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Latest Comments by geckofish52
Xfce is getting a brand-new Wayland compositor called xfwl4
28 Jan 2026 at 3:47 pm UTC Likes: 3

Very exciting. XFCE is THE formative Linux DE in my personal experience having run Xubuntu for a many years, and I only began using KDE then GNOME on my high end rig when Wayland became too important for gaming etc. I still use XFCE on my spare laptop. Looking forward to XFCE staying relevant.

Ubisoft implementing cost-reduction restructuring, cancelling various games and closing studios
23 Jan 2026 at 2:52 pm UTC Likes: 1

I've got a weak spot for Far Cry -esque ubislop, keep it coming.

EndeavourOS Linux gets an upgraded release with Ganymede Neo
16 Jan 2026 at 4:13 pm UTC

Forgive my ignorance, but my understanding is that unlike Manjaro, which lumps Arch updates into point releases, Endeavour is basically an Arch installer. So what constitutes a new "release"?

Even more AMD ray tracing performance improvements heading to Mesa on Linux
15 Jan 2026 at 1:45 pm UTC Likes: 1

Things are continuing to line up for a much improved replay of Stalker 2 whenever "2.0" comes out...

CD PROJEKT and GOG co-founder Michał Kiciński acquires GOG from CD PROJEKT
1 Jan 2026 at 8:51 pm UTC

Quoting: dibz
Quoting: vic-bay
Quoting: ShmerlI think it's good — looks like they made GOG private so they can pursue their own vision and not be pressured by shareholders of CDPR.

I.e. may be they can spend on Linux now more, while before shareholders could tell them not to prioritize Linux support. Just my guess. In the end, it's really up to what they want.
yeah, looking at valve and other game companies, private company is a better model for company-customer relationships. it allows for following long term strategies without being pressed by shareholders.
In my experience it really depends. Private is great but usually only when a company starts. Not speaking about GOG specifically, but in general, when a public company "goes private" the $$$ often comes from private equity firms which in turn is typically absolutely terrible for everyone - meaning both consumers AND employees, especially employees - other than the top-most leadership themselves. When you work for a public company that announces going private, it's frankly a good idea to start brushing up the resume and looking ahead to your next career move, even getting a jump on it, before you get surprised.

Anyway, at least with GOG it sounds like it's probably fine or even a good thing. Reads to me like this move is just saving GOG's existence before future changes occur; Which is great.
Yes. I'm a big fan of everything that Valve has done versus other game distributors, of course, but the weird veneration of non publicly traded companies who are probably have a lot of private investor relationships every time this comes up in gaming forums rubs me the wrong way.

Firefox dev clarifies there will be an AI 'kill switch'
19 Dec 2025 at 7:54 pm UTC Likes: 2

To play devil's advocate... Firefox incorporaing random AI features for whatever corporate funding / CEO schmoozing in addition to normie appeal, while also making it easy to disable AI, seems like a least worst case for Firefox in the current moment without plunging itself into further irrelevancy.

I for one am not keen on having to install a chromium based browser so I'm feeling pretty generous towards Firefox doing what it has to do to survive.

And for all the Stallmanites on here, there are obscure FF forks for you, WHICH Firefox's continued existence and survival (which may require some corporate AI BS) depend on, I might add.

Talking point - what have you been playing lately?
10 Nov 2025 at 8:53 pm UTC Likes: 3

I'm a bit embarrassed to say, but Avatar Frontiers of Pandora.
It's total Ubislop (people call it Far Cry Pandora), but it looks really good on my system and the repetitive "base capping" gameplay is actually pretty fun.
Sometimes I'm flying around floating islands on my dragon dragon in 4K HDR and Avatar film officially licensed euphoric world music comes on and the whole experience really hits.

Escape Simulator drops the Linux build to focus on supporting Proton
30 May 2025 at 1:21 pm UTC Likes: 1

In this day and age I don't think it's fair to be negative to any dev, large or small, about openly wanting to support Linux, even via Proton.

The only compatibility issue I've run into with Proton vs. native is on my 2014 MacBook Air running Arch. Apparently Proton doesn't work well on the Haswell iGPU and so Proton games don't really work, but native ones do.

Most often on my modern desktop, Windows builds via Proton run better than native.