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Latest Comments by Purple Library Guy
Windows drivers roll out for Steam Deck but Valve won't support it
11 Mar 2022 at 8:49 am UTC Likes: 4

Quoting: BielFPs
Quoting: Purple Library GuySeparate issue. Valve might (although I don't really think so) reorient the thing more towards Windows for the sake of all the Windows users in their customer base, if they get sufficiently restless. They will not do so because Microsoft gives them $$, which is what you were suggesting.
Using $ on the equation doesn't always mean "I'll pay you to support my OS", this could be a scenario which Microsoft says "Hey Valve, we had some engineer to curate Windows on steam deck hardware, so we only a$k you to make an small effort on your client in order to users get a similar experience if they opt to install windows". In this scenario, Valve still makes more money by selling hardware and software to more potential costumers (without have to support / maintain this use case alone) and Microsoft keeps users bounded to their system. In this scenario would be a win/win situation for Valve and Microsoft in my opinion.

Of course, Microsoft could also do this without any of Valve's help, or even do the opposite and launch a "xbox deck" to compete with.

All am I'm saying is that personally I don't think this "Windows not supported" scenario will last for a long time.
Personally I think you are mistaken, for the reasons Philadelphus outlined. If they were thinking the way you think they are thinking, they wouldn't have done SteamOS in the first place, they'd have just released on Windows from the start. In fact, they probably wouldn't have done the Steam Deck at all. Two thirds of the point of the whole exercise is to create a big stack of de facto Linux users as a game target. Why would they be undermining their whole strategy for a couple more short term sales?

Windows drivers roll out for Steam Deck but Valve won't support it
10 Mar 2022 at 11:21 pm UTC Likes: 5

Quoting: BielFPs
Quoting: Purple Library GuyLeast of our worries. Valve have plenty of $$$, what they want is future-proofing and Microsoft cannot give them that and would not if it could.
Friendly reminder that most of Valve's income is selling games for Windows users
Separate issue. Valve might (although I don't really think so) reorient the thing more towards Windows for the sake of all the Windows users in their customer base, if they get sufficiently restless. They will not do so because Microsoft gives them $$, which is what you were suggesting.

Atmospheric puzzle game The Last Cube is out now
10 Mar 2022 at 9:16 pm UTC Likes: 2

Hmmm . . . It says the last cube, but I could swear I'm seeing other cubes in that trailer. How deceptive!

Here's how to get the EA App on Steam Deck with Bottles
10 Mar 2022 at 9:10 pm UTC Likes: 5

Take it for a spin, huh? So you were playing Spin the Bottles?

Windows drivers roll out for Steam Deck but Valve won't support it
10 Mar 2022 at 9:03 pm UTC Likes: 4

Quoting: Cerberon
Quoting: spacemonkeyI am curious about the performance difference. But no matter the results, I will never ever install Windows.
Well a lot of games already run better on Linux, and given how vale should be able to optimize the OS specifically for the hardware and that windows will not be so optimized I would be surprised if windows is noticeably faster at anything.
I'm also wondering if Windows isn't a bit "heavy" for the hardware. It will be taking up space (memory, for eg) that the Deck wants for running the games.

Windows drivers roll out for Steam Deck but Valve won't support it
10 Mar 2022 at 8:54 pm UTC Likes: 8

Quoting: BielFPs
Quoting: Guest"we are providing these resources as is and are unfortunately unable to offer 'Windows on Deck' support"

I hope they stick with that and don't cave to any pressure. Keep devel and support focused on SteamOS and FOSS so we all benefit in the long run.
I hope Microsoft doesn't a$k Valve to reconsider
Least of our worries. Valve have plenty of $$$, what they want is future-proofing and Microsoft cannot give them that and would not if it could.

There's already over 1,200 titles either Verified or Playable for Steam Deck
10 Mar 2022 at 4:01 pm UTC

Quoting: questioner9
Quoting: Purple Library GuyOK, so the article saying they hit a thousand games came out 5 days ago. So, 5 days to do 200 games, pace of 40 games/day.

