Latest Comments by Renzatic Gear
XCOM 2 patch now live for Linux & SteamOS
27 Feb 2016 at 5:19 pm UTC
27 Feb 2016 at 5:19 pm UTC
Quoting: wojtek88Thanks @tuubi, it seems that's it. I gave it a try and I must say it is a nice way to do a benchmark, but for most cases Steam in-game fps counter does the job (without temperature of course).I didn't know Steam had a built in FPS counter. Where's it at?
XCOM 2 patch now live for Linux & SteamOS
27 Feb 2016 at 12:55 am UTC
But to get on topic, once I got the patch, I reverted my .ini file to its original state, jacked every setting up to its absolute max, and jumped into the game. The stuttering is GONE, but missions seem to be capped at 30 FPS. It never goes above it, never goes below, save for the occasional I-Can't-Believe-I'm-Mentioning-This dip to 29.5 or so. While I'd like to see the framerate a little higher, it's perfectly playable.
Though the stuttering still shows up in the Avenger. It's not nearly as bad as it was, but it's there. Framerate floats around 17-20 FPS, as well.
Oh, and the red sparkly tint in the shadows [External Link] is still around.
27 Feb 2016 at 12:55 am UTC
Quoting: Mountain ManI've heard the "engine tweaks" were of questionable value anyway.It got rid of 99% of the stuttering for me on Linux.
But to get on topic, once I got the patch, I reverted my .ini file to its original state, jacked every setting up to its absolute max, and jumped into the game. The stuttering is GONE, but missions seem to be capped at 30 FPS. It never goes above it, never goes below, save for the occasional I-Can't-Believe-I'm-Mentioning-This dip to 29.5 or so. While I'd like to see the framerate a little higher, it's perfectly playable.
Though the stuttering still shows up in the Avenger. It's not nearly as bad as it was, but it's there. Framerate floats around 17-20 FPS, as well.
Oh, and the red sparkly tint in the shadows [External Link] is still around.
Shadwen, the new stealth game from Frozenbyte has a playable Linux demo
25 Feb 2016 at 7:06 am UTC Likes: 1
25 Feb 2016 at 7:06 am UTC Likes: 1
It's quite a bit different than Thief. I haven't played too much yet, but from first impressions, I'd describe it more as a stealth based sandbox puzzle game (...if that makes any sense) than a proper, straightforward sneak-em-up.
That's not to say it isn't good. Seems pretty cool from what little I've seen. Once I finish getting my Steam controller set up properly for it, I'll give it a solid go.
Oh, and I also get the purple tutorial videos.
That's not to say it isn't good. Seems pretty cool from what little I've seen. Once I finish getting my Steam controller set up properly for it, I'll give it a solid go.
Oh, and I also get the purple tutorial videos.
This XCOM 2 video shows Linux and Windows very close in performance
18 Feb 2016 at 4:37 pm UTC Likes: 3
...don't hurt me, no mo. GAWWW!
18 Feb 2016 at 4:37 pm UTC Likes: 3
Quoting: rkfgWhat is port?Oh, great. Now that song's gonna be stuck in my head ALL FREAKING DAY LONG! Thanks a lot. Appreciate it. :><:
...don't hurt me, no mo. GAWWW!
This XCOM 2 video shows Linux and Windows very close in performance
18 Feb 2016 at 3:21 pm UTC Likes: 2
18 Feb 2016 at 3:21 pm UTC Likes: 2
Quoting: Eike(With a Steam controller, the package is waiting for me today! Yeah!)Enjoy the Steam Controller, man. I got mine through the same deal, and while it does take a bit to get the hang of it, it's awesome once you do.
Vulkan 1.0 specification and SDK have been released
16 Feb 2016 at 7:13 pm UTC Likes: 1
That's impressive for a brand new release. I expect we'll see even more improvements as the API matures.
16 Feb 2016 at 7:13 pm UTC Likes: 1
Quoting: wolfyrionI want to believe that is still too early to judge Vulkan API.The important thing is that, going by that graph, Vulkan could put Linux performance almost on par with DX11, solving what is currently the one biggest weakness for the platform in comparison to Windows.
Vulkan API has to be superior or at least on par with DirectX otherwise cant see the point of a new API :(
10 FPS More than OpenGL is disappointing. Oh well lets hope things will be better...
That's impressive for a brand new release. I expect we'll see even more improvements as the API matures.
Steam Beta adds hardware accelerated encoding for Nvidia on Linux, Steam Controller major update
10 Feb 2016 at 6:27 pm UTC
10 Feb 2016 at 6:27 pm UTC
WELL HELL! :><:
Steam Beta adds hardware accelerated encoding for Nvidia on Linux, Steam Controller major update
10 Feb 2016 at 4:41 pm UTC
10 Feb 2016 at 4:41 pm UTC
Perfect timing. My Steam controller comes in today, and I hated the idea of having to bounce into big picture mode to make any changes to it.
Tweaking Performance in XCOM 2
9 Feb 2016 at 5:23 pm UTC Likes: 1
9 Feb 2016 at 5:23 pm UTC Likes: 1
I found this a couple days back, and it made a MASSIVE amount of difference for me, from unplayable, to perfectly fine with everything up, save texture detail, which I have to set to Medium to prevent stutter, even with the .ini tweaks.
According to the ingame FPS counter, which you can access from the Feral launcher by going to the Advanced tab, entering -showtestpanel, then enabling it in the new tab that shows up immediately to the right of it, I'm getting a consistent 45-50 FPS in mission
According to the ingame FPS counter, which you can access from the Feral launcher by going to the Advanced tab, entering -showtestpanel, then enabling it in the new tab that shows up immediately to the right of it, I'm getting a consistent 45-50 FPS in mission
XCOM 2 is so popular it has beaten the all time peak player count of a number of games
9 Feb 2016 at 6:55 am UTC
9 Feb 2016 at 6:55 am UTC
Yeah, I bet you whiffed that shot.
Hell, I missed three 97% shots in a row today. That's enough to make you want to punch things in the face with your fists.
Hell, I missed three 97% shots in a row today. That's enough to make you want to punch things in the face with your fists.
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