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Latest Comments by Maelrane
Batman: Arkham Knight Will Be Available On Linux And SteamOS In Spring 2016
29 Oct 2015 at 4:26 pm UTC

Quoting: BdMdesigNHmmm you don't will blame AMD but you blame a Porting House that's don't support AMD, because the Blob AMD Drivers are shity.
Once again, I do not care for BLOBS. They are actually non-existent to me. When I tried them I had only problems, even on my nvidia-powered-notebook. I switched to nouveau/r600 in no time ;)

Quoting: BdMdesigNAnd then you talk about freedom?
Yup, my freedom to choose who's customer I am, which driver I run (non-proprietary) and how everything in my house is powered, computer-wise :)

Quoting: BdMdesigNWhy they don't support the opensource driver ? openGL is the reason.
That is actually true, for some games, but not for all! CoH 2, for example, works like a charm with the open source drivers, yet they decided to not officially support it.

I guess it wouldn't have taken them much time to ensure basic support, given the fact that it ran out of the box on my side.

I'm very sure it would run on Catalyst as well.

But with that attitude they are firing the vicious circle that leads to less sells for AMD, although the games actually do work.

Quoting: BdMdesigNAnd yes Nvidia have now at this time the better openGL drivers for gaming on Linux.
Yes, closed source ones that freaked out my systems every other day, because they couldn't keep up with the pace of a rolling release distro :D

Batman: Arkham Knight Will Be Available On Linux And SteamOS In Spring 2016
29 Oct 2015 at 1:45 pm UTC

Quoting: Mountain Man
Quoting: MayeulCAbout the other titles... I doubt they will come over to Linux, since this title is UE4-Based, thus the porting process should have been easier (minus the experience porters gained from the plethora of UE3 games ported). Speaking of UE games, I hope the UNREAL series will come one day :)
Arkham Knight uses the same engine as the previous games in the series.
Correct! Arkham Knight does not use UE4!

Batman: Arkham Knight Will Be Available On Linux And SteamOS In Spring 2016
29 Oct 2015 at 1:44 pm UTC

Quoting: BdMdesigN
Quoting: Maelrane
Quoting: tuubi
Quoting: MaelraneI wonder whether this game will support AMD on Linux. I mean, it runs on both consoles...
It doesn't run on OpenGL or AMD's Linux drivers on consoles. The lack of AMD support in Feral's ports isn't due to AMD's hardware being insufficient in any way. It's all about the software.
Interesting, as many have no problem with AMD, so I blame Feral and the FUD.

For example: CoH2: AMD not supported, runs like a charm on my old HD6950 with Mesa. I think they simply do not care at all. I guess they think the margin isn't worth the extra effort.
No you must blame AMD and his BLOB driver.
The blob driver is shity and the opnsource driver are much better (only for AMD cards).

The blob driver from AMD is the reason why Feral don't can realy support AMD Cards.
I don't blame AMD, because I couldn't care less for Blobs. I run Linux not because of the money, but because of it's freedom. I know a lot of people see this differently, but I do (not) care.

As the long-term-strategy with AMD is to rely on the same base (which is open source), I hope that Feral steps up and starts to support AMD.

If not, well, I cannot recommend nor support Feral, nor companies like nvidia. In fact I'd say that currently nvidia is far more monopolistic and cancerous than Microsoft.

So if a certain game does not run on Linux and AMD, but it runs on Windows and AMD, I'd rather support the later combination than Linux and nvidia. (While in reality I will most likely just skip the game then)

Batman: Arkham Knight Will Be Available On Linux And SteamOS In Spring 2016
29 Oct 2015 at 11:04 am UTC

Quoting: tuubi
Quoting: MaelraneI wonder whether this game will support AMD on Linux. I mean, it runs on both consoles...
It doesn't run on OpenGL or AMD's Linux drivers on consoles. The lack of AMD support in Feral's ports isn't due to AMD's hardware being insufficient in any way. It's all about the software.
Interesting, as many have no problem with AMD, so I blame Feral and the FUD.

For example: CoH2: AMD not supported, runs like a charm on my old HD6950 with Mesa. I think they simply do not care at all. I guess they think the margin isn't worth the extra effort.

Batman: Arkham Knight Will Be Available On Linux And SteamOS In Spring 2016
29 Oct 2015 at 9:44 am UTC

I wonder whether this game will support AMD on Linux. I mean, it runs on both consoles...

Valve Rep Confirms Why Some Games Have Their SteamOS Icon Removed
19 Oct 2015 at 12:53 pm UTC

Quoting: Mountain ManValve's explanation actually seems rather reasonable. If they're selling a Linux game through Steam then they want to ensure that it will work on any version of Linux that's running Steam, which means linking against the Steam libraries. I don't have a problem with that.
So any java game that runs on linux is not going to work then... *sighs* doesn't only hit java though.

(inb4 argument for/against java)

No jme-games on steam anymore :(

Valve Rep Confirms Why Some Games Have Their SteamOS Icon Removed
19 Oct 2015 at 11:22 am UTC

Ya, well, for me it doesn't really matter, I always get rid of all steamlibs, it's just... well, doesn't matter, really. As said, there is a multitude of solutions, if that works for the majority, so be it.

Valve Rep Confirms Why Some Games Have Their SteamOS Icon Removed
19 Oct 2015 at 11:02 am UTC Likes: 1

Quoting: ImantsVery easy. You bundle most of the stuff yourself and it stays there. And "one set of libs to rule them all" always keeps backward comp-ability for older games so that older games always use those libs whiche they where tested for. And new games can chose to develop against newer libs.
So in the end I have libxy.so.4 until libxy.so.n bundled and managed by valve? urgs...

Valve Rep Confirms Why Some Games Have Their SteamOS Icon Removed
19 Oct 2015 at 10:41 am UTC

Correct me if I am wrong but with the current attitude towards "one set of libs to rule them all" imagine this:

We have games and they run today. Now some breaking change comes in one of those libs and suddenly there is a bug in the game which is not introduced by a faulty lib, but with a bug in the game that came to show with an updated lib.

Now developers for that game have lost interest some time ago, they do not sell enough units anymore.

So, who is gonna fix the game?

Valve Rep Confirms Why Some Games Have Their SteamOS Icon Removed
19 Oct 2015 at 10:32 am UTC

Quoting: tuubi
Quoting: MaelraneBut, ya, I do have another solution: Integrate with the Nix-package-manager!
Nix seems cool, but isn't a very practical solution. If would make sure everything works, but manages this by taking the "brute force" approach and simply keeping as many different versions of libraries on your system as needed. Not exactly static linking but not that far off. Correct me if I'm wrong.
In my book, perfect solution for gaming under Linux where the ecosystem is heterogeneous and should stay that way without anyone coming in and making Linux another Windows-clone.

To me Windows is more than to other people, for example, who said the major point in using Linux is the bucks... for me it's the freedom.

I couldn't care less for money.
Quoting: tuubiOf course there are trade-offs. Just like using Linux has obvious trade-offs, especially for gamers, simply because it's not as widely supported as the "competition". I'm no stranger to source based distributions myself, having used Gentoo for years and Arch as well for a while, so please do not take this as Arch-bashing or anything like that.
No, they are trade-offs in your eyes. In my eyes they are what made me choose Archlinux above Fedora, Ubuntu and Co.

You have to accept that they are not magically becoming objective trade-offs, just because you see them that way. Neither are they becoming good points just because I see them that way. That's not how reality works, although humans tend to see the world as revolving around them.