Latest Comments by Purple Library Guy
Gaijin Entertainment announced EdenSpark, an open source "AI-assisted" platform for making games
28 Oct 2025 at 3:37 am UTC Likes: 1
28 Oct 2025 at 3:37 am UTC Likes: 1
NFTs died. Crypto's still griftin' away pretty hard. Especially in the US--buying up politicians and deregulations like anything.
GOG asking for more donations from gamers with the new GOG Patrons program
25 Oct 2025 at 7:33 pm UTC Likes: 7
25 Oct 2025 at 7:33 pm UTC Likes: 7
The whole idea that a for-profit company that frequently shifts its strategies, or gets new executives with different ideas about how to make a profit, is doing preservation has always seemed a bit underwhelming to me. If there is ever a conflict between "preservation" and "making or saving money" . . . which seems fairly likely . . . "preservation" is not the primary mission, "making money" is. And while some executives may value the idea that a good reputation may lead to more revenue, others pretty much do not. Preservation is a long term thing, and corporations are not entities that keep doing the same stuff in the long term.
I do also have an instinctive "So, this company wants to make more money by just having people . . . give it to them for free?" If I give money it's gonna be to a charity. GOG may like trying to blur the line to pretend to be sort of partly a charity . . . but they aren't. They're a thing that's there to feed money to the shareholders or CEO or whatever. And again, I don't see why I should be giving those guys my money for nothing.
This isn't about not liking GOG in particular or anything. Valve are one of my least-unfavourite companies, but I still wouldn't donate to them on Patreon either. If a company wants my money, it can offer me a product in return.
I do also have an instinctive "So, this company wants to make more money by just having people . . . give it to them for free?" If I give money it's gonna be to a charity. GOG may like trying to blur the line to pretend to be sort of partly a charity . . . but they aren't. They're a thing that's there to feed money to the shareholders or CEO or whatever. And again, I don't see why I should be giving those guys my money for nothing.
This isn't about not liking GOG in particular or anything. Valve are one of my least-unfavourite companies, but I still wouldn't donate to them on Patreon either. If a company wants my money, it can offer me a product in return.
Krafton (PUBG, Subnautica, inZOI) becoming an "AI-First" company
24 Oct 2025 at 3:01 pm UTC Likes: 1
24 Oct 2025 at 3:01 pm UTC Likes: 1
They're going to fire the managers and the devs will be given even more space to be creative!A lot of managerial/exec jobs are among the few that probably COULD be automated with AI. I mean, if there's one thing AI can probably do fine, it's belt out a bunch of buzzword bingo that doesn't mean anything in particular, suitable for deployment at a pointless meeting. Probably wouldn't be able to make actual executive decisions, but that's a bonus because when that kind of executive decides the buzzwords should have real-world impacts is when things start going really badly.
Right?!?
Amazon Luna cloud gaming relaunched, with Prime Gaming merged in and a new AI game
23 Oct 2025 at 7:30 pm UTC Likes: 1
23 Oct 2025 at 7:30 pm UTC Likes: 1
Snoop Dogg lends his voice, looks, and personalityI'm not really up on pop culture . . . does Snoop Dogg have a personality?
Want to avoid AI gen on Steam? This browser userscript might save your day
22 Oct 2025 at 9:24 pm UTC
22 Oct 2025 at 9:24 pm UTC
Hrm, I would like to admit that while I talk about the AI bubble bursting, the Chinese stuff is a very different question. That could well prosper, which is something I find worrisome even though at least some of the Chinese stuff is open source.
Craft unique cards with stickers in the cute deck-builder My Card Is Better Than Your Card!
22 Oct 2025 at 8:49 pm UTC Likes: 1
22 Oct 2025 at 8:49 pm UTC Likes: 1
Man. Those kids are so sweet and wholesome playing fun games together. Not like the ones that used to chase me around the schoolyard hoping to beat me up. Envy.
Want to avoid AI gen on Steam? This browser userscript might save your day
22 Oct 2025 at 8:31 pm UTC Likes: 10
I think it's also worth noting that in the past, some of the concerns about new technologies have been justified--just because a new technology won, does not mean that its overall impact was positive. It just means somebody made money from it. Success and beneficial impact are two different topics.
