Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by ElectricPrism
Google's game streaming platform Project Stream is built on Linux and Vulkan
2 Dec 2018 at 4:46 pm UTC Likes: 4

Sorry Google, you have no place in my life anymore.

After being bullied into buying more Storage, having Google Plus shut down, having Google Photos no longer upload original quality pictures not against your quota, and all of the location tracking on Android mixed with the shitty Apps crammed full of ads and planned obsolescence I am done.

I have moved my entire Photo library, Email library to NextCloud.

What's worse but was an accepted evil in exchange for convenience is knowing the facial recognition AI will use all our data to feed their machine and scan photos for things to sell us. Don't get me wrong, I expect every company to do some level of evil -- but Google has gone too far.

Their Google Express shopping experience is absolute shit. Their support technicians can't even cancel an order 1 hour old.

They shutdown Google Reader and a lot of other amazing projects and have mish-moshed technologies into some post-appocolytic technical era where all your data is owned and located at Google HQ.

I'll be damned if I ever give them money to support a shitty Game Streaming startup that rips off technologies built by Valve. Google has not done Linux right. Android Graphics drivers are blobs, kernels are out-dated, Linux stock user-space is not included by default. The least they could have done is created a state of the art filesystem similar to ZFS and BTRFS.

2001 Google and 2004 Google are dead. 2018 Google is as evil, incompetent, malicious and dumb as they come.

Valve have adjusted their revenue share for bigger titles on Steam
1 Dec 2018 at 10:16 pm UTC Likes: 3

Quoting: kuhpunkt
Quoting: ElectricPrism
Quoting: kuhpunkt
Quoting: ElectricPrismThe best way to survive is not to charge less money but to make people NEED you, and know that you are the only one they can get what they want from.

Bill Gates knows this well.

Their cut adjustment strategy seems fair but they should really push hard on developing their console that way they can own their own mountain of gamers giving their store even more value than it currently has as the major PC platform.

STEAM MACHINES 2.0 - LET IT COME.
How is that supposed to make sense? What would be different then?
Have you ever been to a business or timeshare vs going to a mall? The experience is completely different.

When you own the real estate, the gaming machines people go buy, and you own the store you dictate who they can buy software and games from. Companies control it because it's profitable.

Apple, Google, Microsoft, all know the difference between being the Player and being the Man.

I don't appreciate your vague response, I think you damn well knew what I meant but simple disagree and were too afraid to actually say: I disagree because of X reason, Y reason, and Z reason.
No, I don't really get what you're suggesting.

You WANT Valve to create a closed system like Xbox or Playstation? For what purpose? To lock out other developers like EA or ActivisionBlizzard?!
Are you saying you do NOT want Valve to create a closed system like Xbox or Playstation?

Edit: What's good for Valve is good for Linux. So yes I couldn't care less what Valve does because I am 100% certain that their actions will benefit SteamOS and Linux and indirectly me and us.

I'm sorry I'm so direct but I really have learned to hate passive people because passive people come off as extremely dishonest to me working motives.

In a purely sociopathic sense, Valve's income is the priority and developing a walled garden is a strategic move of intelligence. There is a major consumer market who has demonstrated that they don't mind and actually prefer walled gardens.

You and I may not be part of them, but I am smart enough to know that whatever puts money in Valve's pocket enriches MESA, AMDGPU, Nvidia, LLVM, SDLv2, Unity Game Engine, Unreal Game Engine and all gaming efforts on Linux as the platform is enriched by commercial entities donating work to our mutual benefit.

I don't care about the morality of DRM vs Closed, we have to pick our battles, and from a data perspective, sure it matters, but from a gaming perspective and entertainment perspective -- I couldn't care less. (I got places to be so I will have to check back later on this)

Valve have adjusted their revenue share for bigger titles on Steam
1 Dec 2018 at 10:13 pm UTC

Quoting: kuhpunkt
Quoting: ElectricPrismThe best way to survive is not to charge less money but to make people NEED you, and know that you are the only one they can get what they want from.

Bill Gates knows this well.

