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Latest Comments by sleort
Middle-earth: Shadow of Mordor Released For Linux, We Love You Feral Interactive
30 Jul 2015 at 9:46 pm UTC Likes: 5

I don't get it. Isn't a little strange that people make so much of a hassle out of whether some service ( like BundleStars*) supports Feral Interactive, just because it is cheaper... CHEAPER?

I thought you wanted to support Feral Interactive, yet you still want to cut maybe 6,6 euros (20 dollar vs. 25 euro) of the sale price from Steam. I mean this is not entirely the best way of supporting a company you like. If you want to support somebody, pay the price they ask.

Anyway I'm starting the game now using AMD HD7970. I will update this later and share my experience of the performance :)

Link https://www.gamingonlinux.com/articles/middleearth-shadow-of-mordor-released-for-linux-we-love-you-feral-interactive.5743/page=9#41094

Feral Interactive Have Something Up Their Sleeve For Tomorrow
29 Jul 2015 at 10:45 pm UTC Likes: 1

Quoting: sub
Quoting: sleortPretty much think it's Evolve now! ^_^

https://steamdb.info/app/346110/ [External Link]
That's not Evolve but ARK: Survival Evolved which is already available on Linux afaik.
Lol yes. :whistle: I just went to steamdb and looked up latest linux changes, then something with "Evolved" appeared and I was very fast on the keyboard...

Thank you for correcting me! :D

maybe this is not the game instead...
Depth Charge [External Link]

Nvidia PhysX Source Code Now Available Free On GitHub
8 Mar 2015 at 11:50 am UTC Likes: 2

Quoting: SkullyThats like saying "I don't get why I should have a worse experience in games because I have a 60hz monitor instead of 120hz"
If you want Physx buy an Nvidia card.
No, it's like saying "I don't get why I should have a worse experience in some games, because I have a 120hz monitor that some game developers chose not to fully support, whereas that same game developer chose to support the other 120hz monitor."
What I am saying is that there really isn't anything special about physx that couldn't have been done in the engine on a level where all vendors/consumers could have benefited from it.

Nvidia PhysX Source Code Now Available Free On GitHub
8 Mar 2015 at 11:02 am UTC Likes: 3

I still don't get it. Why should we support technology that are and have always been vendor specific.
Okay AMD's drivers may not be in their best state on Linux, but they have always been more open - so has intel, which is why both companies have pretty decent open-source drivers.

I get it that this move "opens" physx much more than it has previously been, however it still doesn't change the fact that this is vendor specific.

I must admit that I'm biased since I have AMD gpu's in my main rig and intel in my laptop, but I still don't get it that I should have a "worse" experience in some games only because I went with the open solution from AMD and intel.

For an example AMD's TressFX was open, which meant nvidia could optimize their hardware for it too. Hopefully ^this move by nvidia makes the same possible in the opposite way, which would be a nice move from nvidia.

Even after my statement I still think this is very good, since it shows that nvidia really wants to support Linux, thus may move more game developers to our beloved platform and start to become more serious about Linux.

Lots Of Big Games Confirmed For SteamOS, Torchlight II Now Out, Payday 2, Mordor And More Coming Too
4 Mar 2015 at 11:53 pm UTC Likes: 3

Have you guys looked up http://store.steampowered.com/universe [External Link] ? Now it's not the "Steam Unisverse" that is expanding, but "PC gaming"!

It'll be interesting to see what they show - although we already have lots of games to look forward to.

Lots Of Big Games Confirmed For SteamOS, Torchlight II Now Out, Payday 2, Mordor And More Coming Too
4 Mar 2015 at 11:13 pm UTC

I can't wait to see the [url=steampowered.com/hwsurvey]Steam Hardware Survey[/url] for the next month and see if these banners of games "COMING / ALREADY ON STEAMOS" did any change on the Linux statistics (positive preferably...).

*If nothing seems to have changed, I will take it with a grain of salt, as the Steam Machines hasn't released yet. The biggest movement will without doubt come from there - then afterwards we may see more users on other Linux distros as well.

Also if it gets really popular, more prominent hardware manufacturers may begin to ship computers pre-installed with Ubuntu. I know it's a long shot into the future, but nevertheless not impossible.

‘VULKAN’ Could Possibly Be The Official Name Of The OpenGL Successor
1 Mar 2015 at 11:42 am UTC Likes: 1

Quoting: ShmerlI think Vulkan is simply a tribute to AMD's work in Mantle. I.e. open mantle = volcano, thus Vulkan. AMD planned to open Mantle and it looks like it will happen in glnext / Vulkan. It's a good name. I guess they use a spelling with "k" because other spellings were already taken for trademarks.
Actually I hope you are right, because it could mean AMD finally will have some decent driver on Linux. And if it is indeed very similar to Mantle, it could mean that games using Mantle would be easier to port to Linux - without only supporting AMD cards (as mantle currently does).

