Latest Comments by Pyrate
Dev of crowdfunded WW1 survival-horror game CONSCRIPT cancels Linux and macOS versions
30 May 2024 at 9:28 pm UTC Likes: 1
30 May 2024 at 9:28 pm UTC Likes: 1
Kickstarter backing always sounded like one of those first-world people things, a concept a couple steps away from something like donating to twitch streamers; a total waste of money.
It Takes Two now Steam Deck Verified, EA App launcher no longer required
30 May 2024 at 5:27 am UTC
30 May 2024 at 5:27 am UTC
So it CAN be done... go ahead and do this for the other games, EA.
No leaving a Steam account in a will after you die according to Valve
28 May 2024 at 9:57 am UTC Likes: 9
28 May 2024 at 9:57 am UTC Likes: 9
I guess it makes sense for Valve to officially put it out there, have it on record. But from experience, Valve is very lenient on this kind of stuff. I don't do it myself, but my friends share and exchange their steam accounts all the time between themselves, never a warning or a ban or anything like that as far as I know.
Of course, the question of ownership is still a big issue, one where my personal solution if it ever came to (cue the Microsoft acquiring Valve rumour) is to simply participate in questionable software actions to keep my Steam-downloaded games usable. It's what makes me sleep at night, knowing I can still have at it if the Steam store evaporates the next day (tears of multi billion corporation fans and irrelevant regional laws go here)
I've seen the criticism about GoG before, but I never got it. They're selling you the game, and once you download it, it's yours, truly. I don't care what their licensing agreement says, if one doesn't like their service or launcher, they can just acquire the game through alternative sources after making the transaction on their website, and there'd be 0 difference in product quality, since at the end of the day, the games have no DRM. If we want to be unnecessarily specific and explicit: yes, digital is never going to be as good as physical, but with GoG I think we're almost there, it depends on how much you really care about EULAs and whatever other crap designed specifically to fuck you over and protect their bottom line.
Call me old school, but my relationship between myself and game retailers/storefronts will forever be this: a single transactional contract, they get my money, and I get the game. If I get blasted by some stupid enshittification bullshit down the line locking me out of a game I bought, or artificially making the experience worse, too bad for them, I'll sail the damn seas.
Of course, the question of ownership is still a big issue, one where my personal solution if it ever came to (cue the Microsoft acquiring Valve rumour) is to simply participate in questionable software actions to keep my Steam-downloaded games usable. It's what makes me sleep at night, knowing I can still have at it if the Steam store evaporates the next day (tears of multi billion corporation fans and irrelevant regional laws go here)
I've seen the criticism about GoG before, but I never got it. They're selling you the game, and once you download it, it's yours, truly. I don't care what their licensing agreement says, if one doesn't like their service or launcher, they can just acquire the game through alternative sources after making the transaction on their website, and there'd be 0 difference in product quality, since at the end of the day, the games have no DRM. If we want to be unnecessarily specific and explicit: yes, digital is never going to be as good as physical, but with GoG I think we're almost there, it depends on how much you really care about EULAs and whatever other crap designed specifically to fuck you over and protect their bottom line.
Call me old school, but my relationship between myself and game retailers/storefronts will forever be this: a single transactional contract, they get my money, and I get the game. If I get blasted by some stupid enshittification bullshit down the line locking me out of a game I bought, or artificially making the experience worse, too bad for them, I'll sail the damn seas.
Latest stable Steam Deck update fixes a boot game mode issue
26 May 2024 at 12:21 pm UTC Likes: 3
26 May 2024 at 12:21 pm UTC Likes: 3
Fixed the 8BitDo Wireless 2.4G controller showing up as two controllers on Linux.This is huuuuuge. Finally, I thought I'd have to live with double inputs all the time.
KDE Plasma 6.1 Beta released with Wayland Explicit Sync support
26 May 2024 at 5:04 am UTC
26 May 2024 at 5:04 am UTC
Quoting: TheRiddickThen I can turn off this win10 VMI used to tinker and try to make HDR work on Linux, when I finally got it, I realised I only have a handful of games with HDR, it wasn't really a big deal at the end. I don't have Nvidia so no frame gen, but is that also something you use a lot to mainly use a VM over Proton for it? Not telling you what to do I just find it interesting since like I said I went through a similar thing.
Microsoft's new Recall AI will take screenshots of everything you do - freaky
23 May 2024 at 7:42 pm UTC Likes: 5
23 May 2024 at 7:42 pm UTC Likes: 5
This is so wonderful, it's setting the groundwork for my friends who have started asking me about Linux and it'll develop into them considering, and hopefully even switching to it before October 2025.
