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Latest Comments by LoudTechie
European Commission gathering feedback on the importance of open source
13 Apr 2026 at 3:32 pm UTC

Quoting: MayeulCDarn, I missed the deadline, I had so much to say :|
The EU is always curious what you've to say about the things that matter to you:
Maybe you want to say something about laws about electronic invoicing [External Link], the distribution of water [External Link], police datasharing [External Link], Fraud prevention and KYC laws [External Link], Export controls for dual use goods like chips, encryption tech and cybersecurity tools. [External Link]

Edit:
Ooh I found two that're much more juicy.
Call for you views on the current form of the Cyber resilience act. [External Link]
Call for your view of the current draft act for cross border health data sharing. [External Link]

Linux smashes past 5% on the Steam Survey for the first time
13 Apr 2026 at 2:48 pm UTC

Quoting: PoliticsOfStarvingIs it even an accurate way to measure Linux gaming? For the last two years or so, I don't even bother installing steam, I just go straight to heroic.
There is no accurate measure.
The Steam survey is one of the most accurate.
Steam dominates pc gaming enough to be considered a monopolist by the courts and for it to hold coercive power over Apple.
The survey provides enough extra information to see interesting trends including misleading ones(say variations in simplified Chinese. It's clear that if one considers Steam's global market Linux would probably not cross the 3% line, but that the Great Firewall of China distorts the picture).
Interesting here is that there isn't a clear variation visible for any of India's official languages.
With a 16% adoption rate [External Link], >1.4billion residents and a government with a track record of fast and hard decisions one would expect an easily spotted trend.
Nothing of the kind.

Linux smashes past 5% on the Steam Survey for the first time
13 Apr 2026 at 1:25 pm UTC Likes: 2

Quoting: Caldathras
Quoting: PlayingOnLinuxphoneBut Linux is already "owned" by big tech companies. Google is one of the biggest contributors to kernel, Canonical is also contributing a majority to Debian while the company has the reputation of "Microsoft of the Linux world" (at least what some people write about),
You forgot Red Hat (IBM), Oracle Corporation and, technically, even System76 and Tuxedo Computers ...

😃
This is the power of open source, sharing and competition.
The tide that lifts all boats.
Google benefits greatly from its Linux ownership as such it has reason to make it better.

  • IBM too.

  • Canonical too.

  • Independent devs too.

  • System76 too.

  • Microsoft(Azure) too.

  • Tuxedo computers too.

  • Meta(Oculus vr) too.

  • Valve too.

  • Samsung too.

  • Cisco too.

  • The nsa too.

  • Nvidia too.

  • Arduino inc. too.


The improvements each of them adds make it better for everybody.
Causing each of them to gain even more value from it.
It also means that if one decides to screw others with it competition and freedom will keep them mostly in check.
None of these parties individually can be trusted with such a big project, yet open source and competition means that together they can.
I trust big tech, I'm basing my career on it. I just don't trust any of the big tech cooperation individually.

If everybody is super(user) nobody is. -- Syndrome, Pixar

Linux smashes past 5% on the Steam Survey for the first time
10 Apr 2026 at 12:47 pm UTC Likes: 4

Quoting: kaktuspalme
Quoting: Purple Library Guy11% for English speaking . . . that's insane. But, once again says to me that something needs to be done about China not doing Linux.
I still don't understand why asian countries and china especially adopt Linux slower then the rest of the world. One would think they would be happy not relying on US closed source Software.
A. It depends on the asian country. India is an Asian country and has an 18% overall Linux penetration in their market.
B. This's deliberate market strategy. Microsoft has put a lot of resources and some excellent ideas to Asian ecosystem construction. They were already big in western markets when Asia started to become realistic and they used this to obtain marketshare.
A two tricks Microsoft pulled:
- intentional piracy in Asian markets.
Asian markets tend to have pretty protectionist policies one of which is forced technology transfer, but policy only works through legal methods. Piracy and smuggling circumvent official policy.
- solid localisation: asian languages are very well supported in Windows

Obey the Insect God brings live-action digitized sprite weirdness to action platformers
21 Jan 2026 at 10:52 pm UTC

Quoting: Philadelphus
Based on the national poem of Finland
Which inspired both (parts of) The Silmarillion and Noita, so you know it's good!
It's easy to underestimate the amount of Nordic developed games.

