Latest Comments by Creak
elementary OS now allows updates without admin permission
6 Jun 2020 at 5:35 pm UTC Likes: 1
The new ideas behind Silverblue, and more specifically behind the ostree and flatpak techs, are really interesting. At its core, it comes from git's tech: one sha = one specific commit, and you can transparently switch between commits any time you want.
The result, with ostree, is that it is very difficult to break your system (like a standard repo upgrade could do.. nvidia drivers anyone? :whistle: ). You upgrade your system in the background, reboot, if it works, you're good, if it doesn't work, you simply get back to your previous "commit" with just one command line, and you fixed your problem. Just need to wait for a fix upstream. Think of these "commits" as snapshots.
As for Flatpak, the interesting part is that Flatpak packages still shares packages together. And if one is depending on a package at version 1.1, and the other is depending on version 1.2, the packages are simply pointing to different "commits". So, compared to a more regular upgrade system, you can't have the upgrade of one package breaking the upgrade of a second package because the new version of one of the dependencies is actually incompatible with the second package for whatever reason.
And, also, Flatpak packages are jailed, which procures a bit more security overall.
As @randyl said, all these techs are still quite young compared to traditional package systems, but they are really interesting. I don't use Silverblue, but I do use Flatpak a lot ;)
6 Jun 2020 at 5:35 pm UTC Likes: 1
Quoting: randylIt's just a hunch and opinion based on the goals immutable images are supposed to accomplish. I believe the idea is to improve core OS stability, reliability, and upgrade management while keeping customization to container based environments in userland. It should offer more consistent and focused OS development and maintenance. I don't think the traditional approach will go away, but rather mainstream distros will move to something like this. The idea behind this tech makes a lot of sense to me, but I also think it has a long way to go before it's mature and ready for mass consumption.I agree with you again @randyl ;)
The new ideas behind Silverblue, and more specifically behind the ostree and flatpak techs, are really interesting. At its core, it comes from git's tech: one sha = one specific commit, and you can transparently switch between commits any time you want.
The result, with ostree, is that it is very difficult to break your system (like a standard repo upgrade could do.. nvidia drivers anyone? :whistle: ). You upgrade your system in the background, reboot, if it works, you're good, if it doesn't work, you simply get back to your previous "commit" with just one command line, and you fixed your problem. Just need to wait for a fix upstream. Think of these "commits" as snapshots.
As for Flatpak, the interesting part is that Flatpak packages still shares packages together. And if one is depending on a package at version 1.1, and the other is depending on version 1.2, the packages are simply pointing to different "commits". So, compared to a more regular upgrade system, you can't have the upgrade of one package breaking the upgrade of a second package because the new version of one of the dependencies is actually incompatible with the second package for whatever reason.
And, also, Flatpak packages are jailed, which procures a bit more security overall.
As @randyl said, all these techs are still quite young compared to traditional package systems, but they are really interesting. I don't use Silverblue, but I do use Flatpak a lot ;)
Interviewed - Veloren, an upcoming FOSS multiplayer voxel RPG
6 Jun 2020 at 5:15 pm UTC Likes: 1
6 Jun 2020 at 5:15 pm UTC Likes: 1
Quoting: NanobangIIRC you can't dig and build.
- Can one dig and build, à la Voxel games like Minetest and 7 Days to Die?
Interviewed - Veloren, an upcoming FOSS multiplayer voxel RPG
5 Jun 2020 at 8:41 pm UTC
5 Jun 2020 at 8:41 pm UTC
Among other things, these engines would have a representation of what an “object” is. In Veloren, we would need each voxel in the world to be represented by this “object”.@AngelOnFira While your statement is globally true, it is also possible to use Unity and get rid of the "object" concept by using the new DOTS [External Link] system.
elementary OS now allows updates without admin permission
5 Jun 2020 at 4:31 pm UTC Likes: 2
5 Jun 2020 at 4:31 pm UTC Likes: 2
I actually like the Flatpak system for that: because of its architecture, it can't break your system, so it is useless to ask for the admin password, both for upgrading and installing.
But Flatpaks are made for non-system applications (i.e. GUI), so the Elementary OS rational is also very relevant IMO.
But Flatpaks are made for non-system applications (i.e. GUI), so the Elementary OS rational is also very relevant IMO.
