Latest Comments by Avehicle7887
The Wine 5.2 development release is out
17 Feb 2020 at 6:32 pm UTC
17 Feb 2020 at 6:32 pm UTC
Quoting: Comandante ÑoñardoI wonder if, someday, they gonna fix the "press space to continue" bug from Bioshock 2 Remastered.Have you tried disabling E-Sync? I tried the game when it came out on GOG and that did the trick for me. Also try to launch the game with -nointro command. See here for Ref: https://github.com/ValveSoftware/Proton/issues/482 [External Link]
Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
16 Feb 2020 at 5:17 pm UTC Likes: 5
On the other hand though keep in mind things aren't the same as just a few years ago, Vulkan has clearly shown it's capable of delivering very good performance and many engines now support it cross platform, thus making a native much more feasible for a developer and can be done in house which lessens the costs.
Wine/Proton is very good but it still has its' fair share of issues. Multiplayer games are still largely a no go due to anti cheat and other popular issues such as Windows Media Foundation are also present. By encouraging devs to support Proton instead of a native port basically you're telling them to keep using DirectX and other non-cross platform technologies.
I'd say this is a better time than ever to support Linux natively.
16 Feb 2020 at 5:17 pm UTC Likes: 5
Quoting: KelvinhboYou're literally complaining about games that were ported at a time before Vulkan existed and by external companies to add to that. Which from a customer's point of view it's totally understandable that you as a Linux user got an inferior game.Quoting: GuestI have been using Linux since Red Hat 9 kernel 2.2 buddy, you are the one that should be going back to Windows if you are this delusional. Almost every Linux native port that I have tried over the years have performed significantly worst than on Windows, only exceptions are Valve native ports and Feral's recent conversions.Quoting: KelvinhboI wish they would just make sure the game runs well with Proton instead of focusing resources on a native port that would surely be abandoned in a couple months.If that's how you feel, why are you even using Linux? Go back to Windows. It's one thing to want an old game to work in Proton; one that will likely never see a native version. But you actively wish that a publisher who has announced a native port should abandon it and concentrate on the Windows port. Completely blows my mind, and again proves to me that a lot of 'Linux' gamers only care about their latest fix rather than advancing gaming on Linux.
Native ports, announcements of such, etc, should be praised, supported and encouraged. And in the long run, the use of Proton, while necessary now, should be discouraged. Particularly for new games. It definitely has its place for older games, though.
About 90% of the Linux native ports I own have been abandoned for years, Examples: Both Borderlands, both Metros, Bioshock Infinite, Dying Light, etc... the list goes on and on, at this point you can get double the performance, on some cases even more when you force your native ports to run on Proton.
Even a game that wasn't abandoned until recently "Rocket League", performed absolutely horrible on the Linux native port, I could get around 120 fps on Linux, same settings on Windows gave me 250 fps, same settings on Linux with Proton D9VK gave me 250 fps.
Maintaining different ports of games is expensive and time consuming for developers, with this magical little software called Proton all of these hassles are bypassed and everybody wins, with some tweaking I can get almost the same performance as on Windows with Proton, on a few games even better and more stable, maybe when the market share of Linux gamers is over 50% then we can start talking about native ports.
On the other hand though keep in mind things aren't the same as just a few years ago, Vulkan has clearly shown it's capable of delivering very good performance and many engines now support it cross platform, thus making a native much more feasible for a developer and can be done in house which lessens the costs.
Wine/Proton is very good but it still has its' fair share of issues. Multiplayer games are still largely a no go due to anti cheat and other popular issues such as Windows Media Foundation are also present. By encouraging devs to support Proton instead of a native port basically you're telling them to keep using DirectX and other non-cross platform technologies.
I'd say this is a better time than ever to support Linux natively.
Metro Exodus is now live on Steam and Deep Silver say it's coming to Linux
15 Feb 2020 at 8:48 pm UTC Likes: 2
15 Feb 2020 at 8:48 pm UTC Likes: 2
With 1 year since the original release, Deep Silver should really consider releasing on GOG too, such a title would be a day 1 purchase for me.
GOG have now launched their own big Lunar Sale with tons of DRM-free of deals
27 Jan 2020 at 6:29 am UTC Likes: 2
Tested using Wine 5.0rc4 and DXVK 1.5.2. The game comes with both 32 and 64 bit executables. :wink:
27 Jan 2020 at 6:29 am UTC Likes: 2
Quoting: Comandante ÑoñardoPlus the STYX series has been released with a good discount...Can confirm Styx: Master of Shadows works perfectly in Wine + DXVK.
I wonder if they work on Linux via Crossover or regular Wine.
Tested using Wine 5.0rc4 and DXVK 1.5.2. The game comes with both 32 and 64 bit executables. :wink:
Slay the Spire patch 2.0 is out, bringing in The Watcher as the fourth character
14 Jan 2020 at 10:54 pm UTC
This game has become my drug during lunch breaks at work, it might be a while till I unlock the new character though. I get to Act 3 quite often but end up dying in the first few fights.
The daily challenges are also quite fun, mixing in cards from other characters can make for some powerful combinations.
14 Jan 2020 at 10:54 pm UTC
Quoting: EhvisIs it terrible that I initially read that as "The Witcher"?It's not just you, I read it the same way at first glance. A non-Gwent Witcher styled deck would be cool though
This game has become my drug during lunch breaks at work, it might be a while till I unlock the new character though. I get to Act 3 quite often but end up dying in the first few fights.
The daily challenges are also quite fun, mixing in cards from other characters can make for some powerful combinations.
Feral Interactive are asking what you want ported to Linux again
13 Jan 2020 at 9:07 pm UTC
13 Jan 2020 at 9:07 pm UTC
If CDPR is still intent on releasing Cyberpunk for Stadia, Feral doesn't have to do anything as the game will already be running on Linux. All the devs would have to do is make the game available off Stadia.
As for what I'd like to see ported - Divinity: Original Sin II
As for what I'd like to see ported - Divinity: Original Sin II
The first DXVK release of 2020 is here with plenty of D3D9 improvements
9 Jan 2020 at 10:07 pm UTC
9 Jan 2020 at 10:07 pm UTC
Risen 2, not the best game in the series but it's nice to be able to play it higher than 35 fps.
The Level Editor and Steam Workshop support for the crazy Streets of Rogue is now live
9 Jan 2020 at 7:53 pm UTC Likes: 3
9 Jan 2020 at 7:53 pm UTC Likes: 3
@Liam: Game is also available on GOG: https://www.gog.com/game/streets_of_rogue?pp=b2a10a6c3dcadb10c8ffd734c1bab896d55cf0ec [External Link]
:D
:D
Slay the Spire's fourth character to be released on January 14
5 Jan 2020 at 10:41 am UTC
5 Jan 2020 at 10:41 am UTC
Been playing this game casually, so far managed to get to halfway of Act 3. Really good game and runs well even on a low end laptop.
devilutionX, an open source game engine for the original Diablo sees a big release
2 Jan 2020 at 8:07 pm UTC Likes: 2
2 Jan 2020 at 8:07 pm UTC Likes: 2
For those interested I maintain up to date compiled builds for Debian 9 and older distros (as far as old as Ubuntu 14.04).
Details can be found at this link: https://www.gamingonlinux.com/forum/topic/3806/post_id=24920
Feel free to bookmark it as I edit the same post.
Details can be found at this link: https://www.gamingonlinux.com/forum/topic/3806/post_id=24920
Feel free to bookmark it as I edit the same post.
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