Mesa 24.1.0 released with big improvements for NVK, Zink, Explicit Sync
23 May 2024 at 7:33 pm UTC Likes: 3
23 May 2024 at 7:33 pm UTC Likes: 3
Quoting: pilkWaiting for this to land on Fedora, I'm really excited to give NVK a shot. If NVK can do all my gaming, then my NVIDIA card is suddenly plug-and-play on most distros.I use mesa-git and that's on 24.2.0 and it works perfectly without issues, too impatient to wait for the "stable" release :D
Proton Experimental adds D3D12 support in OpenXR, Fixes for Foundry and Ubisoft Launcher
23 May 2024 at 7:29 pm UTC Likes: 3
23 May 2024 at 7:29 pm UTC Likes: 3
Proton Experimental bleeding-edge is my hero. I can finally play Titanfall 2 and not have the cancerous EA Launcher crash on me or lock me out of even starting the game.
Nightdive Studios confirm Linux and macOS ports of System Shock are cancelled
22 May 2024 at 3:52 pm UTC Likes: 2
But to say Night Dive are bad or they "don't deserve support" who would you support then? They're the only Dev team in this infiltrated industry that make sensible and genuine ports/remasters, not for making quick buck over people's nostalgia, not recycling games that don't need the remaster investment, but purely out of passion. They just released a remastered for a very obscure weird game called PO'ed, go take a look at that game and tell me with a straight face an executive greenlit that project thinking It would bring in money.
I think we must understand that unless we become a not insignificant chunck of the market, expect the 2nd class treatment to continue, any other interpretation is just living a fantasy dream, a higher market share is the only thing that'd make Linux support a serious thing for companies to consider.
22 May 2024 at 3:52 pm UTC Likes: 2
Quoting: EagleDeltaI get the meltdown over false promises (or to be honest, it's probably moreso just because Linux is involved, you probably wouldn't see the same backlash even if the aspect of false promises persists)Quoting: JarmerThis is typical from them. DONT. EVER. SUPPORT. NIGHTDIVE. Horrible developer that somehow continues to exist despite lots of other good devs going under :(What else have they done wrong?
The Remasters they've worked on have all been well received.
But to say Night Dive are bad or they "don't deserve support" who would you support then? They're the only Dev team in this infiltrated industry that make sensible and genuine ports/remasters, not for making quick buck over people's nostalgia, not recycling games that don't need the remaster investment, but purely out of passion. They just released a remastered for a very obscure weird game called PO'ed, go take a look at that game and tell me with a straight face an executive greenlit that project thinking It would bring in money.
I think we must understand that unless we become a not insignificant chunck of the market, expect the 2nd class treatment to continue, any other interpretation is just living a fantasy dream, a higher market share is the only thing that'd make Linux support a serious thing for companies to consider.
Nightdive Studios confirm Linux and macOS ports of System Shock are cancelled
22 May 2024 at 12:38 pm UTC Likes: 6
But on Linux, I booted the game up yesterday, and it just works.... like, who the hell cares beyond this point? I asked the other day on this website what could the actual, real world disadvantages of playing through Proton vs Native, bearing in mind that Proton is slowly becoming the defacto Linux-supported method from game developers side, and other than large prefix folders potentially eating up space over time, it's pretty much nothing to bring up.
22 May 2024 at 12:38 pm UTC Likes: 6
Quoting: rambo919Given that the ONLY linux native version of any game to never give me problems that I can remember has been Stellaris..... this might be for the best.This. I mean, the only bad part about this is that it was a goal, or a promise or whatever, that they're now throwing away or "giving up" on. Which is still pretty bad, don't get me wrong, not downplaying that part, especially for MacOS users, I don't think they have a Proton equivalent to play the game there? MacOS backers should get refunded.
But on Linux, I booted the game up yesterday, and it just works.... like, who the hell cares beyond this point? I asked the other day on this website what could the actual, real world disadvantages of playing through Proton vs Native, bearing in mind that Proton is slowly becoming the defacto Linux-supported method from game developers side, and other than large prefix folders potentially eating up space over time, it's pretty much nothing to bring up.
- Linux smashes past 5% on the Steam Survey for the first time
- Framework becomes a KDE Patron helping to fund open source
- Ubuntu MATE seeking maintainers as the creator looks to move on
- Facepunch signed a license with Valve to allow standalone releases from s&box
- OldUnreal release new preview update for the classic Unreal Tournament 2004
- > See more over 30 days here
- New Desktop Screenshot Thread
- Hamish - Away all of next week
- Xpander - The Great Android lockdown of 2026.
- Auster - What Multiplayer Shooters are yall playing?
- Liam Dawe - Proton/Wine Games Locking Up
- Caldathras - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck