Latest Comments by Joom
The upcoming skate. from EA will be unsupported on Linux / SteamOS and Steam Deck due to anti-cheat
16 Jul 2025 at 1:36 pm UTC Likes: 2
That all said, I'm not defending EA. I just take infosec very seriously, and online "researchers" really fucked up by calling these things "rootkits", because this boogeyman is now spread all over the place.
(Edit: Also, I just woke up. Apologies for being a bit snappy.)
16 Jul 2025 at 1:36 pm UTC Likes: 2
It's now confirmed EA Javelin root-kit kernel malwarePlease stop doing this. These aren't rootkits, and they aren't malware. Aside from having ring0 access, nothing an anti-cheat does is comparable to these, and claiming they are causes undue hysteria over nothing (like what you're doing here). It also waters down the severity of real rootkits, and you might as well be saying GPU configuration utilities are rootkits. It'd have the same amount of meaning.
That all said, I'm not defending EA. I just take infosec very seriously, and online "researchers" really fucked up by calling these things "rootkits", because this boogeyman is now spread all over the place.
(Edit: Also, I just woke up. Apologies for being a bit snappy.)
Lossless Scaling's Frame Generation for Linux gets upgraded to the latest v3.1
12 Jul 2025 at 4:17 am UTC Likes: 1
https://github.com/PancakeTAS/lsfg-vk/wiki/Gamescope-Compatibility [External Link]
12 Jul 2025 at 4:17 am UTC Likes: 1
Are you just being a cautious pessimist, or do you have a reason why you doubt it will ever happen?The LSFG dev actually explains why it won't happen here.
https://github.com/PancakeTAS/lsfg-vk/wiki/Gamescope-Compatibility [External Link]
The developer is helping this project from what I've heard.Well, the article here does mention this in the first sentence. Pretty sure they're talking about official Lossless Scaling support. And to that, I'd say that's what gamescope is for.
Steam now has a UI scaling slider and accessibility menu on desktop
10 Jul 2025 at 6:34 pm UTC
10 Jul 2025 at 6:34 pm UTC
Well, it's about time. Steam has had issues rendering on HiDPI monitors for a while now, and launching it with a scaling override variable has been the only fix for years. Glad to see there's finally a GUI option for it.
lsfg-vk aims to bring Lossless Scaling's Frame Generation to Linux
7 Jul 2025 at 4:03 pm UTC Likes: 2
7 Jul 2025 at 4:03 pm UTC Likes: 2
Would this help with games which don't support HiDPI Screens? Still lots of SDL-based games are nearly impossible to play on HiDPI-Screens without manually chaning the resolution.Personally, I would use gamescope for that. This project seems to be specifically for frame generation, and if you couple gamescope with the ScopeBuddy wrapper, you can streamline the use of it. It allows you to use a centralized conf file that you can define both Proton and gamescope launch options within, so the only thing you have to define in Steam is "scb -- %command%". And of course, it can be used with games outside of Steam. You can also create individual conf files based on the AppID of a game in case you need to get a bit more granular with one, and it fixes the overlay and Steam Input breakage caused by gamescope. I've made a habit out of just using it with every game now. It works around common windowing and resolution problems I have on Wayland, and until devs stop infighting over xwayland, it's an excellent bandaid.
Mecha BREAK is out now on Steam - works on Steam Deck but blocks Desktop Linux
3 Jul 2025 at 7:56 pm UTC Likes: 1
3 Jul 2025 at 7:56 pm UTC Likes: 1
Has anyone tried setting SteamDeck=1 as a launch var? This is needed to make Space Marine 2's EAC implementation play along, so I wonder if it would work for this. That said, I have no interest in playing it, and am more so just curious to see if its anti-cheat is as asinine as I think it is.
ProtonPlus makes managing Proton versions on Linux, SteamOS and Steam Deck simple
3 Jul 2025 at 2:06 am UTC
3 Jul 2025 at 2:06 am UTC
@TrainDoc Ah, that's a shame, but also quite surprising. Qt is used quite a lot, especially since it has multiplatform support (so does GTK, but it has to be implemented in a weird way on anything other than Linux and BSD, so it doesn't really exist outside of those in the same capacity). One would think a translator existed by now, but maybe we'll get one soon.
ProtonPlus makes managing Proton versions on Linux, SteamOS and Steam Deck simple
3 Jul 2025 at 12:02 am UTC
3 Jul 2025 at 12:02 am UTC
Looks great but as KDE user, gnome adwaita UI just mismatches so much and doesn't layout in ways that make sense to me.Does KDE not offer a way to make GTK applications look uniform with the rest of the desktop? On GTK-centric environments, there are several options for Qt applications. For example, I use Kvantum, and all of my Qt applications look exactly like my GTK applications. There's also Qtct, but it can only be used for Qt5 or 6, not both simultaneously.
Fedora proposal to drop 32-bit support has been withdrawn
1 Jul 2025 at 9:21 pm UTC Likes: 2
1 Jul 2025 at 9:21 pm UTC Likes: 2
Don't you think Flatpak will face the same problem as Ubuntu and Fedora?Why would it? That's antithetical to the concept of Flatpak itself. The purpose of it is to provide sandboxed environments for applications that contain the exact dependencies they need. These dependencies are not installed to the system resources directory (/usr) like typical libraries, and it would make absolutely no sense to disallow the use of i386 libs since they aren't actually touching the base OS. Also, the other things you described are trivial problems to work around. The Steam forums are going to be filled with Windows users, so of course they're not going understand it. If they had any semblance of understanding, they wouldn't be asking for help on the Steam forums. Y'know, a traditionally unreliable source of technical information.
KDE Plasma will continue having an X11 session, as Kubuntu switches to Wayland by default
27 Jun 2025 at 9:08 pm UTC
27 Jun 2025 at 9:08 pm UTC
I've found Wayland works ok on most of my laptops but not at all working on my desktop that has Nvidia graphicsWorks fine on my 3060. I've been on COSMIC for nearly a full year, and it's been a wonderful experience. Make sure you're using a driver version above 560 (or explicitly go with 575 if you use gamescope, as it fixes a Vulkan bug), and make sure that you're using a desktop environment that properly utilizes explicit sync. Wayland on Nvidia is abysmal without those two factors, and you can check if explicit sync is in use with Waycheck. It lists all of the protocols your DE supports. I don't remember explicit sync's specific name off the top of my head (it's something like objsync_v1), but just filter by the term "sync", and if it shows up in bold letters, that means it's in use.
Broken Arrow devs confirm their anti-cheat will not block Linux, SteamOS
26 Jun 2025 at 9:44 pm UTC Likes: 1
26 Jun 2025 at 9:44 pm UTC Likes: 1
I wish more companies would take Fatshark's approach, and implement their anti-cheat server side. Vermintide and Darktide used to both use EAC, and it was removed in favor of their own non-local solution. It seems to do the job. I've put nearly 1,000 hours into Darktide, I've never once ran into a blatant cheater.
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