porting was much simpler back then, but with all major engines being multiplatform nowadays - including PoE's engine, Unity - it's possible to develop with multiplatform in mind from the ground up, again.
Oh yes, there are some discrepancies in supporting Linux. I for once was very upset with the Witcher 2's launch and its very poor performance. But now and then I see Linux users being very harsh about bug correcting and such. Keep in mind, devs are people for whom making games is their bloody job. They get home during the week-end, and they need to get some rest at some point. Some Linux users seem to forget that, and it's a shame. I mention that fact because it's precisely Q&A which gets pointed at in the article's case. Don't forget to be thankful to companies who support Linux in a good fashion.
So, there is not much to think about in Adler's statement, other than having yet another guy looking for money talking about money, and one of his colleagues not feeling the same about it. So we know those two guys point of view, and another interesting question would be, what does Obsidian, as a company, think about it.
Now, two things. First, if Linux does not maximise the investment, it does maximise crowd funding campaigns big time, because you can get much more money form game starving Linux and Mac users on the promise of having their OS supported. Just look at how many projects add Linux as a pledged goal without thinking about the technical details before hand... Divinity Original Sin is a perfect example of this tendency, as well as many others.
Then, as many stated before me, supporting Mac & Linux is good for your image and for socially promoting your game. I can't recount how many times I made recommendations for friends of mine after playing a game on Linux. I even bought Metro Redux on PS4 as a birthday present for a friend. Developers should know that. When you reach a customer, his acquittances become potential customers.
How can you count how many Windows users bought PoE because their friends played the Linux version? You can't.
Also, before Microsoft's dreaded monopoly, there used to be so many platforms you couldn't even remember them all. Did it prevent developers from earning wages? Absolutely not. I know coding and porting was much simpler back then, but with all major engines being multiplatform nowadays - including PoE's engine, Unity - it's possible to develop with multiplatform in mind from the ground up, again.
Oh yes, there are some discrepancies in supporting Linux. I for once was very upset with the Witcher 2's launch and its very poor performance. But now and then I see Linux users being very harsh about bug correcting and such. Keep in mind, devs are people for whom making games is their bloody job. They get home during the week-end, and they need to get some rest at some point. Some Linux users seem to forget that, and it's a shame. I mention that fact because it's precisely Q&A which gets pointed at in the article's case. Don't forget to be thankful to companies who support Linux in a good fashion.
So, there is not much to think about in Adler's statement, other than having yet another guy looking for money talking about money, and one of his colleagues not feeling the same about it. So we know those two guys point of view, and another interesting question would be, what does Obsidian, as a company, think about it.
Road Redemption Could See A Linux Release In The Next Two Weeks
30 Aug 2015 at 12:57 pm UTC
30 Aug 2015 at 12:57 pm UTC
As soon as it exits Early Access and has a good Linux port, it's insta-buy.
Been playing Road Rash 1-2-3 on SEGA Megadrive and it just looks like it's not only a spiritual successor, but it's also on big step forward. I love those raining cars! This is going to be a multiplayer staple.
Been playing Road Rash 1-2-3 on SEGA Megadrive and it just looks like it's not only a spiritual successor, but it's also on big step forward. I love those raining cars! This is going to be a multiplayer staple.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GOG job listing for a Senior Software Engineer notes "Linux is the next major frontier"
- UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
- > See more over 30 days here
Recently Updated
- I need help making SWTOR work on Linux without the default Steam …
- whizse - Browsers
- Johnologue - What are you playing this week? 26-01-26
- Caldathras - Game recommendation?
- buono - Will you buy the new Steam Machine?
- CatGirlKatie143 - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck