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Latest Comments by Tom4hawk
Bastion on Steam has been updated to use FNA
1 October 2017 at 9:42 am UTC Likes: 1

thykrWhat was it using before though?

I thought it was an SDL2 game, but apparently I was wrong?
MonoGame.
BTW. FNA uses SDL, but I don't know anything about MonoGame

Xamarin announces Mono will be put under an MIT license
31 March 2016 at 6:09 pm UTC Likes: 6

z3ntuI really don't understand the intentions of Microsoft.

* Open-Sourced '.NET Core'
* Bought Xamarin
* Mono and (formerly) proprietary extensions licensed under MIT
* Bash for Windows (still believe it's an april fools' joke/prank/whatever)
* "Microsoft Linux"
* Fucks Linux Skype users in the ass
They've accepted their defeat on the server market (and mobile) and they want to get some money from it. On the other hand they want to keep desktop market for themselves - chance skype and bash thing (so you will be able to create server components/programs for linux on windows).

Torchlight II Now On Linux, Old News By A Day, But Here’s My Report
5 March 2015 at 6:50 pm UTC

Is there any chance that we will get Linux version of first Torchlight on Steam? Any update on this matter?

Duke Nukem 3D: Megaton Edition Has A New Beta Version With Major Improvements
20 July 2014 at 8:33 pm UTC

To be honest current build on steam works pretty flawlessly for me...

GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
27 June 2014 at 12:22 pm UTC Likes: 1

XCOM is awesome.
Port is awesome.

There is only one bug:
1. Start playing at 8pm
2. Play for two hours
3. It's 5:30 in the morning
I'm not entirely sure how it works

Great job guys!

IMHO 64bit only version is a good choice. I don't understand why Valve made STEAM 32bit on Linux(and they are trying to create "console" with it...). They had chance to get rid of this living fossil and they didn't take it. I can't imagine 32-bit only hardware capable of playing these days games...

Ps. Sorry for my English, I'm not native and I'm mostly a "reader" not "writer".

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