Their cut adjustment strategy seems fair but they should really push hard on developing their console that way they can own their own mountain of gamers giving their store even more value than it currently has as the major PC platform.

STEAM MACHINES 2.0 - LET IT COME.
How is that supposed to make sense? What would be different then?
Have you ever been to a business or timeshare vs going to a mall? The experience is completely different.

When you own the real estate, the gaming machines people go buy, and you own the store you dictate who they can buy software and games from. Controlling and funneling the buying habits of (what 400 million?) gamers is an income to be reckoned with. Companies control consumers because it's insanely profitable.

Apple, Google, Microsoft, all know the difference between being the Player and being the Man. The Man is the boss. The Player is always competing with other Players on the Man's platform or real estate.

I don't appreciate your vague response, I think you damn well knew what I meant but simple disagree and were too afraid or lazy to actually say: I disagree because of X reason, Y reason, and Z reason.

Valve have adjusted their revenue share for bigger titles on Steam
1 Dec 2018 at 7:36 pm UTC Likes: 4

The best way to survive is not to charge less money but to make people NEED you, and know that you are the only one they can get what they want from.

Bill Gates knows this well.

Their cut adjustment strategy seems fair but they should really push hard on developing their console that way they can own their own mountain of gamers giving their store even more value than it currently has as the major PC platform.

STEAM MACHINES 2.0 - LET IT COME.

Edit: The 5% of 10 Million is $500,000. So 10% of 50 Million is $5,000,000 on some single AAA games. I am not sure how much money would be necessary to deploy Steam Machines 2.0 but I imagine that a 20 million - 100 million dollar investment should be able to setup a Linux Platform that serves as a "Walled Garden" for consumers who really just want to go down to best buy and buy a thing to play games with 0-extra-effort or intellectual admin skills.

Until Valve fortifies its own platform they will not be a real estate owner of the gaming space, they will only be a player battling with other stores over a shared market.

Reminder: Update your PC info for the next round of statistics updates
26 Nov 2018 at 7:19 am UTC Likes: 4

Got 2 AMD Threadripper 1950X in the mail and 2x VEGA 64s.

Unboxed the CPU cooler today and good lord does it look beast.

Time to update.

Unreal Engine 4.21 is out, now defaults to the Vulkan API on Linux
7 Nov 2018 at 7:47 pm UTC Likes: 1

Quoting: GustyGhostMeanwhile on ARK:SE's upcoming features (since 2016) "Linux - Vulkan support". Here's their chance. But we all know that Wildcard will fail to take advantage of it.
AFAIK Ark engine has sufficiently deviated from Unreal 4 Engine so they are basically both 2 different things.

The absolute clusterf _ _ k that has been Ark Engine over the years has showed how development is a un-unified uncordinated rush-fest to graft features on to a unstable core increasing technical debt [External Link].

I wonder what my game dev friends who code in unreal will think of this.

System76’s new ‘open-source computer’ will be available for preorder November 1
26 Oct 2018 at 3:08 am UTC

Pretty cool hype-train website. Though, the specs and data are going to be what is a big deal to me.

Reminder: Update your PC info for the next round of statistics updates
25 Oct 2018 at 4:06 pm UTC

This post seems like it should also be an email

Valve just put out another (smaller) Steam Play beta version
17 Oct 2018 at 9:42 pm UTC Likes: 15

The journey of a thousand miles is broken up into each single step.

I am glad to see lots of small incremental fixes and improvements which will over time mean much bigger things.

Anyone remember when Valve started in 2013 and there were only a handful of games on Linux. Look at where we are now. 5k Games and 2.5k proton games.

Keep it up everyone, our combined contributions to enrich and grow the community and make Linux more awesome snowball. Keep asking devs for natives, keep buying Linux games and hardware, and keep patching, bug reporting and improving our software stack and drivers.

Gabe Newell wasn't kidding when he said the entire goal for Valve with Linux is to remove barriers and friction which slow down content delivery from developers to consumers. Valve has been doing exactly that. They have been an excellent steward enriching Linux.