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Latest Comments by Von
Developer Who Sent A Death Threat To Gabe Newell Decided Not To Leave His Studio
15 Nov 2014 at 11:42 pm UTC

Quoting: Crazy PenguinWhat? If someone has overreacted then it was definitely Mike. A normal reaction would have been to contact Valve about the failure and NOT RANTING on twitter and posting a kill threat! After that Valve had every right to pull the game.
Mike overreacted too, can't argue with that.

Developer Who Sent A Death Threat To Gabe Newell Decided Not To Leave His Studio
15 Nov 2014 at 8:44 pm UTC Likes: 1

Quoting: DamonLinuxPLValve was right that the studio removed the game from their store ... can not be threaten others.
I disagree. They've pulled the plug not on one person, but the whole company (what, 2 or 3 more people in there?) It's an ugly overreaction and a statement “we can do what we damn want with your games, deal with it.”

Sequel To Teslagrad Funded And On Its Way
31 Oct 2014 at 10:38 am UTC Likes: 1

I love Teslagrad, so a sequel is very much appreciated. Looking forward to it.

GOG Now Have Over 100 Linux Games, New Classics Include Baldur's Gate
20 Oct 2014 at 8:49 pm UTC

Infinity engine games use wine. Just in case.

Zeno Clash 2 And Abyss Odyssey Will Come To Linux
16 Oct 2014 at 11:40 am UTC

It's probably worth mentioning that both games use Unreal Engine 3.

Skullgirls Developers Detail What's Going On With The Linux Port
16 Sep 2014 at 9:52 pm UTC Likes: 1

Quoting: render
Quoting: Vonrender,
I wonder, if there is a possibility of those volunteers being paid later down the line from the revenue the linux port generates. Am I right to assume that it is only fair that some kind of this thing happens?
We're looking into it, since we feel that's only fair too, but we can't make any guarantees about it yet. It also complicates things when there's more than one person working on it, since the question of "who gets how much?" is hard to address.
I was shocked by how people view using volunteer help as exploiting someone else's work. (Which it is not since, well, they volunteered.)

Glad to see my assumption confirmed though. I didn't expect any guarantees when I asked that question.

I hope this thing works out for both Lab Zero and that group of amazing people who volunteered to do a port. Even if it takes time, better late than never. Linux is still missing games in some genres, fighting being one of them. And I love Skullgirls and run it on wine from time to time even though I am bad at fighting games.

Quoting: KiibakunBut you didn't say that during the indiegogo campaign, that's the point.

I paid for the Linux support that you promised DURING the campaign. If I knew that the work would be voluntary i never would paid 30 bucks. We criticize your promise for being pure marketing for the campaign.
I think it's safe to assume that Render here got the point and fully realized LZ's mistake on that part. Repeating how you blame them (both here and on steam forums) won't bring you your $30 back. I'm sorry if that sum is so important for your wallet.

Skullgirls Developers Detail What's Going On With The Linux Port
16 Sep 2014 at 9:29 pm UTC Likes: 3

Quoting: renderWe wish we had, but there's nothing we can do about it now.
Actually, you can and you do it by participating in this conversation and posting official announcements: even though the damage is done, you actually can compensate that by being more transparent on the matter and providing at least some kind of progress updates later down the line. I don't know how much effort it takes, and how often is good enough, but being quiet unless directly asked won't help, sadly. At least in my opinion.

Skullgirls Developers Detail What's Going On With The Linux Port
16 Sep 2014 at 9:23 pm UTC Likes: 3

This is surprisingly negative post. I'm disappointed. I expected more neutrality, but oh well.

The port is still being worked on, one way or another. Also no deadline was announced. I don't really get why many of you put it like it is never going to be ported.

The main problem here is obviously lack of transparency, which is being admitted and hopefully fixed.

I'm pretty amazed at how good people are at counting someone else's money. With no evidence people just assume these things and go bashing that specific someone else. Not mature. Not cool.

render,
I wonder, if there is a possibility of those volunteers being paid later down the line from the revenue the linux port generates. Am I right to assume that it is only fair that some kind of this thing happens?

Darksiders 2 Confirmed For Linux
14 Aug 2014 at 11:07 am UTC

Amazing news. I loved the second game even though the difficulty was somewhat inconsistent. Have never finished the first game though: having to deal with fps like gameplay made me ragequit.

The Incredible Adventures Of Van Helsing 1 Is In Closed Beta On Linux
26 Jul 2014 at 5:06 pm UTC

Might be worth looking more into it, though I don't think I liked the demo too much. Felt like it's mechanics are complex just for the sake of the complexity. :(