You can go back, for instance, to the water mill. Water mills were often imposed by feudal lords. Water mills ground flour more efficiently than hand mills, they harnessed the power of water to replace human muscle power, but that's not the main reason feudal lords liked them. Feudal lords liked them because they were a central point peasants had to bring their grain, where the lord could tax it. In order to force peasants to use this central point, feudal lords actively outlawed hand mills to stop peasants from grinding their own grain at home and not paying tax. Clearly the peasants would have preferred to use the less-efficient hand mills and not pay the lord, or there would have been no need to ban them. By the time the feudal period ended, hand mills were largely obsolete; the water mill had won the technological battle, which was really a political battle. But that wasn't actually a good thing for the peasants.
Generative AI is also a very political technology, and if it succeeds (which does not look like happening, at least in the current iteration) any benefits will flow overwhelmingly to uber-wealthy oligarchs. Some other benefits will go to people who, like me, can't do art, or who, like some other people, can't write their own essays. But costs will go to a lot more people than benefit and will be much more serious. A lot of the objections to LLM AI are essentially political in nature, and I think anyone should think two or three times before choosing to be on the oligarch side of those politics. Most other AI criticisms are about an observed dumbing down of what's on the internet from AI "slop", which does seem to be a very real phenomenon.
Photoshop was not a very political technology; it did not really shift the category of people who were doing art or how much money they made from it; to the extent that it made artists or graphic designers more productive, that mainly led to a "speed-up" in what was expected of artist production, and thus an inflation in how much art assets could be produced for any given project. Objections to it were mainly about artistic sensibilities, about the "feel" as it were of doing art, about the general idea of heightening and computer-orienting the technology around creating art. It was the kind of stuff we call "Luddism" even though it quite specifically isn't--Luddism has come to be associated with the idea of romantic, instinctive dislike of technology, but actual Luddism was about politics and the very real fact that industry was turning independent craftspeople who made decent livings into impoverished factory workers who worked 12 hour days in incredibly bad conditions. I do have some sympathy, to a point, for general appeals for less technology in our lives, but it's a quite different argument.
Just because people A didn't like technology A, and people B didn't like technology B that had applications in the same field, doesn't mean people A had the same concerns as people B, let alone that they were the same people.
22 Oct 2025 at 8:31 pm UTC Likes: 10
Some of the same artists now throwing spite at AI and anyone using it or being even mildly in favor of it, said the exact same thing about Photoshop and why it will kill all art.I don't think they did, though? There were some people who were upset about art done on software, but they were different people with different concerns. Many of the people upset about AI are generally quite pro-technology.
I think it's also worth noting that in the past, some of the concerns about new technologies have been justified--just because a new technology won, does not mean that its overall impact was positive. It just means somebody made money from it. Success and beneficial impact are two different topics.
You can go back, for instance, to the water mill. Water mills were often imposed by feudal lords. Water mills ground flour more efficiently than hand mills, they harnessed the power of water to replace human muscle power, but that's not the main reason feudal lords liked them. Feudal lords liked them because they were a central point peasants had to bring their grain, where the lord could tax it. In order to force peasants to use this central point, feudal lords actively outlawed hand mills to stop peasants from grinding their own grain at home and not paying tax. Clearly the peasants would have preferred to use the less-efficient hand mills and not pay the lord, or there would have been no need to ban them. By the time the feudal period ended, hand mills were largely obsolete; the water mill had won the technological battle, which was really a political battle. But that wasn't actually a good thing for the peasants.
Generative AI is also a very political technology, and if it succeeds (which does not look like happening, at least in the current iteration) any benefits will flow overwhelmingly to uber-wealthy oligarchs. Some other benefits will go to people who, like me, can't do art, or who, like some other people, can't write their own essays. But costs will go to a lot more people than benefit and will be much more serious. A lot of the objections to LLM AI are essentially political in nature, and I think anyone should think two or three times before choosing to be on the oligarch side of those politics. Most other AI criticisms are about an observed dumbing down of what's on the internet from AI "slop", which does seem to be a very real phenomenon.
Photoshop was not a very political technology; it did not really shift the category of people who were doing art or how much money they made from it; to the extent that it made artists or graphic designers more productive, that mainly led to a "speed-up" in what was expected of artist production, and thus an inflation in how much art assets could be produced for any given project. Objections to it were mainly about artistic sensibilities, about the "feel" as it were of doing art, about the general idea of heightening and computer-orienting the technology around creating art. It was the kind of stuff we call "Luddism" even though it quite specifically isn't--Luddism has come to be associated with the idea of romantic, instinctive dislike of technology, but actual Luddism was about politics and the very real fact that industry was turning independent craftspeople who made decent livings into impoverished factory workers who worked 12 hour days in incredibly bad conditions. I do have some sympathy, to a point, for general appeals for less technology in our lives, but it's a quite different argument.