Actually I think the "k" could refer to Khronos Group themselves, who use K instead of C in their name.

‘VULKAN’ Could Possibly Be The Official Name Of The OpenGL Successor
1 Mar 2015 at 2:17 am UTC Likes: 3

Quoting: GuestAnd what the fuck does a volcano have to do with rendering 3D images?
Well just some ideas :P

A volcano is the part we see on the "surface" - a lot of work has been done beneath it, for it to reach the surface. Just like graphics, there is a lot of things going on before it ever reaching the screen.

- OR -

OpenGL is erupting with something as spectacular as a volcano. It's what OpenGL has been doing for the last years(in the PC-gaming industry. I know CAD, MAC, Android, IOS all rely on OpenGL..) - "rumbling" in the background but never really got the attention from the gaming industry it deserves. Now they shall see how serious this OpenGL hotspot is when suddenly it erupts as a volcano.

Hopefully it is as good as this story and the game developers spread the lava across all devices and OS'es and use it as an advantage, instead of fortifying themselves against it on a distant and ignorant MS-island with DX12 walls on its shores....

Editorial: Linux Gaming Will Be Fine Even Without Steam Machines Succeeding
20 Feb 2015 at 11:14 pm UTC Likes: 8

There are some pretty important reasons why SteamOS in the long-term may (and hopefully) succeed but also one super-feature at release.

LONG TERM
Of course the engine support as mentioned is pretty much one of the most important reasons. This means developers (in the future) has to do less to release their games on Linux - of course, of course, of course.....

The ability to choose your own hardware. Now many "console" players may not have the same experience dealing with hardware as many PC-gamers has, and there's no need to. They can buy a console of their choice, and most people do know that price often goes with features and performance.
This is very important in the long-term, as consoles today are underpriced (or at least sold with almost no profit), because MS or Sony earns the money through game selling. Of course the production cost will degrade over time, but so will the relative performance compared to PC's or potential Steam Machines. In the end of every console generation the Steam Machines may sell much better solely due to the better performance of the Steam Machines (of course it depends of the consumers needs and choice). Also the performance helps competing in areas like screen resolution, which seems to be a quite hot subject for console players; 30fps@1080p 60fps@900p etc. versus SteamMachine 4k@30fps or maybe even 4k@60fps.

Choice. It has proven quite successful with Android and smartphones, why shouldn't that be possible with consoles?

Steam Sales and general price of games. Neither Sony or MS can compete with that, solely due this being their main income. People will eventually notice that games on Steam often costs 10-30$ less than their "console" versions. I'm not saying that every game on Steam is cheap, but still far cheaper than PSN or Xbox Store. Also the Steam Sales easily compete with PS Plus, even though you get "free games" with PS Plus. Gaben.tv [External Link] :D

There is NO generation numbering for SteamOS - at least not something that makes old games unplayable on a new Steam Machine. This means you don't have to buy all your old games as HD-remakes. Buy a new console, and KEEP and take your whole game library with you.

You can enjoy your games PC, Mac and SteamOS (ofc requires game support) with no extra cost. You can also play online with your PC friends on SteamOS.

Games like Star Citizen (who mentioned Linux-support) will now be able to be played on a console. Something the SC developers didn't see on PS4 or Xone due to hardware limitations. Other previously PC-only games will have possibility of being played on a console(SteamOS) too.

SHORT-TERM
One thing that no other console release has even come close to SteamOS is the amount of games on release. Atm almost a thousand games are released on Linux/SteamOS. Of course many of these are small games(but not necessarily insignificant), but there are also a substantial amount of AAA games too.

THREATS
Hardware is a threat in the way of needed knowledge. A typical console gamer doesn't know a clue about hardware. Valve needs a very easy way of showing people if their hardware can run the game smoothly. Maybe do something like Raptr, which bases the information on user statistics. Thereby they can easily support all kinds of hardware and tell if the game works with your hardware.

Valve itself needs to do better marketing outside of Steam. It works pretty well on Steam, but they need to get average console players and >grandparents< to know SteamOS/Steam Machine. Otherwise only people like us will know about it, and we probably aren't the best audience as we already have our beloved PC's.
They need to tell all those things I mentioned above to consumers who has never heard of SteamOS before - also the press needs to know it.... - They often seem quite harsh in their comments about SteamOS, just like some Apple people talk about Android...

SteamOS needs a media-center with access to services like Spotify, Netflix, HBO and all kinds of stuff - especially since you can't use blu-ray or other disks to watch movies on it.

Whoops
This got pretty long, but I hope people who read it, can (or can't?)agree with me in many of my points. I may have forgotten something significant. To that I can only say: I tried, I really did! :D