Marathon from Bungie is out March 5th - likely unplayable on SteamOS Linux
21 Jan 2026 at 8:44 pm UTC Likes: 2

Quoting: whizse
Quoting: pb
Quoting: TaresThe only odd thing here is you.
Reported for harassment. 😝 (jk idc)
Oddness is a virtue, wear it like a crown! (or teacup [External Link] )
Something is a virtue, because it's brave.
Something is brave, because it has the chance of danger.
Dangerous tend to be considered bad to the level of becoming illegal.

Watch out with this advice.
Some of us are better off hiding their virtues.

Marathon from Bungie is out March 5th - likely unplayable on SteamOS Linux
20 Jan 2026 at 4:00 pm UTC

Quoting: Johnologue
Quoting: XpanderPeople still pre-order games?
It really makes no sense anymore. There aren't logistics involved with manufacturing or delivery with digital games, obviously...and the companies offering pre-orders are all huge legacy publishers that have consistently burned their reputation over the course of decades now.

People get hyped, it's an IP they know, they saw a cool trailer, whatever.
Even if we ignored every previous outcome, the big publishers and studios have only continued to decline in working conditions, continued the mass-layoffs, and now chances are, they're doing AI stuff.

It's endlessly frustrating that all of that is just reinforced as everyone rushes out to throw their money at a game like this again.
Preorders work as a very trustworthy form of market research. Look how much demand there is and only build the ones that get enough preorders. As such I exepect these people truly influence whether it gets build.
If you really want some game it might sense.

KDE Plasma 6.7 will have a global push-to-talk feature
19 Jan 2026 at 2:14 pm UTC Likes: 3

A clear case of: I'm root, your point is moot.
I'm all for it.

Valve's documentation highlights the different ways standalone games run on Steam Frame
16 Jan 2026 at 12:09 pm UTC

Quoting: Eike
Quoting: LoudTechie
Quoting: Eike
Quoting: Liam Dawe
Quoting: Eike
Quoting: CorbenIs known how they are putting these games on the store? I'm wondering how it will be labeled, as just "VR" won't be enough anymore. Right now we have (mostly) Windows games that just run on Linux and Steam Deck (if not too demanding, but techically they run). On Linux PC (i.e. x86, amd64 etc.). When VR games are compiled for arm though, will they run on PC too?
Will they create a seperate store/category for arm steam frame VR games?
Will PC VR gamers running HTC Vive, Valve Index etc. be able to play these games too or will they miss out? Is this was Lepton is aiming for, but only for Linux users? Don't get me wrong, the more Linux the better, yet VR is a niche, and if Windows VR gamers would not be able to play those games too, it's a loss.
They might have the restriction that ARM games must be able to run on X86, too, just like there is (AFAIK) a restriction that any Linux native game must be available for Windows, too.
That restriction as far as I am aware does not exist. We've seen Linux-only releases on Steam, and we've also seen Linux+Mac only releases.
I have seen a developer complaining that they're not allowed to do it, and I've never seen someone doing it. Do you have an example?
Could it be their boss forbade them.
Linux isn't a very profitable market yet.
It was a little indie game by a Linux fan, so no bosses involved. :)
Ah, I didn't know that.
That indeed doesn't really lend credibility to my hypothesis.

Valve's documentation highlights the different ways standalone games run on Steam Frame
16 Jan 2026 at 11:28 am UTC

Quoting: Eike
Quoting: Liam Dawe
Quoting: Eike
Quoting: CorbenIs known how they are putting these games on the store? I'm wondering how it will be labeled, as just "VR" won't be enough anymore. Right now we have (mostly) Windows games that just run on Linux and Steam Deck (if not too demanding, but techically they run). On Linux PC (i.e. x86, amd64 etc.). When VR games are compiled for arm though, will they run on PC too?
Will they create a seperate store/category for arm steam frame VR games?
Will PC VR gamers running HTC Vive, Valve Index etc. be able to play these games too or will they miss out? Is this was Lepton is aiming for, but only for Linux users? Don't get me wrong, the more Linux the better, yet VR is a niche, and if Windows VR gamers would not be able to play those games too, it's a loss.
They might have the restriction that ARM games must be able to run on X86, too, just like there is (AFAIK) a restriction that any Linux native game must be available for Windows, too.
That restriction as far as I am aware does not exist. We've seen Linux-only releases on Steam, and we've also seen Linux+Mac only releases.
I have seen a developer complaining that they're not allowed to do it, and I've never seen someone doing it. Do you have an example?
Could it be their boss forbade them.
Linux isn't a very profitable market yet.