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Latest Comments by Purple Library Guy
Jagged Alliance 2 - Wildfire now has a Linux beta available on Steam, uses Wine
17 Oct 2016 at 7:24 pm UTC Likes: 1

Quoting: JahimselfWhat is the difference between jagged alliance 2, and jagged alliance 2 wildfire?
I understand the fire in original Jagged Alliance 2 was too tame.

Manipulate the ground and fights robots in 'Cloudbase Prime' now on Linux
14 Oct 2016 at 8:34 pm UTC Likes: 2

The "About the game" lies! There is no such thing as "a decent Monday"!

Shallow Space open-world beta now on Linux, bringing it to Linux helped overall performance
14 Oct 2016 at 8:32 pm UTC

Quoting: liamdawe
Quoting: devland
Quoting: liamdawe
Quoting: devlandI'm still not sure what they mean when they use the term "open world".
The game looks like a space strategy game. Where and how does the "open world" aspect kick in?
You're not forced down a set path, you essentially do what you want.
So the games have persistence? I had the impression you played games like in every other 4x/strategy game. Aren't the games session based? Aren't there maps? Is there a universe in which you can travel?
I'm not entirely sure what you're getting at. It's an open-world open-ended space game, you build up your fleet and do whatever you want by the looks of it.
I guess the question is "Then what did you do before?"

Shadow Warrior 2 should still be coming to Linux after all, was a miscommunication
14 Oct 2016 at 6:58 pm UTC Likes: 2

Quoting: minj:rolleyes:

Game level designers are not the sort of people to get platform news from, Liam.

You need engine devs for that. Or porters.
Why is some guy who hauls baggage supposed to know what's going on? ;)

Tyranny, the new RPG from Obsidian, gets a release date and will have day-1 Linux support [Updated]
14 Oct 2016 at 1:43 am UTC

Quoting: SalvatosI have yet to even start Pillars of Eternity, so on the wishlist it goes for now. I do like the "evil has already won" approach, it's a theme I've been curious about for a while. I just hope the overlord isn't a two-dimensional "conquer the world because I can" villain.
It's not like those are so unrealistic. Up until recently "conquer everyone I can" was more or less an accepted principle of statecraft--not the only possible approach, but a common and perfectly respectable one. When we look at historical kings, Roman emperors and so on are we very often measure them by the "Did he expand the country/empire's territory? Yes? Then he was good!" yardstick.
And to this day it has its adherents--Dick Cheney, for instance.

Through the Woods no longer coming to Linux due to platform-specific technology
13 Oct 2016 at 6:57 pm UTC

Quoting: skryThey offered me a refund. Still, I'm really, really disappointed but let them keep that 15USD just because the game itself deserves it.
I don't know what the game deserves, but the community deserves to at least have people who pull moves like that pay back the money. If nobody goes and gets their refund, the message is you can pull stunts like this and keep the cash. I think your sentiment is misplaced and would strongly hope that others will not "let them keep that 15USD".

The open source Vulkan driver for AMD 'radv' has been merged into Mesa
8 Oct 2016 at 8:31 am UTC

Quoting: burnallGood, but where are all upcoming games that will support Vulkan now? The list still looks quite static on wikipedia, except some Android games.
No, I think the order goes the other way. First, the spec becomes available and whatnot. Then, you get tools for using it and the graphics card drivers make it even work on people's computers. Sub-step: The drivers and tools reach the point where it runs well and fast.
After that, people writing games will start to think it could be worth using it in their game. There's no point using Vulkan in your game if that means buyers won't be able to run it. So, news like this represents important steps. Only after a few more steps of this sort will it be worth asking where the games are, because right now doing a game using Vulkan is an experiment, not a commercial decision.

Civilization VI for Linux is no longer certain, only a possibility
5 Oct 2016 at 6:05 pm UTC

Quoting: liamdaweNo, this comes direct from Aspyr Media as linked to in the article. They have also commented on reddit [External Link] now too:
We are still investigating the technical feasibility of it. I say that because we will NOT bring a substandard version to Linux, no matter how much we want to see that happen.
Huh. I wonder why they want so badly to see a substandard version on Linux, and who's stopping them. ;)
(I mean, they say they want "that" to happen)

Civilization VI for Linux is no longer certain, only a possibility
5 Oct 2016 at 5:59 pm UTC

As Edmund Blackadder once said, "I think it rhymes with 'clucking bell'"

Looks like Homefront: The Revolution might be gearing up for a Linux release now
4 Oct 2016 at 5:56 pm UTC Likes: 1

Quoting: Beamboom
Quoting: EhvisIt's difficult what to make of the reviews. This game has a pretty low rating, but most of the reviews on the front page are positive. Which contrasts quite a lot with "Valley", which has a very high rating but quite a few bad reviews on the front page.
Word of advice: Ignore amateur "reviews", read real reviews to make up your mind.
Why?
Sure, real reviewers are on average more practiced at writing well and analyzing gameplay elements and so on. But if I'm an average gamer, it's also the case that the ratings of average gamers may be closer to my experience than those of reviewers, who are not average gamers but rather jaded aficionados and so may, for instance, put a higher value on novelty than I would and generally like somewhat different games.
Not only that, but professional reviewers generally have significant systematic motivations other than giving the most honest or objective reviews. There definitely seems to be, for instance, a serious skew towards over-positive reviews of big hyped AAA games.