Just because people A didn't like technology A, and people B didn't like technology B that had applications in the same field, doesn't mean people A had the same concerns as people B, let alone that they were the same people.
Valve doing more of a Steam Deck push with their Steam Deck Verified game pages
22 Oct 2025 at 4:08 pm UTC Likes: 2
22 Oct 2025 at 4:08 pm UTC Likes: 2
All that still doesn't necessarily make a game on Deck usable with older eyes. The basic thing about the Deck is that it makes up for the smallish screen by being closer to you than a big screen would be. But, lots of older people can't focus from close up. I myself don't have this problem big time, but I have noticed that when I'm looking at a fine print label, and I bring it closer to try to read it, I lose focus just before it gets close enough. That didn't happen when I was younger, I could focus from quite close in. Many older people have this problem worse than I do, plus not great sight in other ways; a Deck just isn't going to be that usable for them--not because anybody's done anything wrong, just because that form factor isn't going to work for them.
elmapul, I do think maybe it's getting to be time for a Steam Deck II. Maybe a couple of recent/upcoming chips and stuff make it worth while? That and Valve are going to need to strongarm the anti-cheat situation somehow.
elmapul, I do think maybe it's getting to be time for a Steam Deck II. Maybe a couple of recent/upcoming chips and stuff make it worth while? That and Valve are going to need to strongarm the anti-cheat situation somehow.
Gaijin Entertainment announced EdenSpark, an open source "AI-assisted" platform for making games
21 Oct 2025 at 9:42 pm UTC Likes: 2
21 Oct 2025 at 9:42 pm UTC Likes: 2
It's true that it is, in theory, possible to build good products with AI assistance. And a few people will do it. And those few people will be absolutely upset that, just because 95% of what's built with AI assistance is crap, everyone will insist that things built with AI be identified as such, and most will just use that to completely ignore AI stuff. It won't be very fair to that 5%, but that is not "the consumer"s problem.
So no, I don't think we are going to see lots of "good enough" AI projects finding their way to our wallets, because they will be tarred with the brush of all the lazy grifters making the "not good enough" AI projects, which will be the vast majority, and so nobody will even bother to find out that those particular ones are actually OK.
As to whether (generative, large language model) AI is here to stay, and whether (generative, large language model) AI is going to get better . . . It's here to stay, sort of, but it will get FAR less common for a while after the bubble bursts. All the companies making it . . . in the West, at least . . . are losing money on it at high speed. Bubble's gonna burst. And, it doesn't seem to be getting much better; in some ways it's getting worse. There isn't much larger to go in terms of the training; to get something really better they're going to need some different basis for AI, a new kind of model. That could happen, but it would be a whole different thing, at some unknown time in the future--it's vanishingly unlikely to come along in time to save the current crop of AI-related companies. And they wouldn't have the rights anyway.
So no, I don't think we are going to see lots of "good enough" AI projects finding their way to our wallets, because they will be tarred with the brush of all the lazy grifters making the "not good enough" AI projects, which will be the vast majority, and so nobody will even bother to find out that those particular ones are actually OK.
As to whether (generative, large language model) AI is here to stay, and whether (generative, large language model) AI is going to get better . . . It's here to stay, sort of, but it will get FAR less common for a while after the bubble bursts. All the companies making it . . . in the West, at least . . . are losing money on it at high speed. Bubble's gonna burst. And, it doesn't seem to be getting much better; in some ways it's getting worse. There isn't much larger to go in terms of the training; to get something really better they're going to need some different basis for AI, a new kind of model. That could happen, but it would be a whole different thing, at some unknown time in the future--it's vanishingly unlikely to come along in time to save the current crop of AI-related companies. And they wouldn't have the rights anyway.
Making retro DOS gaming simple - the standalone DOSBox Pure Unleashed is out now
20 Oct 2025 at 9:44 pm UTC Likes: 3
20 Oct 2025 at 9:44 pm UTC Likes: 3
I have a couple of games that with luck would really benefit from this. Definitely interested.
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