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Latest Comments by TheGZeus
Knights of the Sky and Dungeon Souls are now available DRM free on GOG
23 Jul 2016 at 6:45 pm UTC

I had issues with Dungeon Souls regardless of Java implementation/version I tried.
Crashes, controller malfunctions...

No.

Sinner’s Sorrow, a grim looking action adventure is coming to Linux
23 Jul 2016 at 5:14 pm UTC Likes: 1

I'm actually glad that they're using 'PC' as "Operating systems for personal computers".
If you're not supporting at least the top 3 OSen, you should be more specific than "PC".

System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
23 Jul 2016 at 5:12 pm UTC

Quoting: Guest
Quoting: mr-eggbtw i played the demo, it had no sound and it silent quit once, on my second launch but again it only had minimal testing.
Same sound issue here. For me it was the libSDL2 that comes with the demo. If I move away the lib directory (and run the game with my distros' SDL2) sound is fine.

As for the demo:
It really is tough on the graphics, my GTX980 fan started blowing like with no other game so far....

I cannot get past the code door - not sure if it's supposed to be like that. The email I found played at about 0.1x speed - should it contain the info? But i cannot replay it....
(I don't know the original game)
Odd that it played (poorly at full resolution) without heat issues on my Skylake graphics. Optimisation issues, I assume.
The code is next to the keypad, which I assume is a joke. The code used to be in some journal entry that was easy to miss, leaving many people stuck.

System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
23 Jul 2016 at 10:39 am UTC

Quoting: c927776
Quoting: TheGZeus32-bit libs sure are useless for gaming *cough*.
If you have 64 bit hardware 32bit is useless for anything, Im using pure 64 bit distributions for 10+ years, I have 32GB ram for 5 years, 8GB for 5+ years before that, In some Linux surveys 5 years ago 95%+ of Linux users used 64bit distros, there was almost 0 (ZERO) proprietary games on Linux before steam (they all are 32bit) and Valve was in position to force 64bit and they fucked it up. I dont get your point, in which use case 32bit is superior in gaming? Pointers are shorter, who gives a shit with GB's of ram.

Quoting: TheGZeusYeah, dash, because the _shell_ really hampers performance. Dash is distro-specific, as well (d is for Debian).
I didnt said dash because of performance but because if you write something that works on dash it will work on almost every other shell, bash, zsh, tch, kch etc. My point is to use lowest common denominator when using libs and high level bullshit which is not necessary to actually run the game but can cause distribution specific dependency...

Quoting: TheGZeus...Wayland? No one cares about Wayland. No one cares about egl.
Pretty much everyone cares about Wayland, almost all X developers are developing wayland, almost every WM, toolkit is trying to spupport Wayland/EGL, welcome to Earth...

Quoting: TheGZeusThe steam client is a lot more than just a browser. It's also their DRM, multiplayer client (including voice chat), download manager...
All of that can be opensourced, DRM is prolly server sided, like everything else.

Quoting: TheGZeusMy point is that you know less than you think. Just read up on these subjects a bit more and come back to it.
What is the point of this statment? How can I know what to read when you did not tell me where I was wrong?
I did point out where you were wrong. I just did it sarcastically.

32-bit libs matter for gaming because many games are 32-bit only. You don't think that should be that way? Think it all you like. Valve should force otherwise? Yeah, that suuuure wouldn't keep devs from using steam *rolleyes*
No, not all proprietary games are 32-bit. Many detect which you have and run the appropriate binary, and some are actually 64-bit only.

...You're arguing shell compatability? What's the point of that? What does that have to do with anything? Why do you care? Why should _anyone_ care? If a script is written for dash, it's run by dash, not bash or zsh. No one scripts in zsh, either. Even people who use zsh script in bash. No distro worth using includes dash scripts and runs them in via bash sh compatability.

No. No one cares about Wayland. You and the wayland devs aren't everybody. No. No one cares about egl. It's a subset of a now-legacy api.

"All of that can be opensourced, DRM is prolly server sided, like everything else." Windows can be open-sourced as well. All software can. All all medical care could be free, as well. That doesn't make it likely.
The DRM is _not_ server-side. Have you never played offline? That works.

You really do _not_ know enough about the subjects of which you're writing.

Just stop typing and start reading, for your own sake.

(https://fun.irq.dk/funroll-loops.org/)

System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
22 Jul 2016 at 9:12 pm UTC Likes: 1

Quoting: c927776
Quoting: mr-egg...a side by side installation of Ubuntu for FREE...
Fuck Ubuntu (or any other distro of that complexity), if they want to support all linux distributins they need to create "minimal distro" (take Arch or Gentoo and cut useless crap) and by minimal I mean SDL, X, kernel, alsa, minimal shell (dash), minimal WM, and libraries only needed to run game and already mentioned stuff; that way game will run on all distros, and wont depend on distro specific bullshit. Also if they are doing dynamic linking ship libraries with game, give us ability to use ones installed on our system and dont use steam-runtime crap which will be outdated very soon; if not link staticall, compile 32 and 64 bit versions with conservative flags and game will run on Linux for decades.

Steam client is big problem also, because it is 32 bit application and pulls bunch of "for some users useless crap" like Pulseaudio, 32bit libs; this situation is more fucked up than WOW64 on Windows, because on F/LOSS backward compatibility means nothing when you have source code and can recompile/relink software when API/ABI breaks. Audio/video libs on linux are develoepd very rapidly, Winte... Wayland is coming and steam-runtime will become complicated mess. Valve could also open source Steam client, it is very bad web browser anyway.
...Funroll Loops.
32-bit libs sure are useless for gaming *cough*.
...Wayland? No one cares about Wayland. No one cares about egl.

Yeah, dash, because the _shell_ really hampers performance. Dash is distro-specific, as well (d is for Debian).

The steam client is a lot more than just a browser. It's also their DRM, multiplayer client (including voice chat), download manager...

My point is that you know less than you think. Just read up on these subjects a bit more and come back to it.

System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
22 Jul 2016 at 4:30 pm UTC

I'm so glad I backed this. First kickstarter I backed.

I encourage everyone to try the demo. The demo even runs on Intel Skylake.
It doesn't run very _well_ on that, but it's playable, and it's not as though the postprocessing can be disabled or any such thing.

Linux demo of the System Shock remake is now available on GOG
20 Jul 2016 at 2:56 pm UTC

Nice! I won't be able to run it, but that's not why I backed it. I backed it because the game deserves it.

Humble 2K Bundle 2 has a few big Linux games for cheaps
20 Jul 2016 at 2:53 pm UTC

Ok, I hear Spec-Ops: The Line has an amazing story, but "passable" gameplay.
As I _already know the story_ (every critic raving about it for years) is it worth getting?
I know it's only a dollar (I've already played The Pre-Sequel and I'm rubbish at Civ), but... it's my dollar.

You can play controversial FPS 'Daikatana' on Linux now, thanks to a fan patch endorsed by John Romero
20 Jul 2016 at 2:51 pm UTC

Does the patch make the game _fun_?

Do your guns no longer hurt you?