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Latest Comments by elmapul
Editorial: The Nintendo Switch will use Vulkan, why that doesn't suddenly mean more Linux ports
20 Dec 2016 at 5:20 pm UTC

Quoting: 0aTT
Quoting: LeopardThe issue at here is not the Linux itself.

But Linux gaming is desperately needs Vulkan to be adopted by developers.And here is one the chances.

It will provide benefit to Linux gaming eventually.Not just so fast,but eventually will.
Doom 2016 uses Vulkan too but will maybe never come to Linux. Does this still help Linux? I don't know.

Also Vulkan do not have only benefits. Direct HW access means that programming errors can result in hard crashes where the game can stuck easily forever in a kernel function. Most of us use Nvidia cards with the proprietary driver. Vulkan and a proprietary driver will result in system stability problems depending on the game code. We could already observe this with Dota2, where people had to do a hard system reset in some situations.

Even though I have some performance issues with OpenGL my system has never crashed. The games crashes sometimes but my host system stays rock solid meanwhile. With Vulkan and direct HW access this could change. Linux could then feel like Windows.
Doom runs on wine, show this to your friends who play or want to play doom, and bah!
they have 1 less reason to not give linux a try.

Editorial: The Nintendo Switch will use Vulkan, why that doesn't suddenly mean more Linux ports
20 Dec 2016 at 5:13 pm UTC

Vulkan +x86 = windowx XP, windows 7, windows 8, windows 10, Linux, Super computers (that people may use to process movies like hollywood does),android x86 devices, and very likely PS4 (sony is part of khronos group)

Vulkan+Arm: android arm (the most used), Nintendo Switch, and some devices like rasperberry pi.

there isn't better times to be a vulkan developer.

but i dont know if switch will help us that much, considering it is arm.

Editorial: The Nintendo Switch will use Vulkan, why that doesn't suddenly mean more Linux ports
20 Dec 2016 at 6:48 am UTC

Quoting: GuestWhat is the bigger market? Mobile gaming vs desktop, Vs consoles?
Quoting: CreakClearly mobile gaming is superior to the desktop market.
But I would say it's less that the console market (because the price per game is also very different).
to be more precise, the profit per platform:
https://newzoo.com/wp-content/uploads/2011/06/Newzoo_Global_Games_Market_2015_Per_Screen_Segment_V3_Full.png [External Link]

Editorial: The Nintendo Switch will use Vulkan, why that doesn't suddenly mean more Linux ports
20 Dec 2016 at 6:44 am UTC

Quoting: pi4630Which are the two games on Linux that use Vulcan already?
"Dota 2" and "The talos principle"

Editorial: The Nintendo Switch will use Vulkan, why that doesn't suddenly mean more Linux ports
20 Dec 2016 at 6:40 am UTC Likes: 1

Quoting: t3g
Quoting: CreakThe rest is mainly Sony with its PS4. That's why Nintendo announcing they're supporting Vulkan just isn't enough. But if Sony announces it, it might change the situation.
It would be awesome if Sony added Vulkan support to the PS4 or the PS5 and above. The PS4 is still killing the Xbox One in market share (even if the XO has outsold the PS4 in the past few months) and having Sony in the Vulkan camp would be beneficial.
this "out sold" is bullshit, its only counting one or 2 regions, if you count the entire world, PS4 still is owning due to japan.
source:
http://www.vgchartz.com/ [External Link]

Editorial: The Nintendo Switch will use Vulkan, why that doesn't suddenly mean more Linux ports
20 Dec 2016 at 6:39 am UTC

Quoting: Creak
Quoting: t3gIf AAA developers and publishers bring their game to he switch and are forced to learn and use Vulkan, it is a huge benefit for everyone as they may use Vulkan for their PC releases too.
Right now, even with Nintendo using Vulkan, DirectX is still more interesting. Having a graphics engine based on DirectX ensures to have a game compatible with Windows and XBox. It's like 50% of the market. The rest is mainly Sony with its PS4. That's why Nintendo announcing they're supporting Vulkan just isn't enough. But if Sony announces it, it might change the situation.
sony is part of the Khronos Group /Vulkan group
i'm not sure if it has to do with ps4, or smarth tvs/phone, more likely PS4.

you forgot something.
Android!
Android will suport vulkan!
the games may not be the same, but if the engines share code...

AMD 'Ryzen' is the official name of the Zen processors, more details released today
15 Dec 2016 at 9:13 am UTC

Quoting: m0nt3The blender render performance is significantly worse in Windows, I rendered at 2:24 in windows vs 1:14 settings appear to be the same.
we should show something like that for more people, and imagine how fast the demo would have being if it where on linux

AMD 'Ryzen' is the official name of the Zen processors, more details released today
14 Dec 2016 at 3:28 pm UTC

Have you used Blender's renderer? Especially the new one, Cycles. It's pretty realistic (ray-tracing). Lighting computations in particular are ressource intensive, and most of the time, that's more or less regardless of the complexity of the scene (though post-processing or complex feature can also have a big impact), but more dependent on resolution, anti-aliasing, . The degree of realism here is yeeeeaaars ahead of video games (i am still longing for real time raytracing). Plus, you would also have a hard time playing a complex 3D game just on the CPU, just saying :)
Plus, this is a pretty important benchmark for any 3D artist, there are not only gamers in this world.
To put things into perspective, IIRC, for the movie Avatar, each frame took around 24h to compute on a very big GPU farm...[/quote]the issue is, its an accurate simulation but the end result dont look good anyway, they didnt make realistic materials, they did it for the other program wich is realtime, so you have acurrate raytrace on materials that look fake and not so acurate on materials that look real.
it made blender looks like a piece of crap for those who arent behind the details Behind the scenes

AMD 'Ryzen' is the official name of the Zen processors, more details released today
14 Dec 2016 at 1:00 pm UTC

can someone explain me, why the hell their logo take so much to render?
they put countless polygons on a plane just to make it take more time to render?
why not show an impressive demo like try to render some frame of sintel at any resolution?
the other demos where more impressive, the blender demo made blender looks dumb.

What one game would blow your mind if it came to Linux & SteamOS?
2 Dec 2016 at 12:28 am UTC

that are so many games that we desperately need..
tera (and many others mmo rpgs such as the tera sequel, project exa 3D)
fighting games (street fighter5,bazzblue serie, tekken, soul calibur, , gilty gear series, dead or alive)
hack'n slash (witcher 3 , darksiders 1 &2 , devil may cry, bayoneta 1&2 (very unlikely console exclusives))
platformers (castlevania: lord of shadow, rayman, sonic)
Rpgs: (tales of series , neptunia series,reccetear,final fantasy,disgaea 1, grandia)
Classics: (SEGA Mega Drive & Genesis Classics, atari vault, shadow man, nights into dreams.)
Blizzard games (at least wow,diablo,over watch)
sandbox/open world: (gta5, watchdogs2, sleeping dogs)
Horror games: (Silent hill, Alone in the dark)
famous anime games: (clannad , unimeko)
Brasilian games (really i want to support my own country/game industry) (a lenda do herói, momodora,toren)
league of legends
Metal gear solid 5
Scriblenauts unlimited
Resident evil
Rise of tombraider
Price of persia
Just cause
Hitman
Spore
Valkiria chronicles
Track mania
Rwby
child of light
doom 2016
Melty Blood Actress Again Current Code
akibastrip
star wars Battlefront
senran kagura
kingdom hearts
Skyrim
Assasins creed
naruto
mass effect
puyo puyo tetris[2, i'm not the only one who want this? lol)
Ori and the Blind Fores
cuphead
Star Citizen.
and some weaboo shit (illusion simulators)