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Latest Comments by D34VA_
Installation 01, the Halo fan-game that will support Linux has a new trailer
25 May 2017 at 11:01 pm UTC Likes: 1

Quoting: Luke_NukemThe litmus test for if MS will do something;

If you saw this game on its own, without the commentary, article, titles, or knowing anything about it; would you think it was Halo?

If yes, then yeah, that's going to be a huge problem. It's when it gets difficult to tell the two apart (and it is) that you start getting in to IP infringing territory.
Let's hope they have a backup plan (like replacement art and storyline).

The other possibility is that they get picked up/bought out by MS. Maybe that's what they're aiming for?

Not quite. This game does not use Halo in the title, the about page explains that it is a fan game and is NOT an official Halo game. They do not claim endorsement or any sort of affiliation with Microsoft, 343i, or the Halo franchise. None of their assets are actually from any official Halo media. EVERYTHING was made from scratch or purchased from the Unity assets store.

They are in no danger.

Installation 01, the Halo fan-game that will support Linux has a new trailer
25 May 2017 at 10:33 pm UTC Likes: 1

Quoting: Whitewolfe80Biggest problem will be do they intend to charge anything for it because if they dont they should be fine legally if they charge down the line for anything MS will shaft them with a very large legal stick.

They've stated over and over that they will never charge for it, and will accept no monetary donations.

Hellpoint, the dark future action RPG has been fully funded
10 May 2017 at 10:04 am UTC

Quoting: UrgickMy fan out of control, after 10 mins of demo
You can treat this slightly by toggling vsync using the 'Y' key. Sadly, the game won't remember the setting on launch.

Hellpoint, a dark sci-fi action RPG adds Linux support to their tech demo
4 April 2017 at 7:00 pm UTC

Quoting: [email protected]I tried the demo. It runs pretty well!

Now i just need to know more about the premise and what other features they have.

Is it using Vulkan as the renderer?

Currently, it's using OpenGL to render. They do intend to update to Unity 5.6, so they can use Vulkan.

Some notes and benchmarks about a performance regression in Mad Max's OpenGL rendering
31 March 2017 at 8:20 pm UTC Likes: 3

I think it's worth mentioning that Mad Max's Vulkan backend is in beta. Feral is likely to keep tweaking and eking out as much performance as they can. Give it time.

The open source itch client is a little smarter on Linux now
28 March 2017 at 9:07 am UTC Likes: 2

Now, if only Steam did this...

Installation 01, a fan-made Halo game plans Linux support
28 March 2017 at 7:38 am UTC Likes: 2

Well, then! It turns out that the game's launcher (and presumably the game, itself) is already running on Linux!


Found here.

Installation 01, a fan-made Halo game plans Linux support
27 March 2017 at 4:07 pm UTC Likes: 1

Quoting: M@yeulCVery nice to see such a project. I had heard about one using the source engine, but this one looks promising.
I would be willing to help, if that's not a completely closed project.

I still remember my Halo CD key! The Halo universe isn't amazing, by today's standards, but it was one of the most coherent and realistic ones at the time. And the gameplay was pretty revolutionary as well.

These guys actually allow new people in, so long as they are able to commit the time and effort. All you have to do is show them your work, and ask to help. If they like your work, they'll let you in.

AMD have announced Ryzen 5 will launch in April
16 March 2017 at 10:48 am UTC Likes: 2

At 7:17, you can clearly see a PC running Ubuntu to the right.

Civilization VI released for Linux, video and port report (updated)
9 February 2017 at 11:46 pm UTC

Quoting: SaladienGreat,
But I think the price is quite high for such an old game. Within one month of the release on the original platform I would be willing to pay this price. But now Hmm at least 50% should be it.
Hopefully Feral and Aspyr will learn in the future that they should release within one month of the original release or they will practically lose money. Atleast in my understanding.
Greetings

They really don't have a lot of say so. A lot of the time, the companies and studios that own and/or worked on the game are what actually holds back the releases, as they beat about the bush on a decision on whether or not to let a porting house port their game to another platform.