Latest Comments by Maelrane
Dungeon Defenders II Linux Version Is On The Roadmap
5 Jan 2015 at 9:13 pm UTC
5 Jan 2015 at 9:13 pm UTC
I played hundreds of hours Dungeon Defenders, back under Windows then. Dungeon Defenders Eternity runs okayish on my current machine (Linux only), but I've no interest in Dungeon Defenders 2 anymore.
Trendy simply doesn't give a shit about Linux, they just want to sell DLCs and be done with it, it seems :(
Trendy simply doesn't give a shit about Linux, they just want to sell DLCs and be done with it, it seems :(
Steam Client Beta Add FPS Counter
5 Jan 2015 at 10:19 am UTC
5 Jan 2015 at 10:19 am UTC
I always use the beta client, but the option is missing for me.
Editorial: The First Failed Kickstarter Projects Of 2015
3 Jan 2015 at 2:25 pm UTC Likes: 2
3 Jan 2015 at 2:25 pm UTC Likes: 2
I totally agree with everyone saying that you invest in an idea. I always loved the idea of crowd-sourcing and I think it's a way better method for getting the game YOU want (to support) than the traditional publisher model.
I mean, if you're really into the AAA-titles and you love great graphics and rather the same gameplay in each and every iteration, crowd-sourcing probably will not be your cup of tea. (I say this without any offense, just to be clear!)
If you'd like to try out new gameplay mechanics crowd-sourcing is a good way to support many new ideas, that are simply not being made with the traditional model, because they are risky and hence may cost a lot money, not to mention their initial cost vs. "copy/paste features".
Regarding the advertising: I think that people today are used to literally few to none consequences. If you fall for an advertisement and the endproduct doesn't deliver, you have to learn to be more careful. That's part of life, learning that hitting a cactus with your bare hand hurts.
It's not like you're forced to invest thousands upon thousands of bucks, but if you're greedy and invest in the wrong idea, well... shit happens.
Like was said numerous times: It's an investment and those always come with a risk. That's the nature of an investment. If this is not what you want, just don't use it.
Most games/product can be bought later on, if successfully funded and developed/created anyway.
What I do not like about kickstarter, are empty promises like when I support a game that claims to support Linux (at a certain milestone) and it's funded (along with the milestone) and then they release the game for Windows and maybe MacOS and are done with it, because the engine they used or some library is not compatible with Linux etc.
That's something I really hate, but I learned my lesson from it too :)
I mean, if you're really into the AAA-titles and you love great graphics and rather the same gameplay in each and every iteration, crowd-sourcing probably will not be your cup of tea. (I say this without any offense, just to be clear!)
If you'd like to try out new gameplay mechanics crowd-sourcing is a good way to support many new ideas, that are simply not being made with the traditional model, because they are risky and hence may cost a lot money, not to mention their initial cost vs. "copy/paste features".
Regarding the advertising: I think that people today are used to literally few to none consequences. If you fall for an advertisement and the endproduct doesn't deliver, you have to learn to be more careful. That's part of life, learning that hitting a cactus with your bare hand hurts.
It's not like you're forced to invest thousands upon thousands of bucks, but if you're greedy and invest in the wrong idea, well... shit happens.
Like was said numerous times: It's an investment and those always come with a risk. That's the nature of an investment. If this is not what you want, just don't use it.
Most games/product can be bought later on, if successfully funded and developed/created anyway.
What I do not like about kickstarter, are empty promises like when I support a game that claims to support Linux (at a certain milestone) and it's funded (along with the milestone) and then they release the game for Windows and maybe MacOS and are done with it, because the engine they used or some library is not compatible with Linux etc.
That's something I really hate, but I learned my lesson from it too :)
Guess The Next Linux Port From Feral Interactive, And Win A Copy
3 Jan 2015 at 12:54 pm UTC
Anyway, time to guess/wish: Saints Row IV
3 Jan 2015 at 12:54 pm UTC
Quoting: EKRboiGTA 5 would be sweet! It coming to Linux might be the only way I would buy it. I'm interested in it but 4 was a huge let down to me.Funny, GTA 4 was the best installation of the game for me so far. Although I really loved the others, GTA 4 had the best characters and story for me. The engine wasn't optimized for PC tho, but my PC could handle it.
Anyway, time to guess/wish: Saints Row IV
Guess The Next Linux Port From Feral Interactive, And Win A Copy
1 Jan 2015 at 10:53 pm UTC Likes: 1
1 Jan 2015 at 10:53 pm UTC Likes: 1
Quoting: KhudsaIt could be Dragon Age Inquisition.EA? Aaaaaaaaaaaaaah.
And thanks Feral, you make a great job!
Guess The Next Linux Port From Feral Interactive, And Win A Copy
1 Jan 2015 at 10:48 pm UTC Likes: 1
1 Jan 2015 at 10:48 pm UTC Likes: 1
Quoting: oldrocker99Supreme Commander 2? Skyrim? Lord of the Rings:War in the North? Batman:Arkham Asylum? Banished? Dungeons? F.E.A.R? Warhammer? L.A.Noire? Torchlight II? Magicka(please)? Deus Ex? Fallout 3?So true... One more thing I really, really miss: Guild Wars 2. Wine is no alternative here, for me. :(
Just some of the games I actually miss from my dual-boot days. I do not miss Windows, however.
Natural Selection 2 FPS Has A Major Update, Fixes Major Linux Crash Bug
28 Dec 2014 at 6:10 pm UTC
28 Dec 2014 at 6:10 pm UTC
Quoting: shigutsoThe loading times are atrocious. It's not even funny. And it doesn't matter if you have a slow computer or the fastest one.Does it still recompile the shaders on every map or what is the cause for this behaviour? Because it's linux specific :/
Natural Selection 2 FPS Has A Major Update, Fixes Major Linux Crash Bug
28 Dec 2014 at 10:22 am UTC
28 Dec 2014 at 10:22 am UTC
Since the last update the game doesn't even start for me. Haven't been able to play this game since I dropped the last of my windows partitions.
First linux release worked, but since the community devs took over I could never play it again. Well, I miss it. Was a really great game, I had dozens of hours of fun with.
Maybe I could debug it a bit, but time... :/
First linux release worked, but since the community devs took over I could never play it again. Well, I miss it. Was a really great game, I had dozens of hours of fun with.
Maybe I could debug it a bit, but time... :/
Planetary Annihilation Major Update, Unit Cannon Makes An Appearance
27 Dec 2014 at 11:16 pm UTC
27 Dec 2014 at 11:16 pm UTC
Quoting: SXXThis is pretty weird. Game should work fine with FOSS drivers.That's very kind of you, but I'll figure it out, given enough time. That's the only resource I'm missing currently :/ Apart from that, I'm a Software Engineer and use Linux for 99% of my daily work. I think I should be able to find a solution ^^
If you want to check why it's happen please sent me friend request on Steam. :-)
Planetary Annihilation Major Update, Unit Cannon Makes An Appearance
27 Dec 2014 at 10:10 am UTC
27 Dec 2014 at 10:10 am UTC
Quoting: SXXNo, I always use the open source drivers.Quoting: SeredI was about to ask what you meant with the "black screen bug", but since the last update my screen is just black if I start the game.Most likely you're AMD proprietary drivers user. "--software-ui" switch would fix it.
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