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Latest Comments by DerRidda
Looks like the fresh Back 4 Blood Beta is working on Linux with Proton GE
21 Aug 2021 at 10:06 pm UTC

Quoting: inckie
Quoting: DerRiddaThere is no magic happening with Squad.
Squad works because the EAC CDN explicitly contains a wine64 binary for that game.
Yes, EAC detects that it is running in Wine and attempts to download the appropriate binary.
If the developers didn't "tick the box" for that it is likely that EAC will not work in the future with B4B.
Where does this information actually comes from ?

I have never seen anyone officially confirm this.
There is no need for any confirmation, EAC creates a nice log file in its game specific folder that tells you exactly what is happening.

Looks like the fresh Back 4 Blood Beta is working on Linux with Proton GE
12 Aug 2021 at 11:29 pm UTC

Quoting: inckieSquad uses EAC too, but it works with Proton too and has been working for while now.

So why would you assume that it will not continue to work for this game ?
There is no magic happening with Squad.
Squad works because the EAC CDN explicitly contains a wine64 binary for that game.
Yes, EAC detects that it is running in Wine and attempts to download the appropriate binary.
If the developers didn't "tick the box" for that it is likely that EAC will not work in the future with B4B.

So if anyone who tried it could check the EAC binary in their Proton prefix that would be very helpful.

We're giving away two copies of 3dSen PC
24 Jun 2020 at 10:02 pm UTC

I'll also throw my hat in the ring for a copy.

With the Valve Index about to launch and be delivered, Valve held a little private launch party with speeches
30 Jun 2019 at 2:21 pm UTC Likes: 2

Quoting: Sil_el_motOk, so I tested the Valve-Index with several games for hours and my experience especially for Linux (Hardware is tested elsewhere enough) is as follows:

I played some Linux games before on the HTC Vive. Games that worked before and were quiet playable were Beatsaber, Pavlov and Arizona Sunshine, The Lab (most of the areas, and my beloved strong-bow) and of course the native Linux-builds of Croteams games like Serious Sam First Encounter and The Talos Principle.

With the Index however I found it really hard to play on Linux. The Proton/SteamVR-combination works very bad. Most of the tested games were just running smoothly when i downgraded from 90hz to 80hz and set the quality from 100% to 70%. For all games I had to set Reprojection off in SteamVR. This is also mentioned a lot in the issue-tracker of SteamVR for Linux. I am using a Nvidia GTX 1070 Windforce OC which should run the games without problems, but it seems the power gets blown into nowhere.

I tested the same games in windows and they ran in full resolution with 90hz and 100% quality like a charm. So it seems it‘s not the hardware that causes the problem here.

And now for the games. There were some highlights that ran well, but let first come to the ... yeah well... disappointments:

Arizona Sunshine which worked before now doesn't work anymore (i looked up Protondb and some fellow already pointed this out)
The Lab doesn't work anymore (doesn't start, same as Arizona, also already in Protondb)
Pavlov worked well after setting to 80hz and 70% .
Zero Caliber works on 80hz and 70% and very low settings in game (on windows i can play on high without problem) (Worked before on Vive 1 without a problem)
SuperhotVR works great at 80hz and 70% quality and maybe because the original Superhot was optimized for Linux this particular game ran also on 90hz and 100% quality like a charm (but maybe because of the style of game the gpu doesn't have that much to work)
the Unwelcomed which is a Linux native just started the VR-mode with forcing Proton and then it suddenly quit while selecting a level.
Keep talking and nobody explodes also ran on VR after forcing Proton. this worked right well on 100% after setting to 80hz.
Everspace ran after adding "-vr" to the starting options, but quit suddenly right after the start menu and the beginning of a mission. With Proton again it runs, but not well. I had to lower the graphics-quality a lot to have it smooth running.
Rise of the Tomb Raider neither work for Linux-VR. Not as Linux native and not with forced steam play. it just quits without even getting an intro or menu.
Moss started well and fastly but didn't accept any input of neither the index controllers nor the vive wands.
Beatsaber ran really well with 80hz and 100% quality. with 90hz it was a bit laggy when to many boxes came flowing towards you.

