Check out what anti-cheat enabled games work on Linux / SteamOS on our dedicated anti-cheat compatibility page.
Latest Comments by LoudTechie
Unity games are coming to Fortnite as Epic continue attempting to build a metaverse thing
19 Nov 2025 at 2:05 pm UTC

Yeah, I can't deny this might be a success.
A lot still needs to be proven, but it could work.
Affordable VR is starting to hit the market.
Fortnite is a very stable engagement driver.
Many industry players would love to depose of Steam.
It must be clear to them all that they will be trading one overlord for another, but to some it might be worth the gamble.

Steamworks SDK adds support for Linux Arm and Android, and it seems we know the first Android game on Steam
19 Nov 2025 at 1:51 pm UTC Likes: 1

So now, windows stuff runs on Valve's hardware/software, android stuff runs on Valve's hardware/software, x86 runs on arm, which ecosystem would be next.

Based on technological maturity and (gaming) market size I would point to Nintendo, but I don't think Valve would sail these treacherous legal waters.

They could go after Apple, but they've little to gain from it and it would be lots of hard work.
The Darling project isn't nearly mature or legally stable enough right now.

TeslaOS can, but that would cost their protection as Tesla games monopolist, also that market is embarrassingly small.

Playnite may get a Linux version during 2026 as the creator plans a move to Linux
19 Nov 2025 at 9:27 am UTC Likes: 1

@Sil_el_mot or publish it and hope it helps others.
There seems to be quite some demand.
Doesn't need to be open source or free software, you could publish it under whatever license and/or conditions you would like.
There appears to be demand, maybe you could serve that demand.

Anti-cheat will still be one of the biggest problems for the new Steam Machine
18 Nov 2025 at 7:26 pm UTC

@tpau they don't actually whitelist keyboards.
They blacklist drivers.
It just happens that some keyboards only work through vulnerable drivers.

Anti-cheat will still be one of the biggest problems for the new Steam Machine
17 Nov 2025 at 1:10 pm UTC Likes: 1

@1xok I assure you they won't let you run on "any shady Windows machine".
I tend to aggressively debloat Windows to keep it running on ancient hardware(part of my job) and gaming ability is one of the first things of consumer value you lose(full telemetry, ads and bloat are the first victims, but those you don't actually want).
Also many anti-cheat systems nowadays require TPM2.0 and although essentially all hardware, since 2008 supports it, activating it in BIOS is often required. Valorant even excludes itself from systems with old keyboards.

Anti-cheat will still be one of the biggest problems for the new Steam Machine
16 Nov 2025 at 8:58 pm UTC Likes: 1

@Mohandevir Many anti-cheat vendors offer Linux compatibility nowadays, but there're often reasons not to use this product/feature.
VAC is the most obvious solution.
EAC and BattleEye work too.
Denuvo can be considered an anti-cheat provider that works on Linux.
You also have that anti-cheat solution whose name I always forget that only works on Steam Deck.
Fairplay is an interesting story. It's certainly not an internally developed solution. [External Link] It's one of the more extreme interpretations of server side anti-cheat. By doing most to all of the gaming at the server side it's easy to check for cheating.

Interesting thing I found:
Spoiler, click me
The FACEIT league actually has its own anti-cheat system, but if that one worked on Linux I would be pretty surprised.

Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
16 Nov 2025 at 8:33 pm UTC

@CIAPA Do the xinput_calibrator and or xinput count.
xinput_calibrator is an x.org frontend for xinput, but straightly assumes you want your mouse to point up and do nothing fancy.
xinput is a pretty intuitive cli tool for managing this.

Anti-cheat will still be one of the biggest problems for the new Steam Machine
15 Nov 2025 at 3:33 pm UTC Likes: 1

@phil995511 I couldn't find commercial cheating software, so you appear to be right about that part.
I did find open source cheating software. [External Link]
Here an opensource cheat for old versions of half-life. [External Link] and I know that several Windows cracks are also Linux compatible.
@BlackBloodRum might have more insight in the commercial side though.

Anti-cheat will still be one of the biggest problems for the new Steam Machine
15 Nov 2025 at 3:13 pm UTC Likes: 1

@kmturley Linux does something similair/better [External Link].
The problem isn't and has never been Linux features.
Android and TeslaOS are Linux distros with a high focus on security and deeply trusted by games.
RHEL is deeply trusted by production software.
Most to all their features are integrated directly into the Linux kernel you use.

The problem is trust: the games don't trust it, because you could've modified the kernel to lie to them and the users don't trust it, because they've no easy way of checking this is truly what is happening.

So, either one of the parties has to gain trust or the source of trust for the vendors has to be moved outside the kernel, since I'm a programmer and not a social sciences student I propose the second.

Edit:
Places where this trust can be moved to: the development environment(homeomorphic encryption), external servers(game streaming) or hardware modules(TPM)

Anti-cheat will still be one of the biggest problems for the new Steam Machine
14 Nov 2025 at 5:31 pm UTC

@Eike, because than the other gamers will come and visit your house when you cheat.
I prefer Kernel anti-cheat personally.
Also permabans can be more perma.