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Latest Comments by Purple Library Guy
Valve explains more shipping details for the Steam Deck
26 Feb 2022 at 6:22 pm UTC Likes: 1

Quoting: Pendragonwait so they're only doing weekly emails? oof. .that's going to take a long time.. I thought they would be cycling thru
Depends how many emails they send on that one day of the week, dunnit?

Aperture Desk Job from Valve coming March 1 and it's free
26 Feb 2022 at 6:19 pm UTC Likes: 6

This line cracked me up:
Aperture Desk Job reimagines the been-there-done-that genre of walking simulators and puts them in the lightning-spanked, endorphin-gorged world of sitting still behind things.

The Steam Deck has released, here's my initial review
26 Feb 2022 at 5:05 pm UTC Likes: 9

Quoting: lvlarkNow, for the first time (at least on this scale and scope - down to the APU), hardware and software have been designed to have a great performance with a Linux-based operating system.
I was just thinking about the way some of the reviewers were complaining about not being able to try Windows on it yet because there's no driver for the APU and I suddenly realized hey, yeah . . . this is probably the first time there's been a graphics card that had a Linux driver before it had a Windows driver. Gave me a bit of a snicker, to be honest.

The Steam Deck has released, here's my initial review
26 Feb 2022 at 5:00 pm UTC Likes: 4

Quoting: Liam Dawe
Quoting: SlipAJimmyAny word on PUBG, Warzone, Apex or any other BR playability?
Nope. If there was, we would be shouting it from the rooftops.
We'll hold you to that. Video of Liam, up on a rooftop shouting. :grin:

ELDEN RING is out and Verified for Steam Deck
26 Feb 2022 at 4:57 pm UTC

Quoting: F.Ultra
Quoting: Lofty
Quoting: KimmoKM
Quoting: JahimselfAre the performance any good? If yes what hardware do you have? There are thousands of posts on the forum of person with High End computer running very poorly.
Before refunding the game at 1h played because it didn't seem like I would end up liking it, I didn't have performance issues despite having below recommended minimum spec setup (RX580, which was listed as the minimum requirement, and CPU below the listed minimum). With medium settings (sans motion blur and other silliness) rendered at 1080p (upscaled to 1440p using FXR) I was getting 60fps indoors, 30-40fps once I entered the open world, no framerate-instability. I've also seen videos of Chinese journalists with review copies running the game smoothly on Steam Deck, which has an even lower spec (although I guess that was 720p and minimum settings).

For a game that doesn't look very impressive in terms of tech that's not very good performance, but unless the later areas are more demanding or something, that almost sounds like above-Windows performance, it certainly can't be much worse, because I keep hearing a lot of complaints (indeed, that's the prime reason for its mixed Steam rating, along with other technical deficiencies like capped framerates, lack of widescreen support, etc).
Whats the point of ever increasing hardware performance if devs just throw out millions of TFLOPS with poorly optimized games. Im hoping that the steam deck spawns even more PC handhelds and is of course a massive success so at least some developers can target the 1.8TFLOPS of the Steam Deck and not the 10TFLOPS of the highest end consoles.
To sell new hardware of course :)
Makes me think . . . they make consoles to sell more games, they make games to sell more hardware. Does anyone ever make a thing just to sell that thing, any more? :wink:

The Steam Deck has released, here's my initial review
25 Feb 2022 at 11:16 pm UTC Likes: 7

Hmmm . . . as to what types of Steam Deck content, I think I'd be interested in knowing how it works with emulators for various consoles and for that matter the Switch. It would be kind of amusing if it turned out to be a better Switch than the Switch.

3.3 'Libra' update out now for Stellaris
25 Feb 2022 at 9:56 pm UTC Likes: 1

Quoting: MicromegasAnd because you can't mitigate your empire sprawl now by just building some extra buildings (administrative centers) it's wise to not just take every system or planet right away.
But I want to take every system or planet right away.

And you know, effective rapid expansion is not as simple as it looks; there is some skill to it. Often in a 4X game, my favourite part is the "Expand" part. I don't want it nobbled. You're already limited by Influence, too.

I've never been into the whole "Tall" thing. Or rather, I want to go wide and build the whole damn width tall--I don't really see how that's an either/or. And I feel like the idea of changing the rules so that people can play tall is pernicious. I mean, "going Tall" in origin has to be a "taking a handicap" thing . . . people started challenging themselves, like, "Can I still win without expanding real big?" And if someone can successfully win taking that handicap, more power to them. But if they then say "I tried handicapping myself and I couldn't win then--so we must change the game so I can win when taking this handicap, and people who don't are inconvenienced" I think that's bogus. I don't mind some sliders and options so people who want to go tall can play it their way, but I don't want them stopping me from playing my way. It's like if someone challenged themselves to play chess without rooks, found themselves getting pasted in the late game, and said "We have to change the rules so rooks can't move, so I won't lose when I play without them".

The Steam Deck has released, here's my initial review
25 Feb 2022 at 9:44 pm UTC Likes: 5

Quoting: pete910TL:DR version ? Good, Bad, Meh ?
My take on the article is, "Pretty Seriously Good -- flaws minor".

The Steam Deck has released, here's my initial review
25 Feb 2022 at 8:29 pm UTC Likes: 10

Quoting: Alm888Plus, I'm honestly curious about performance loss of the SteamOS against Windows
That does actually interest me, although on the Steam Deck in particular it could be the other way around. Pretty sure Windows is a lot heavier than SteamOS, and a lot less tweaked to run well on the specific hardware. Between those two factors, it might outweigh the slowdown from Proton (let alone what things might look like playing games that are Linux native, in the sense of cross platform from the ground up).

That said, I still don't feel this particular site has a duty to cover it. I expect wossname that does all the benchmarks will; I'll do a google at some point.

3.3 'Libra' update out now for Stellaris
25 Feb 2022 at 8:20 pm UTC Likes: 1

Quoting: foobrewI assumed the unity patch would only apply to new games. I was wrong. Logged into my current game and..wow. I guess I haven't been following the updates more than to know that there was some kind of unity change coming. As Purple Guy alluded, Admin Cap no longer exists but you still get penalized for sprawl. My Bureaucratic Center world and all my Admin Centers are just producing Unity now. So, yeah, I have a ton of Unity which I guess is good? I'm still trying to grasp the purpose of the change. I'm assuming there's some other way now to counter sprawl penalties but not sure what that is yet.
You know, every time I see your avatar I find myself thinking "It comes in pints?!"

That about it changing one's current game is good to know--forewarned presumably means when I go back to my current game, I can tell it before I start to stick to 3.2.