Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by KerrWasHere
SteamOS 3.6 Preview for Steam Deck brings numerous big new features
13 May 2024 at 7:25 pm UTC

I updated to add my airpods then downgraded back to stable. No clue why they randomly stopped working after a previous update but glad this has been fixed

Fallout 4 'Next Gen' update out now and Steam Deck Verified
25 Apr 2024 at 4:53 pm UTC

Does this fix the fps issue for steam deck oled's?

EA anticheat arrives for Battlefield V in April, will break it on Linux / Steam Deck
27 Mar 2024 at 7:56 pm UTC

Why not figure out how to support this on the steam deck

HELLDIVERS 2 is out - here's how to run it on Steam Deck / Linux
8 Feb 2024 at 5:04 pm UTC

If this isnt a steady 60fps its not worth picking up on the deck. You will die as things get harder from the increased enemies and explosions

Steam Beta adds explainers to Steam Deck performance menu - plus fixes for Desktop too
19 Jan 2024 at 5:07 pm UTC

Update broke most of Decky and the apps installed inside of it as well

Steam Deck - SteamOS 3.5.9 Preview 'Well Paced Edition' brings more fixes
5 Dec 2023 at 10:38 pm UTC Likes: 1

Quoting: dopeytreeHey Liam and ~Co have you noticed bad wifi with the OLED vs LCD?
I noticed it's terrible on stable & beta channel. But gets fixed on preview channel.
It seems to not go above 110Mbps on anything except preview channel. When same location sat on sofa iPhone gets the full 650Mbps. Updates OLED to preview channel & it then gets up to 650Mbps on wifi ;D
I was wondering why my wifi was not going past certain speeds for downloading. Looks like its widespread

METAL GEAR SOLID - Master Collection Version now shouldn't lose your saves
15 Nov 2023 at 11:07 am UTC

How is this verified if you have to manually fix the audio file that’s missing to get the game to run on the deck?