11 years later Minecraft sells over 200 million copies
19 May 2020 at 1:53 am UTC
https://www.minecraft.net/fr-ca/get-minecraft [External Link] ("Computer" -> "PC" (sic 😓))
19 May 2020 at 1:53 am UTC
Quoting: DuncI know, but not on their website 🙁Quoting: CreakIn return, an average folk will buy the so-called "Windows" Edition because he's on Windows and once it is bought, he won't be able to play with a friend on Mac, or Linux, or on a console. In a world where Fortnite is completely cross-platform, I find this strategy outrageous.In fairness, it's called the “Bedrock” edition, but I can't disagree.
https://www.minecraft.net/fr-ca/get-minecraft [External Link] ("Computer" -> "PC" (sic 😓))
Oh, Microsoft <3 Linux. :sick:Indeed...
11 years later Minecraft sells over 200 million copies
18 May 2020 at 5:08 pm UTC Likes: 8
18 May 2020 at 5:08 pm UTC Likes: 8
All these different versions are a shame, especially with the com around it.
The Java Edition is compatible with Windows, Mac, and Linux, but the "Windows" Edition is compatible with Windows, XBox, PS4, and Switch. And, to make things worse, buying one does not give you access to the second.
In return, an average folk will buy the so-called "Windows" Edition because he's on Windows and once it is bought, he won't be able to play with a friend on Mac, or Linux, or on a console. In a world where Fortnite is completely cross-platform, I find this strategy outrageous.
The Java Edition is compatible with Windows, Mac, and Linux, but the "Windows" Edition is compatible with Windows, XBox, PS4, and Switch. And, to make things worse, buying one does not give you access to the second.
In return, an average folk will buy the so-called "Windows" Edition because he's on Windows and once it is bought, he won't be able to play with a friend on Mac, or Linux, or on a console. In a world where Fortnite is completely cross-platform, I find this strategy outrageous.
Valve drops support for SteamVR on macOS to focus on Linux & Windows
1 May 2020 at 1:53 pm UTC Likes: 1
1 May 2020 at 1:53 pm UTC Likes: 1
I am mostly worried about the reason why they dropped VR for an entire platform that has more users than Linux's. Obviously, financially, it makes little sense.
We can speculate as much as we want, we don't know the facts behind this choice. It is nice to see they chose Linux over MacOS, but why? Put in another, more positive way: why Linux won over MacOS?
Finally, this kind of decision may bite Valve back because it opens the door to a competitor that would support all three platforms.
It is all very hypothetical, that is why a rational of this decision would have been nice.
We can speculate as much as we want, we don't know the facts behind this choice. It is nice to see they chose Linux over MacOS, but why? Put in another, more positive way: why Linux won over MacOS?
Finally, this kind of decision may bite Valve back because it opens the door to a competitor that would support all three platforms.
It is all very hypothetical, that is why a rational of this decision would have been nice.
It appears that Valve are preparing Half-Life: Alyx for Linux
25 Apr 2020 at 8:56 pm UTC Likes: 4
25 Apr 2020 at 8:56 pm UTC Likes: 4
If that's not dedication to Linux, I don't know what it is! :D
The amount of gamers being both on Linux and with a VR headset must be ludicrously limited :D
The amount of gamers being both on Linux and with a VR headset must be ludicrously limited :D
AMD next-gen Zen 3 due this year, Zen 4 will be 5nm and new RDNA 2-based GPUs coming
4 Apr 2020 at 11:34 pm UTC
4 Apr 2020 at 11:34 pm UTC
Yep, got the same issue with XMP and DOCP. I didn't know it exists, and almost bricked my brand new mobo by trying to tweak the settings manually.
But once I found XMP and DOCP, it was basically a matter of enabling one setting and that's it ;)
But once I found XMP and DOCP, it was basically a matter of enabling one setting and that's it ;)
AMD next-gen Zen 3 due this year, Zen 4 will be 5nm and new RDNA 2-based GPUs coming
1 Apr 2020 at 12:14 pm UTC
1 Apr 2020 at 12:14 pm UTC
Quoting: slaapliedjeHa, I have been far too lazy on all my builds to bother overclocking things, my systems in general run fast enough to where I doubt I would notice. Back when I used to do it, for some reasons it always felt slower.Same here, but buying a 3600 MHz DDR4 RAM and only having 2133 MHz... It's almost half! I couldn't let that pass :D
It is like buying third party parts for an old 302 Boss, you end up with it performing worse than the stock parts!
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