Latest Comments by kmturley
Letter from the owner - our stance on generative AI
15 Mar 2026 at 7:26 am UTC Likes: 3
15 Mar 2026 at 7:26 am UTC Likes: 3
It's sad to say this, but you will need a 100% human badge for the site.
D7VK version 1.5 brings Direct3D 3 support via Vulkan on Linux
13 Mar 2026 at 6:27 am UTC
13 Mar 2026 at 6:27 am UTC
I wonder how many old Steam games this could enable to be playable and/or verified.
It would be interesting to see the stats on how many games use each version of Direct 3D. Google says around 870 games use versions v2 - v7
It would be interesting to see the stats on how many games use each version of Direct 3D. Google says around 870 games use versions v2 - v7
Unity announce expanded support for Steam, Native Linux, Steam Deck and Steam Machine
12 Mar 2026 at 5:51 am UTC
12 Mar 2026 at 5:51 am UTC
Linux native builds issues:
1) Distro/library fragmentation makes testing impossible
2) GPU drivers lagged behind Windows
3) Tiny market share, low QA investment
4) 32-bit and glibc compatibility issues
5) Anti-cheat and middleware lacking Linux support
6) Proton killed native port investment
7) Developer tooling gaps or bugs during conversion
Unity SDK support should help with items 1) 4) and 7). It won't be a silver bullet but will help a huge amount to standardize the output of the builds. If the native builds are more similar across games, it will be easy to support on each distro.
They are targeting SteamOS too which narrows the scope and makes it easier
1) Distro/library fragmentation makes testing impossible
2) GPU drivers lagged behind Windows
3) Tiny market share, low QA investment
4) 32-bit and glibc compatibility issues
5) Anti-cheat and middleware lacking Linux support
6) Proton killed native port investment
7) Developer tooling gaps or bugs during conversion
Unity SDK support should help with items 1) 4) and 7). It won't be a silver bullet but will help a huge amount to standardize the output of the builds. If the native builds are more similar across games, it will be easy to support on each distro.
They are targeting SteamOS too which narrows the scope and makes it easier
Nexus Mods retire their in-development cross-platform app to focus back on Vortex
15 Jan 2026 at 6:47 am UTC Likes: 2
15 Jan 2026 at 6:47 am UTC Likes: 2
Quoting: GoEsrI'd really love to see a git-based or other repository-style mod site. One of the biggest issues in modding is the modder gets bored and their mods eventually break because they don't keep up with dependencies or game updates, but no-one can do anything about it because the mods would need to be disassembled, assuming that's possible, or it's not clear whether anyone else would have permission to fork it.I have built something similar to that for Audio plugins. A package registry with versioning, an electron app, website and command line tool for installation of packages. It's possible but a lot of work! The registry can be a static site hosted on GitHub Pages.
Anti-cheat will still be one of the biggest problems for the new Steam Machine
15 Nov 2025 at 5:44 am UTC Likes: 1
15 Nov 2025 at 5:44 am UTC Likes: 1
"Microsoft is moving towards limiting Windows kernel-level access for security reasons, a shift that will impact kernel anti-cheat systems over time. Instead of granting direct kernel access, Microsoft is developing its own security sensors in the kernel that user-mode applications, including anti-cheat software, can utilize for checks."
I'd imagine Linux distros could implement something similar?
I'd imagine Linux distros could implement something similar?
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- Get 15 games for $15 via Humble Bundle
- > See more over 30 days here
- Proton/Wine Games Locking Up
- Caldathras - What have you been playing recently?
- Strigi - New Desktop Screenshot Thread
- Hamish - Thrustmaster TMX drivers for Linux
- Kxzrt - I think I found my Discord alternative
- ridge - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck