Latest Comments by Vortex_Acherontic
NVIDIA driver 580.105.08 out now for Linux as the new recommended version
4 Nov 2025 at 9:53 pm UTC Likes: 4
4 Nov 2025 at 9:53 pm UTC Likes: 4
They fixed Metro Exodus EE once before. Then broke it. Now they re-fixed it. But I am certain they will break it again.
DOOM: The Dark Ages gets a major performance upgrade for handhelds - now Steam Deck Verified
16 Oct 2025 at 12:24 pm UTC Likes: 4
See Satisfactory for example, one of the best running and even complex UE5 games I ever played and doesn't even stutter with tons of factories on screen.
Which makes me assume other devs simply don't care. :sad:
16 Oct 2025 at 12:24 pm UTC Likes: 4
I wish it were more popular than U-Stutter EngineUnreal Engine does not have to stutter, most devs simply don't care.
See Satisfactory for example, one of the best running and even complex UE5 games I ever played and doesn't even stutter with tons of factories on screen.
Which makes me assume other devs simply don't care. :sad:
DOOM: The Dark Ages gets a major performance upgrade for handhelds - now Steam Deck Verified
16 Oct 2025 at 12:21 pm UTC Likes: 1
16 Oct 2025 at 12:21 pm UTC Likes: 1
Let me guess they disabled forced ray tracing on handhelds? :grin:
Highly rated creature collectors EvoCreo and EvoCreo 2 are coming to PC with Linux support
4 Oct 2025 at 7:48 am UTC
4 Oct 2025 at 7:48 am UTC
Next Nintendon't lawsuit coming?
Blood: Refreshed Supply announced from Nightdive Studios
29 Sep 2025 at 6:01 pm UTC Likes: 3
29 Sep 2025 at 6:01 pm UTC Likes: 3
Whut? Why not just update the existing thing instead of making a new release?
KDE Plasma 6.5 gains an OEM ready system setup tool and KDE Linux is progressing
25 Aug 2025 at 8:48 pm UTC Likes: 2
25 Aug 2025 at 8:48 pm UTC Likes: 2
My personal KDE Neon is Kalpa. :grin:
LEGO Batman 2: DC Super Heroes gets Steam Deck Verified and Cloud Saves
18 Aug 2025 at 2:21 pm UTC Likes: 2
18 Aug 2025 at 2:21 pm UTC Likes: 2
They got rid of the flickering eg. fixed their shaders: https://www.youtube.com/watch?v=FP8_sSvaxi4 [External Link]
Valve reveal new Steam store menu and enhanced search now in Beta
26 Jul 2025 at 4:44 pm UTC Likes: 4
26 Jul 2025 at 4:44 pm UTC Likes: 4
I hope the Steam Store will now be less tedious to use on Deck
Warhammer 40,000: Dawn of War - Definitive Edition to release August 14
14 Jul 2025 at 8:36 pm UTC
14 Jul 2025 at 8:36 pm UTC
I hope they enable LAN multilayer with this version after they explicitly removed it from the original (GOG, Steam) version. While some can patch the game to support LAN again it will become very wonky.
Fedora proposal to drop 32-bit support has been withdrawn
6 Jul 2025 at 12:39 pm UTC
However there are some games which even by using all these wonderful runtimes (flatpak runtimes, steam runtimes) do not want to behave. Some of the older Feral Interactive Ports have all sorts of issues. More precisely the Feral launcher. While the game itself works fine the Launcher often times causes trouble and likes to core dump. But that is no difference if running said game natively or via flatpak.
As an example: https://www.pcgamingwiki.com/wiki/Tomb_Raider_(2013)#Launch_issues_on_Linux [External Link]
Judging by my own experience and experiments I personally had more success to get old 32bit native Linux games running via flatpak than natively (as I still was running a distro which had 32bit support). Be it via Steam or Lutris to run my GOG games.
Concluding: Even on a Linux distribution still offering 32bit packages flatpak can be a game changer already.
Hence taking a step further and stripping old 32bit libs from the base OS isn't too far imho.
6 Jul 2025 at 12:39 pm UTC
I've already had success with both Steam's and Lutris' runtimes to get finicky native games to run. I assume this is what you're alluding to ...Yes exactly. Plus Steam itself ships the Steam Linux Runtimes 1.0, 2.0 and 3.0 which also do bundle 32bit libraries in different versions which might be used by certain games. Sometimes you may need to switch the Linux runtimes to have any success in both flatpak or native Steam to get them working.
However there are some games which even by using all these wonderful runtimes (flatpak runtimes, steam runtimes) do not want to behave. Some of the older Feral Interactive Ports have all sorts of issues. More precisely the Feral launcher. While the game itself works fine the Launcher often times causes trouble and likes to core dump. But that is no difference if running said game natively or via flatpak.
As an example: https://www.pcgamingwiki.com/wiki/Tomb_Raider_(2013)#Launch_issues_on_Linux [External Link]
Judging by my own experience and experiments I personally had more success to get old 32bit native Linux games running via flatpak than natively (as I still was running a distro which had 32bit support). Be it via Steam or Lutris to run my GOG games.
Concluding: Even on a Linux distribution still offering 32bit packages flatpak can be a game changer already.
Hence taking a step further and stripping old 32bit libs from the base OS isn't too far imho.
- Legendary, the free and open source Epic Games Launcher, has moved to a new organisation
- Godot gets a funding boost from Slay the Spire 2 devs Mega Crit
- Bazzite Linux gets some major upgrades for the April 2026 Update
- Valve dev fixes up VRAM management on AMD GPUs to improve performance
- Proton Experimental brings fixes for classic Resident Evil 1 & 2, Dino Crisis 1 & 2 and more
- > See more over 30 days here
- To wait or not to wait
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