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Latest Comments by sub
Valve announces new networking APIs for developers and Steam Link Anywhere
14 Mar 2019 at 6:33 pm UTC Likes: 11

Does it come with DoS functionality towards EPIC's store? :D

With hand-made environments, the point & click Truberbrook is out now
13 Mar 2019 at 9:08 pm UTC

Quoting: mylkaGerman craftsmanship
meme
Quit button on the main menu just does nothing

i wonder if someone ever started this game on linux, before they released it.
Doubt it.

I wanted to support the developer for a day-1 Linux release but apparently they don't care much or at all.
Not sure this should be honored.

Thinking about a refund for the very first time.

With hand-made environments, the point & click Truberbrook is out now
13 Mar 2019 at 4:18 pm UTC

Judging by the community hub on Steam, this game seems to be an untested bug fest.

:/

With hand-made environments, the point & click Truberbrook is out now
13 Mar 2019 at 9:20 am UTC Likes: 2

Bought it yesterday.

Looks fantastic and is totally my cup of tea.

Yet, it seems to melt my Haswell notebook and it performs utterly awful.
It might be a Unity thing, though, as I remember other Unity games also struggle on my hardware in that regard.

C'mon, I have no idea why games like those shouldn't work properly on a Haswell notebook?

Tried it on Win 10 and it works smooth like butter.
Don't take it as a provocation. It's just true in my case.
Linux gaming can still be a letdown and I'm 99 % Linux user.

I wonder how the reception is for users that just try a Linux distribution.
You know: "There's no second chance for the impression"
And from my recent experience, even the second impression might not do it.

Couldn't exit the game either, Liam. :D
If it has been tested at all, how did they miss this?

Ryan Gordon is re-working "sdl12-compat", a tool to provide SDL2 to software using SDL1.2
12 Mar 2019 at 10:36 pm UTC

Quoting: Guest
Quoting: dubigrasuA "Half Life 3" folder on his desktop :)
That little 2-second reveal was just a little bit too convenient if you ask me.

1) middle of video
2) "Oopsie!" (as if R.G. would mess that up before recording...)
2.1) obvious misdirection with icons
2.2) folder matches background color

:P
I can't think of anyone considering this being more than a nice joke. :D

Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
11 Mar 2019 at 5:17 pm UTC

Quoting: rkfg
Quoting: Purple Library GuyThey seem to think the Steam platform will just do it all for them, and evidently it isn't so.
They're ironically caught in their own trap. ... Like, "Whoa, I made it on Steam! My game's future is secured! Now, which yacht should I buy first..."
That feeling when your game greenlights on your own store. ^_^

Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
11 Mar 2019 at 1:22 pm UTC Likes: 1

Quoting: stuff
Quoting: subValve should do some fan service and bring old franchises back to life.

I guess, this would make people honor games like Artifact more,
as it doesn't feel like Valve is ONLY after cash cows.

Just my 2 cents.
If Valve would be only after cash cows, they would just sit on their franchises and make new sequels every few years like Call of Duty etc. With Artifact they tried something new. I rather have companies trying something new than just make sequel after sequel. On the other hand, the last Half Life was years ago, so a Half Life 3 would definitely not feel like a cash grab ;)
Not sure about that.

Ofc, a good Half Life, Portal, L4D game will sell a lot and it's safe to assume it'll make good money.
Yet, it won't ever generate nearly as much cash that (big, successful) games with clever (addictive) monetization models achieve.

Plus, doing another Half Life and Portal comes with a high risk and still would require a lot of time and resources to put in.

So, I don't agree. It wouldn't be an easy way for Valve. I'm tempted to say it's exactly the other way around.
Valve is after the next big thing with monetization and not getting their hands dirty with Half Life and Portal

And I still claim it's not clever for Valve in the long run to treat their highly successful franchise that started it all with disrespect. It's also an important part of loyalty to a company.
While it might sound unrelated to a failing Artifact, people could be p*ssed by a company that refuses to do fan service and the only game they released in a long time is a card game. Not saying it is a bad game (I don't know).

Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
11 Mar 2019 at 11:38 am UTC

Quoting: EikeI'm get a comment number one too high: "2 comments" in front of the subscribe button, while there's only sub's comment. (My block list, to my own surprise, is empty.)
Probably we both are blocked by <OTHER PERSON>. ;)

Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
11 Mar 2019 at 11:22 am UTC Likes: 10

Valve should do some fan service and bring old franchises back to life.

I guess, this would make people honor games like Artifact more,
as it doesn't feel like Valve is ONLY after cash cows.

Just my 2 cents.

WRATH: Aeon of Ruin is the new FPS from 3D Realms, coming to Linux this Summer
8 Mar 2019 at 12:31 pm UTC

Quoting: Ehvis
Quoting: subI somehow doubt it.
There is always the option that they went back to the original authors and got a licence of some sort that doesn't require them to release anything.
That was my initial question, actually. :)