Latest Comments by Gran PC
The Stanley Parable Released For Linux, You Will Play It, You Won’t Play it
9 Sep 2015 at 9:52 pm UTC Likes: 5
Thank you for playing the game :)
9 Sep 2015 at 9:52 pm UTC Likes: 5
Quoting: mulletdeathI had already played this a little in aWINE, and that was before I knew to wait 2-3 weeks before playing it so it would count as a Linux sale. So, even though GranPC won't see my sale, I'm still grateful for getting to play natively now!That's ok! I'm not looking at sales numbers much!
Thank you for playing the game :)
Trolling Delays Linux Release Of The Stanley Parable
23 Jun 2014 at 8:13 pm UTC Likes: 1
23 Jun 2014 at 8:13 pm UTC Likes: 1
Quoting: DrMcCoyRelatedly, if you can give out that information, I'd be curious about whether the ports are properly integrated back into the main codebase, or if you've now got three separate forks, one for each platform.It's the former -- just like the public Source SDK 2013 :)
Because I fear too many people will do take the easy way out and do the latter. Which would of course be a hell to maintain for future bug fixes and potential sequels. And, from a "professional" standpoint, it justs irks me. :P
Trolling Delays Linux Release Of The Stanley Parable
23 Jun 2014 at 8:08 pm UTC Likes: 1
23 Jun 2014 at 8:08 pm UTC Likes: 1
Quoting: novemberistWorking in my own time is not a business decision, and as you said, I just stopped doing it in my free time. Please read the post.Quoting: Segata SanshiroLet's not exaggerate the "free time" and "working for fun" part too much, though. It's not a favor...it's a business decision.I don't know how your company actually works, but why would they have you working on it in your free time in the first place? They can expect some considerable revenue from a linux port, so they should really assign (and pay) a developer to do this full-time...If you read Gran's post, he was doing it in his free time because he enjoyed it. He is also being paid to do it during office hours, that's why its delayed but not canceled. That's probably the worst thing about this - not only were people trolling a dev, but a dev who was doing a nice thing and who clearly enjoys his work.
After all, the company will make money from linux sales, so they should be able to deal with impatient customers. If you don't enjoy that part of your job and you can't just ignore it, just don't work in your free time. Who cares how, when or why a developer finished his work? I pay money, I get the product ... if the developer had fun making it, that's fine. If he didn't and just did "his job" ... that's also fine. Doesn't make a difference for me, to be honest.
If I personally really enjoy doing something, I enjoy it for myself and I couldn't care less what other people do, think or say about it.
Quoting: Segata SanshiroAlso, Gran, it's super cool of you to use your free time commenting and replying to people like this and setting the record straight!Yeah, it's actually pretty close. There's still a lot of work to do to get it working and stuff, but after the game's rendering is ported to OpenGL and stuff, most of the job is done.
One of the most common complaints I have seen are "omg you ported to osx first and the linux port isnt out yet wtf theyre almost the same".I see that kind of comment a lot (I make it too, but obviously to inform in a nice way and not demand like an idiot). I'm quite curious to know from your first hand knowledge, how much extra work it is to move a game like The Stanley Parable from OSX to Linux (compared to say Windows to OSX)?
There's that "90% of the work is done after porting to OSX" figure (from the Ryan Gordon talk at Steam, Dev Days) but want to know how accurate that is and to have some perspective on it if it is true (because that 10% could be months of work for one person).
Trolling Delays Linux Release Of The Stanley Parable
23 Jun 2014 at 7:50 pm UTC Likes: 1
They don't have me working in my free time. I work in my free time because I like making games. I am still working on the port in 'company' time.
[edit: 'company' time isn't very strictly defined, but bottom line is that I am obviously still working on it. hopefully I will have news to share soon.]
23 Jun 2014 at 7:50 pm UTC Likes: 1
Quoting: novemberistOne of the most common complaints I have seen are "omg you ported to osx first and the linux port isnt out yet wtf theyre almost the same".Quoting: Gran PCIt is mostly removed from the forums (edited out by the author or moderators or post removed altogether). You probably won't find my emails on the forums either -- and I am not offended about people writing "+1 for linux" (just legitimately didn't understand what the point was -- having announced that the port was coming) - sorry for the misunderstanding there.So what are people actually complaining about mostly? Usually people (even on Steam) are very euphoric about any Linux port that is officially announced. I don't get why they would be so outrageous. And unless it turns out to be a legitimately objectionable port (I'm looking at you TW2) I've never seen them complain in such a way as described here.