That's not bad. But at that pace, in a year they would do 14,600 games. How many games are in the Steam catalogue again? And how many come out in a year these days? They need to ramp it up a bit if they want to be able to say anything about the Deck running all your games.
Remember that's figures for Verified/Playable only, Unsupported is still a rating that means a game has been processed (albeit not a rating we want to see). So they are getting through the catalogue at a faster pace than 40/day generating a verified/playable additional 40/day.
True, but on the other hand it seems like a lot of the "Unsupported" are sort of barely/temporarily Unsupported, where there's some little bug that could be fixed next Proton version and then they'll have to revisit it. And some of the Playable may see work by the developers to upgrade them, so they'll have to revisit those ones too. So they are also in a way going through the catalogue at a slower pace than 40/day, or will be as the false negatives start to accumulate.

There's already over 1,200 titles either Verified or Playable for Steam Deck
10 Mar 2022 at 1:03 am UTC Likes: 1

Quoting: Solitary
Quoting: elmapul
Quoting: SolitaryRealistically, there is no rush to cover entire catalogue, because not all games are being actually played or have been played by any significant number of gamers in recent time (especially if those games are not a good fit for Deck anyways). Nobody really waits for the Deck rating of the Asset Flip #345: The Sequel. If Valve rates all games that cover 95% (or more) of all Steam users/owners they are good as finished and that might not be such a big task, the rest they can slowly do over the years or just change the methodology by then.

The number of games is inflated, let's be honest.
i agree that assetflips dont make a difference, but there is a bunch of high quality games that people dont play anymore because they already got tired of the countless hours playing it or moved to sequels

that is especially bad for those like me who waited those games to run on linux to play then.
Linux gamers aren't that different from other people. If some game is so dead that nobody has been playing it then I doubt there is any significant number of Linux gamers waiting for it... and waiting for Deck rating of all, not the game itself. Also if it was highly played (countless hours) game then it does not fit in my description, that's a game with probably high count of owners and playtime... and will be or probably is already rated.

I might obviously be off in my expectations. But I think I can quite confidently say that 95% of ownership/playtime of games does not equal to 95% of Steam library, but what is the real number is what decides how much work Valve has to do to make the coverage so high that the actual numbers stop being relevant.
Maybe, but at the current pace they're barely keeping up with the number of games released, so they have little to spare for rating anything in the back catalog. I still think they'd better speed it up some.

Steam Next Fest is live once again with plenty of indie demos
9 Mar 2022 at 7:50 pm UTC

Quoting: Philadelphus
Quoting: Anza
Quoting: Philadelphus
Quoting: AnzaCrowns and Pawns: Kingdom of Deceit [External Link]
Nicest adventure game in this event that I have played.
I didn't play this demo because I'm generally not really into adventure games, but from the trailer it looked really well done and I might put it on the wishlist. I got a good laugh out of the trailer conversation:
"Someone broke into my grandfather's place last night."
"Oh, wow. Is he ok?"
"No, he's dead."
"What?!?"
"No, I mean, he passed away a while back. I'm just here to sell his house."
Puzzles are not too difficult. They might make you scratch your head a little, but you should be able to figure out the solution.
So, funny story, I got stuck on the very first puzzle about flipping switches to get the power on. :whistle: I couldn't figure out the instructions, and didn't get any feedback on what I was doing wrong (despite finding several configurations that technically fit the instructions as written)…this is probably why I don't play adventure games in general. :unsure: The game looks and sounds great, though, this is definitely on me I'm sure.
Yeah, every time I play an adventure game I conclude that I really suck at the puzzles. Only one I've tried in long ages is Grim Fandango (remastered) and I didn't finish it even though I rather liked the characters and general setup.

There's already over 1,200 titles either Verified or Playable for Steam Deck
9 Mar 2022 at 7:45 pm UTC Likes: 3

OK, so the article saying they hit a thousand games came out 5 days ago. So, 5 days to do 200 games, pace of 40 games/day.

That's not bad. But at that pace, in a year they would do 14,600 games. How many games are in the Steam catalogue again? And how many come out in a year these days? They need to ramp it up a bit if they want to be able to say anything about the Deck running all your games.