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Latest Comments by Purple Library Guy
Steam is getting wider and more responsive store pages
16 Aug 2025 at 5:07 pm UTC

I'm sure we will be able to solve the pronunciation issue in a giffy.

You've built cities with people, beavers, on top of giant creatures - and now you'll do it with Crows
15 Aug 2025 at 6:45 pm UTC

Looks really cool.
See, this is what that one about frogs needed--some base in just what the creature is who's doing the building.

Docked is the latest big machinery simulation game from Saber Interactive
15 Aug 2025 at 6:41 pm UTC Likes: 3

Thinking about this game made me wonder about the possibility of a new kind of automation mechanic. So like, a lot of industrial thingies like ports, factories and stuff have a number of processes going on. And we have two ends of how to do them . . . one is, you sort of abstract them, you place a widget that does the thing and passes its results to another widget which you also place and you try to get good positioning and flow and that's the game. And the other end is just actually doing the processes all the time manually, which seems to be what this game is mostly based on.

So what if you had a game where overall, you're placing the widgets. But, the efficiency they work at is based on you doing the process manually in a minigame--they operate at speed and efficiency based on your best run of handling the job personally. So at first, you'd need to do quite a bit of manual operation, but around the time you get tired of that is hopefully also around the time your efficiency plateaus a bit and you can just leave the widgets working as well as you managed and spend more time expanding the operation and working on streamlining your production setups and stuff. And then maybe later you notice a bottleneck where you think you could get some advantage by improving your performance on some process and you go back to handling the heavy machinery personally for a little while. Kind of a niche idea, but I dunno, maybe it could be fun?

THE FINALS broken on Linux - again
15 Aug 2025 at 3:21 pm UTC Likes: 3

Thinking of Finals, I am starting to think the developers didn't study hard enough for theirs.

Valve confirm that Steam purchases with PayPal have been limited to a few select currencies
14 Aug 2025 at 4:27 pm UTC Likes: 2

One thing about modern crypto is that in practice, nobody is really using the blockchain for direct peer-to-peer transactions. I don't quite understand why, but I get the impression it sucks. Everyone uses these "exchange" things instead, which are kind of like an unregulated bank with no deposit insurance that is probably run by fraudsters, to keep their crypto "money" in and do transactions. And those are totally unprotected; people's investments can be and have been totally stolen, both when an exchange goes bust and the owners skip with everyone's dough, and just when hackers break the exchange's crappy security and steal it. Governments would have exactly zero difficulty doing anything they wanted with crypto "money" that's in a crypto exchange. So for most holders of crypto, the few theoretical advantages of crypto are completely negated by the actual way it's now used.

With a flooded world, survival-crafting sim Oceaneers is getting a proper demo September 25
14 Aug 2025 at 4:13 pm UTC Likes: 2

I saw the Waterworld movie back in the day. It was kind of a crap movie, but the sailing ship the hero used was awesome.

Make the biggest mess possible in the local multiplayer game Splatterbot - releasing September 4
14 Aug 2025 at 4:10 pm UTC

Hmmm . . . I've always been good at making a mess. A game that uses my talents!

Super Farming Boy is a bizarre farming sim about chain reactions with a Cuphead inspired style
13 Aug 2025 at 6:36 pm UTC Likes: 1

A game where you win against The Company Store? The chain reactions is one thing, but that part's pretty implausible.

Assassin's Creed Shadows gets bumped up back to Steam Deck Verified
13 Aug 2025 at 6:32 pm UTC

I must say that one fellow sure looks like he's swinging a cricket bat.

Valve confirm that Steam purchases with PayPal have been limited to a few select currencies
13 Aug 2025 at 4:26 pm UTC Likes: 5

I only use Paypal for one thing--selling my Magic cards. The outfit I sell to wants Paypal. For everything else I just use a credit card. Mind you, the credit cards skim off the top too, it's just less visible because they charge the store.

(Oh, and no, Stablecoins are not the solution to anything unless maybe the question is "How do I sidestep lethal US sanctions on my country?" and even there, probably not)