As the original post stated, I am also still working on the port, just not in my personal time.
One last note -- I am actually pretty blown away by the new messages I have been receiving/seeing on forums, articles like these, etc. It actually does help put things in scale. So thank you for that.
"+1 for linux" could also just mean: Here is another person that appreciates your efforts to do a linux port. Nothing wrong with that.
I don't know how your company actually works, but why would they have you working on it in your free time in the first place? They can expect some considerable revenue from a linux port, so they should really assign (and pay) a developer to do this full-time...
They don't have me working in my free time. I work in my free time because I like making games. I am still working on the port in 'company' time.
[edit: 'company' time isn't very strictly defined, but bottom line is that I am obviously still working on it. hopefully I will have news to share soon.]
Trolling Delays Linux Release Of The Stanley Parable
23 Jun 2014 at 7:49 pm UTC
I may need your help when I reach beta -- when I release, if you don't have a copy, just email me :)
23 Jun 2014 at 7:49 pm UTC
Quoting: DrMcCoyYup, we're using Source. It has a lot of wrappers around Windows things to work on Linux -- feels kinda hacked together, but I suppose it works.Quoting: Gran PC"+1 for linux" (just legitimately didn't understand what the point was -- having announced that the port was coming)I can of course only speak for myself, but for me it's kinda of an enthusiastic "me too". To show that there are people who care, who look forward to it.
Like I said on the Steam forums, I bought the game solely because of the announced Linux port. I haven't even downloaded it yet in Steam, since I'm Linux-exclusive for over 10 years now.
For what it's worth, if you need help debugging a Linux build, I can offer my help and gdb-/valgrind-experience. My OpenGL knowledge is limited and I don't know anything about Valve's Source engine (which is what you're using, no?), but I do know C and C++ and I think I know a bit about best practices on GNU/Linux.
I may need your help when I reach beta -- when I release, if you don't have a copy, just email me :)
Trolling Delays Linux Release Of The Stanley Parable
23 Jun 2014 at 7:36 pm UTC Likes: 1
As the original post stated, I am also still working on the port, just not in my personal time.
One last note -- I am actually pretty blown away by the new messages I have been receiving/seeing on forums, articles like these, etc. It actually does help put things in scale. So thank you for that.
23 Jun 2014 at 7:36 pm UTC Likes: 1
Quoting: novemberistSo, I've been reading through the linked Steam discussion and quite honestly, I can't see any form of harassment or trolling there. Nothing that would justify all the fuss at least. Apparently GranPC feels offended by people writing "+1 for linux" (merely expressing their support for a linux version) ... so maybe the problem is one of mutual misunderstanding than of what he calls "harassment" in the end.It is mostly removed from the forums (edited out by the author or moderators or post removed altogether). You probably won't find my emails on the forums either -- and I am not offended about people writing "+1 for linux" (just legitimately didn't understand what the point was -- having announced that the port was coming) - sorry for the misunderstanding there.
As the original post stated, I am also still working on the port, just not in my personal time.
One last note -- I am actually pretty blown away by the new messages I have been receiving/seeing on forums, articles like these, etc. It actually does help put things in scale. So thank you for that.
Trolling Delays Linux Release Of The Stanley Parable
23 Jun 2014 at 5:42 pm UTC Likes: 1
(I don't disagree with you that the Steam forums are pretty bad in general though)
23 Jun 2014 at 5:42 pm UTC Likes: 1
Quoting: jdubSome devs need to realize steam forums are the worst...every steam community is balls. Taking what trolls say (and there will ALWAYS be trolls) personally is really not professional...announcing it on the forums is just setting yourself up for this.Alright then, I guess I'll have to start ignoring my email, the forums and all other channels through which the community can give me feedback.
(I don't disagree with you that the Steam forums are pretty bad in general though)
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