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Latest Comments by ElectricPrism
It's looking like Linux may hit 3,000 games on Steam by the end of 2016
9 Nov 2016 at 5:02 am UTC Likes: 3

Quoting: cRaZy-bisCuiTI think we do not have any problem with having a lot of games: No one never ever can play so many games. Still we have a lack of high quality games in comparison to Windows. I don't necessarily mean AAA titles - but in general.
Perhaps, still I think some of the following titles could classify as "quality"

✓ Bastion
✓ Undertale
✓ Ark
✓ Dota 2
✓ Civilization V
✓ Terraria
✓ Starbound
✓ AudioSurf 2
✓ Cities: Skylins
✓ Half Life 2
✓ Portal
✓ Portal 2
✓ Team Fortress 2
✓ Distance
✓ DiRT Showdown
✓ BioShock Infinite
✓ LISA
✓ Left for Dead 2
✓ Metro 2033 Redux
✓ Metro Last Light Redux
✓ Natural Selection 2
✓ Road Redemption
✓ Pac-Man 256
✓ Serious Sam 3: BFE
✓ Talos Principle
✓ System Shock 2
✓ World of Goo
✓ Saints Row
✓ Mad Max
✓ Super Meat Boy
✓ Binding Of Isaac
✓ GMod
✓ Grid
✓ Borderlands
✓ Life is Strange
✓ Lethal League
✓ Half Life 2: Update
✓ Counter Strike Source
✓ Counter Strike Global Offensive
✓ Rocket League
✓ Tomb Raider
✓ GRID Autosport
✓ Geometry Wars
✓ Bro Force
✓ Transistor
✓ Left 4 Dead
✓ Stardew Valley
✓ Battle Block Theater
✓ Super Meat Boy
✓ ...etc

In the end, Linux hasn't yet gained everything but there are many good games to play.

Aspyr Media seem positive about Civilization VI for Linux according to their recent tweet
9 Nov 2016 at 3:20 am UTC Likes: 4

I'm glad you're following this lead and keeping everyone posted.

When they pull it off I'm sure everyone will grab their wallets and pull the trigger to give it a shot.

Developer of 'Steam Marines' talks sales, Linux represented 2% over the lifetime of it
8 Nov 2016 at 9:47 pm UTC

As a Linux User I recall having absolutely no interest in this kind of game.

To be fair - the developer feels disappointed about their expectation of sales for Linux & Mac platforms.

This thing sells for $20? :\ StaeamSpy says that there were 111,707 ± 8,641 sales.

Is it true those versions came out 1 year after the Windows version?

So the combined 5% is equal to $55,853.50 of extra income in 1 year or $4,654 a month.

If I was a game developer I wouldn't minimize 55 thousand dollars just because my game netted $2,233,022.93 (2.3 mil)

Lets not forget that porting to Mac & Linux is the first step in deploying to XBONE, PS4, iPad/iPhone, Android, etc... when the game has those targets in mind from the start.

Let's not also forget that 1% of the United States controls the vast majority of the wealth in the country.

Linux is similar - our 2% is comprised up of very intellectual people, people who make youtube (Bryan Lunduke) videos, programmers, bloggers (such as Liam), IT's, System Admins, and people who are highly regarded in recommending hardware and software to their piers and families.

I single-handedly am responsible for at least 30-50 people switching to Nvidia instead of AMD/ATI in the last decade. As a Professional IT I would make recommendations on hardware nearly on a weekly basis.

Linux and Mac users are a cult following and highly evangelical as activists supporting or opposing specific games, apps, etc...



View video on youtube.com

An important lesson that judging with your eyes or purely by a mathematical number is deceptive.

Here's a video showing off non-eclidean level design, have an open mind.
View video on youtube.com
View video on youtube.com

Steam store updated, Valve still haven't fixed filtering to only Linux games on the homepage
8 Nov 2016 at 2:55 am UTC

Quoting: starsaboveusI've been using the Steam client to find Linux games on the main store page, and I've only seen Linux only games so far. The only issue I've found is when I use the Discovery Queue; I did come across only one game that didn't have Linux support.
You really ARE an idiot. Your Level Of ViolencE is lacking and you need more EXecution Points.

Knowing that the user might one day find the setting... it fills you with DETERMINATION.

'VCMI' is an open-source engine for Heroes of Might and Magic 3
4 Nov 2016 at 6:43 pm UTC

Looks like stratagus. I wish stargus was more developed I love these reimplementation too.

Deus Ex: Mankind Divided released for Linux, port report and review
4 Nov 2016 at 5:18 am UTC

Quoting: Xpandermy download failed 2 times with disk write error, though i had enough space (over 120GB free) on my SSD

anyway got it installed finally and made a quick gameplay video.

View video on youtube.com

Framerate Report:

@ 1920x1080, MSAA 2x
low: 45-90fps, mostly around 60
medium: 45-90, mostly around 50
high: 35-70, mostly around 45
very high: 30-70, mostly around 43
ultra: 30-60, mostly around 40
I read Steam Linux Client had a download bug and to fix it enable beta channel.

No wonder so many mixed reviews when so few people can play this without owning a 2,000$ PC.

The latest Steam Client Beta should fix downloads and updates on Linux
3 Nov 2016 at 10:43 pm UTC

I should dig my Dual Shock 4 out of the car and see if it's improved enough to replace my X360 for FPS.

Side note -- Could porting of Square PC games lead to Final Fantasy 15 & Final Fantasy 7 remake? If so guys buy all the Square games!

Deus Ex: Mankind Divided released for Linux, port report and review
3 Nov 2016 at 7:54 pm UTC

Note: AMD GPUs aren't supported. The likely reason is that Mesa doesn't officially have high enough OpenGL support (the new release doesn't officially expose 4.4/4.5 yet), and it may have some performance issues to sort out. - Liam
As mentioned AMD GPUs are not supported on this game however I know there are a number of users who are more technically minded and are running the latest git versions of Mesa so this post is for you. :-) The game runs on the latest Mesa 13 release but it's not at a level where we think we can officially support it (but it's close).

[...]

Official support will come once all the remaining issues are resolved and a supported version of an AMD driver is easily available to end users.

-- edddeduck_feral
https://www.reddit.com/r/linux_gaming/comments/5awbrx/deus_ex_mankind_divided_now_out_for_linux/ [External Link]

Mortido, an Unreal Engine 4 game about exploring the afterlife, is seeking funding
2 Nov 2016 at 10:22 pm UTC

First reaction to this kind of idea is that anyone who would make such a thing has a disorder of preoccupation with death related to trama.

The whole concept though sure does open up a lot of opportunity for creativity, the language room on the Article looks hella cool.