I didn't try games like Onward, because in the past the Anticheat-System kicked me out of the Menu right on start. We have to wait till EAC and BattleEye are integrated in Proton.

All in all these tests didn't run to well. A lot of games work, but with a high loss of quality. Some games worked before and now don't anymore. But there is hope that this will be solved with further Proton-developements. Maybe Valve will have a closer look on getting some VR-titles to work after they launched their Index.

Now, to not go out of this saddened:
The games from Croteam, not only optimized for Linux but also for Linux-VR work great without any quality loss.
The Sound in Serious Sam the first encounter was awesome with the Index and in The Talos Principle i got blown away by this gods voice, full and strong in my ears. I was very surprised to see the Vive Index-Controllers be well implemented in Talos. It was fun trying metalfingers and indecent gestures with these Robot-hands. These Games worked on high settings with 90hz and 100% without a hassle.
This is actually known, the SteamVR bridge inside Proton wasn't updated to also bridge the new Steam Input changes as well.
Now that all these games that updated specifically for Index controllers they no longer work right under Proton.

Valve are aware of the issue and there are at least two issues on GitHub for games suffering from this:
H3VR (the original): https://github.com/ValveSoftware/Proton/issues/2836 [External Link]
Moss: https://github.com/ValveSoftware/Proton/issues/2843 [External Link]

I would recommend creating new issues/updating existing ones for the games you have issues with that used to work to increase the signal. It would be best to always at least refer to the H3VR issue as well.

Heroes of Hammerwatch gets full modding support in the latest update
27 Sep 2018 at 8:05 pm UTC Likes: 2

Seriously everybody, do not underestimate this game! Don't let your pixel-art fatigue get the better of you.

It's insanely fun when played in coop. Even if you only have one other person, still worth it.

And it has been updated so much by the developers since release in major ways.
Big sweeping balancing and gameplay reworks that exclusively made it better.

If you are at all interested in a rouge-lite dungeon crawler, pick this up.

A developer from Bohemia Interactive wants to know your interest in the Arma 3 Linux port
4 Aug 2018 at 6:37 am UTC Likes: 1

I'm highly interested in ARMA III for Linux but I will not buy it as long as the developers aren't committed to it.
It needs to be a 100% official fully supported port that is in sync with the Windows version.

Learning to game-dev on Linux: Resolutiion is a Zelda-like in the making
28 Feb 2018 at 8:31 pm UTC Likes: 2

Excellent PR for everything involved. Linux, the tools and your game of course.
You are on my watchlist... in the good sense of course!

Open source game engine 'Godot' showcases upcoming 3.0 features in a new video
11 Aug 2017 at 8:20 pm UTC Likes: 7

I did my part and became a patron and so should you if you are at all interested in game development.

We need great free software tools out in the world for all productive tasks anyone might want to undertake
and as far as game engines are concerned, this is the one. Much in the same vein as Blender is the one for 3D modelling and animation or OBS for streaming.

Day of Infamy, the WWII FPS has been fully released and is officially available for Linux
24 Mar 2017 at 6:20 pm UTC Likes: 1

Quoting: inlinuxdudeI saw this on Steam last night and was checking it out. It has great reviews, and I used to love that type of game (played Wolf:ET on Linux for thousands of hours).. My only reservation is my twitch reflexes aren't what they used to be when I was younger, so I'm kind of hesitant to drop $20 for a FPS game where I'll likely be outclassed and quit playing soon. So, maybe I'll wait for a sale to pick it up.
There is also a great coop mode, so dno need to be afraid of other players when all they do is help you!

Dying Light From Techland Has A Little Hint About Linux Support
22 Jan 2015 at 6:10 pm UTC

Quoting: coesetaMight be interesting but steam tells me:

"An error was encountered while processing your request:

This item is currently unavailable in your region"

So yeah, F*** you Germany.
I've noticed that as well and looked around, some digital distributors still sell it to Germans and it's a Steam Key everywhere.
It also sounds like they will not prevent you from activating it in Germany, you just can't buy it on Steam.