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Latest Comments by Milanium
Linux market-share on Steam dropped 0.08% in December 2016
15 Jan 2017 at 7:49 am UTC

As long as Valve doesn't fix their Steam runtime to work on more distributions without ugly hacks, workarounds and constant regressions https://github.com/ValveSoftware/steam-for-linux/issues/4768 [External Link] I doubt things will be better.

I have to admit that I just bought a tower that came with Windows 10 recently and I am currently playing some games that simply aren't available on Linux or won't run on my openSUSE X series Thinkpad as it just comes with integrated graphics.

My new system pretty much adheres to what https://system76.com/ [External Link] sells so I might just buy another SSD and install a Linux partition on it with hopefully little trouble. Anyone knows good looking rally games with force feedback wheel support that run on Linux as well?

If you want some good news: Linux marketshare can be astonishingly high if the port is well done: http://www.openra.net/news/2017-01-stats-post/ [External Link]

Rich Geldreich, a former Valve developer, has an interesting blog post about Valve supporting Linux and OpenGL
7 Jan 2017 at 7:46 pm UTC

Well, competition is always good and you shouldn't forget that Valve is a lot of ex Microsoft engineering people who are still loyal to their colleagues from the development departments there. It is a bit sad, that they didn't really push further with gaming on Linux and made the press call it a big failure of 2016.

The awesome open source RTS engine 'OpenRA' has a new release, with more original Command & Conquer missions
17 Oct 2016 at 6:35 pm UTC Likes: 2

See https://github.com/OpenRA/OpenRA/wiki/FAQ#is-that-legal [External Link] and indeed the reliance of the whole project on foreign intellectual property is a big problem. We try to avoid trademarks where possible and try to make it very clear that this is a hobbyist project: not officially approved nor any licensed continuation. Sadly, so far any attempts to resolve the legal limbo with EA have resulted in automatic replies "Yes, you are allowed to stream our games on YouTube." from customer support. We are prepared to take down the content mirrors at any time, but were never asked to do so. This release improves the situation by adding more options to grab the game content from original discs and now also digital distribution services such as Origin.

For Dune 2000 I assume Electronic Arts doesn't have the license for the Dune franchise themselves. Most of the assets are from the Dune 2000 X-MAS 1.06 patch which added a new unit (the grenadier) by replacing all unit sprites as they are located in one file. Also https://cncnet.org/dune-2000 [External Link] is even redistributing the whole original game with some binary hacked additions. However those guys are generally less concerned about copyright and even took over the Facebook channels for the legacy games and https://www.facebook.com/westwoodstudios/ [External Link] which, well, it is a brave move. I guess at EA no one cares as this is free marketing for something they consider to not have a worthy mass market value.

Natural Selection 2 is finally taking steps towards 64bit with a new patch
1 Oct 2016 at 6:44 am UTC

Looks like the performance has improved a lot since I gave up on it years ago.

Want to play the classic racer Need For Speed II SE on Linux? There's an open source engine for that
20 Jun 2016 at 8:30 pm UTC Likes: 2

The developer decompiled it and replaced all the legacy windowing and OS integration with something portable. A remarkable achievement. This is the reason why the game is fully implemented and only runs on 32-bit.

Counter-Strike: Global Offensive adjusts full screen modes for Linux to help with performance
13 Jun 2016 at 9:38 pm UTC

The game is a nice overhaul of the original. Great visuals and weapon re-balancing so you won't just buy the standards and I love custom maps via the workshop. Graphical performance is still bad even when everything is set to low. I see a lot of black texture flickering which is very annoying.

OpenRW, an open source engine for Grand Theft Auto III
29 May 2016 at 10:10 am UTC

Quoting: Shutup-FoolI'd be happy if this were done for San Andreas too
Have a look at http://www.gritengine.com/ [External Link]

View video on youtube.com

8-Bit Armies, an awesome looking retro RTS from Petroglyph could come to Linux
21 Apr 2016 at 6:42 am UTC Likes: 1

If they decide against a Linux/Mac version, it might be possible to create a clone based on the OpenRA [External Link] engine.

OpenRA Christmas 2015 Release (20151224)
29 Dec 2015 at 4:57 pm UTC Likes: 2

Quoting: pete910Anyone know where the rpm's are at?
https://build.opensuse.org/package/show/games:openra/release [External Link]

OpenRA Christmas 2015 Release (20151224)
29 Dec 2015 at 4:55 pm UTC Likes: 2

Quoting: PlintslchoAre the original single player campaigns of the games incuded or is OpenRA solely a multiplayer game?
About a third of the campaigns is already implemented. They are modernized with secondary objectives, more difficulty modes and additional polishing.