Latest Comments by grumpytoad
System76 gives the Oryx Pro laptop a powerful refresh
22 Jul 2022 at 11:40 am UTC
For my 12 year old desktop I have a 1660ti, I've switched to the open source driver recently after having some stability problems during an upgrade on Arch with the closed-source driver (more out of frustration than the desire to investigate the real issue). I'm not aware of all the missing features or exactly what parts of the code were pushed into firmware, but I haven't seen any issues so far.
22 Jul 2022 at 11:40 am UTC
Quoting: mr-victorySure, the open sourcing of drivers is a step forward but we are far away from finish line, so going all AMD is still very sensible.I agree I'd go with an AMD CPU/GPU machine next.
For my 12 year old desktop I have a 1660ti, I've switched to the open source driver recently after having some stability problems during an upgrade on Arch with the closed-source driver (more out of frustration than the desire to investigate the real issue). I'm not aware of all the missing features or exactly what parts of the code were pushed into firmware, but I haven't seen any issues so far.
Blender 3.1 is out with better performance, new advanced features
10 Mar 2022 at 7:22 pm UTC Likes: 1
10 Mar 2022 at 7:22 pm UTC Likes: 1
It's such a deep software, I've used it for 3D, plain video editing, and recently for 2D comic animations using the grease pencil. In the end though, I always feel like I've only scratched the surface.
My favourite 2021 games played on Linux
24 Dec 2021 at 5:54 pm UTC Likes: 2
24 Dec 2021 at 5:54 pm UTC Likes: 2
Quoting: JanneI started Subnautica and got partway through, but now I'm a little lost as to what to actually do, so I've left it again.The answer is... go deeper. and deeper..
Stellaris: Aquatics Species Pack announced, launching with the free 3.2 update
20 Oct 2021 at 9:38 am UTC Likes: 1
20 Oct 2021 at 9:38 am UTC Likes: 1
Quoting: soulsourceIs Starnet fair? I mean, does it give the AI basically free ships and resources like the default AI does, or is it smart enough to actually build and rely on a working economy?If you play on Ensign difficulty, the AI does not get buffed, and is relatively challenging because the AI will use optimal build orders and prefer tech to go to war within the first 30 years.
Stellaris: Aquatics Species Pack announced, launching with the free 3.2 update
19 Oct 2021 at 7:22 pm UTC
19 Oct 2021 at 7:22 pm UTC
Quoting: GuestThat looks great. Has Stellaris become fun yet? Or does it still take forever to get something going just to have nothing to do for the longest time and then start experiencing excessive amounts of micromanaging and insufferable lag?I gave it another go recently using the starnet mod, which seems to fix the AI, and requires you to get something rolling pretty quick or you'll get steamrolled. Didn't see any lag, but then only played small maps.
Syndicate and Ultima Underworld return to GOG, get them free until September 3
10 Aug 2021 at 6:52 pm UTC
10 Aug 2021 at 6:52 pm UTC
UW1 is the only ultima game I finished, took multiple retries... the puzzles near the end were fiendish. I still have them imprinted into my brain 30 years later... I guess Ultima VII probably aged a bit better though.
Get a closer look at the Steam Deck's Trackpad and Gyroscopic controls
27 Jul 2021 at 7:40 pm UTC Likes: 4
27 Jul 2021 at 7:40 pm UTC Likes: 4
I'm just glad they're calling it a PC, so we can finally put that mainstream mentality that a PC is a windows OS to bed.
Creator of WebRTC now working on Google Stadia, Darksiders Genesis out plus more Stadia news
8 Dec 2019 at 11:24 am UTC
8 Dec 2019 at 11:24 am UTC
We don't really know what Google are doing behind the scenes - they might have their own shader conversion technology to vulkan at the server level. I assume that at this early stage, the working relationship between a game development studio and Google's developers probably does not give much control over the codebase to the game development studio.
I could imagine a forked codebase, or something entirely maintained by Google's developers. It makes sense because a lot of games on their catalogue are older, and are not receiving so many patches anymore. Of course, I'm only making a hypothesis and can be off the mark.
But at any rate, IMO we can't assume the game development studio even sees the linux code, or has anything to do with it.
I could imagine a forked codebase, or something entirely maintained by Google's developers. It makes sense because a lot of games on their catalogue are older, and are not receiving so many patches anymore. Of course, I'm only making a hypothesis and can be off the mark.
But at any rate, IMO we can't assume the game development studio even sees the linux code, or has anything to do with it.
Stadia looks to be very limited at launch and not just the amount of games
17 Nov 2019 at 8:26 pm UTC
17 Nov 2019 at 8:26 pm UTC
I have a colleague doing the XBox streaming beta - and a few things stand out: this technology is very smooth, the latency being negligeble even on a 4G connection. He has used his controller and connected it to various phones and android devices, saying you get high-grade desktop graphics running without issues on cheap devices. It sounds like the target audience will not be desktop devices - so in my mind it doesn't really make sense to compare this with the current desktop market, or the linux market for that matter.
It would be interesting if Stadia expands this to a wider market of android devices, because AFAIK it only targets the Pixel phone ?
It would be interesting if Stadia expands this to a wider market of android devices, because AFAIK it only targets the Pixel phone ?
Shadow of the Tomb Raider Definitive Edition released with Linux support
7 Nov 2019 at 3:35 pm UTC Likes: 1
7 Nov 2019 at 3:35 pm UTC Likes: 1
Quoting: fabertaweWhat does that do and where did you learn of it?FERAL_SYSTEM_ASOUND and other environment variables are used in the startup script
I'm running Jack (no pulseaudio) through a USB UMC204HD and get stuttering sound unless I stop it. When stopped I also have to tweak my .asoundrc to disable mixing in the rear outs on this unit or it also stutters. So it's just a very simple .asoundrc specifying the device as the default and that works.
.local/share/Steam/steamapps/common/Shadow of the Tomb Raider/ShadowOfTheTombRaider.sh, which attempts to override the ALSA dll used by the steam runtime with the system one. There's a comment in there about setting STEAM_RUNTIME_PREFER_HOST_LIBRARIES, so that might help ? In the past, when I haven't used pulseaudio, I recall using ALSA_PCM_CARD and ALSA_PCM_DEVICE to some degree of success.- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Canonical call for testing their Steam gaming Snap for Arm Linux
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- GOG plan to look a bit closer at Linux through 2026
- European Commission gathering feedback on the importance of open source
- > See more over 30 days here
- Venting about open source security.
- LoudTechie - Weekend Players' Club 2026-01-16
- CatKiller - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - Will you buy the new Steam Machine?
- mr-victory - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck