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Latest Comments by apocalyptech
Google have confirmed the Stadia launch date is November 19
15 Oct 2019 at 8:20 pm UTC Likes: 4

Quoting: chancho_zombieI don't see google as a negative monopoly in this case it is a positive monopoly if they were that evil, they would work with the Chinese government to control everything because that would be their wet dream right?
Heh, I'm veering wildly offtopic here, but, er: https://www.theguardian.com/world/2018/aug/02/google-working-on-censored-search-engine-for-china [External Link]

Google have confirmed the Stadia launch date is November 19
15 Oct 2019 at 8:18 pm UTC Likes: 1

It'll certainly be interesting to see how this works in the long-term. I'm excited that it's presumably at least getting some companies to get their games to run on Linux (although I wonder how much porting work is being done by Google as well), which I'd hope should be a good thing for "real" Linux ports in the long term.

That said, I just can't fathom the mindset of someone willing to buy a game on this platform. Spending $60 to buy a service-backed game from Google, of all companies, the absolute kings of just shutting down services that aren't profitable enough with a few weeks' warning. I admit that my overall outlook on the longevity of the service remains gloomy, since I can't imagine there's that many people willing to spend money on such a dicey gamble, given Google's history. Though of course it's attitudes like that which make the thing's seemingly-inevitable shutdown all the more likely.

Anyway, with luck we'll at least have some new developers/publishers who have some more Linux skills under their belts, and we can end up with some more real games in the future.

The new Steam Library Beta is officially out for you to try
17 Sep 2019 at 10:05 pm UTC Likes: 1

Ugh, hard dislike over here, alas. I've always used list view in Library as my main view, and I really miss it in the new beta version. Also currently the thing eats up CPU like nobody's business, and feels really sluggish (though I'd expect *that* at least to get patched up at some point). Grump.

Guess I'll switch away from the Beta version for now; hopefully by the time this goes Actually Live there'll be something like a List view.

Nanotale - Typing Chronicles confirmed for Linux at the full release
5 Sep 2019 at 3:33 pm UTC Likes: 1

Yay! Epistory was fantastic; I'm always ready for more unique typing games. For some reason. Honestly not sure why I find 'em so enjoyable, but Epistory was a great take on the mechanic.

Google reveal more games with the latest Stadia Connect, including Cyberpunk 2077
19 Aug 2019 at 7:39 pm UTC Likes: 1

Definitely zero interest in actually using Stadia over here, but like the rest of y'all I'm hoping that it'll end up leading to more "official" native ports getting released. There's obviously a world of difference between coding for one specific well-defined platform (Stadia) than it is to put something out on a public storefront, where you'll have to contend with users attempting to run your game on all manner of distros and hardware, but I can't imagine that it won't lower the bar for companies to think, "huh, maybe we should do a little more polish and release this officially."

Valve has launched "Steam Labs", a place where Valve will show off new experiments
11 Jul 2019 at 7:54 pm UTC Likes: 5

Give me a call when they try the "use humans to curate the store so it's not brimming with garbage constantly" experiment, that's the one that I'm still really pining for.

Supergiant Games now have Bastion, Transistor and Pyre up on itch.io
3 May 2019 at 8:01 pm UTC Likes: 1

I wish I enjoyed Pyre but I just couldn't get past the inherent sportsiness of it, alas. Perhaps I should give it another go one of these days, 'cause I still love Bastion and Transistor.

Facepunch Studios have given an update on the future of Rust for Linux, issues with "third parties"
2 May 2019 at 7:19 pm UTC Likes: 13

Quoting: KimyrielleDevelopers who plan to release on platforms without making sure that any middleware they want to use is working on their target platforms will never cease to amuse me. Maybe "Facepalm Studios" would be a more apt name for them?
In their defense, it does sound an awful lot like their middleware did have Linux support but just ended up doing so badly. I definitely have some sympathy for them on this one, because it's an unpleasant situation to be in. Think about all the folks who were hopping on UE4 for its crossplatform functionality but then running up against perpetual problems on the Linux side, etc. If the middleware/vendors seem initially good but then turn out to be not so great, remediation can be difficult, especially if the vast majority of your userbase doesn't have the problems.

(I have no particular dog in this race, as I've never even tried out Rust.)

Casual puzzle game 'Snakebird Primer' is out with Linux support
21 Feb 2019 at 5:30 pm UTC

Quoting: liamdaweHmm odd, can't test myself as I don't own it, could be a Mesa bug?
Your guess is as good as (or probably better than) mine! I'm probably due for some updates, could give that a try. Other games (including the original Snakebird) run fine on here, though.

Casual puzzle game 'Snakebird Primer' is out with Linux support
21 Feb 2019 at 4:24 pm UTC

Quoting: liamdaweTry this fix and see if it helps.
Nope, doesn't do the trick! (I hadn't tried until now 'cause I'm on Mesa/Intel instead of nVidia, though of course it didn't hurt to check.)